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<channel>
	<title>After Effects Scripts &#187; Lloyd Alvarez Scripts</title>
	<atom:link href="http://aescripts.com/category/scripts/lloyd-alvarez/feed/" rel="self" type="application/rss+xml" />
	<link>http://aescripts.com</link>
	<description>A useful collection of scripts for Adobe After Effects</description>
	<lastBuildDate>Fri, 27 Aug 2010 15:08:09 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	
		<item>
		<title>Render Frame at Markers</title>
		<link>http://aescripts.com/render-frame-at-markers/</link>
		<comments>http://aescripts.com/render-frame-at-markers/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 12:00:26 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[AE7]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[Frame]]></category>
		<category><![CDATA[Markers]]></category>
		<category><![CDATA[Render Queue]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=52</guid>
		<description><![CDATA[Will send to the render queue any frames that are marked by layer markers that are within the comp work area.  This would be equivalent to going to a point in time in your comp and selecting "Save Frame As-&#62;File".]]></description>
			<content:encoded><![CDATA[<p>Based on a request on the <a href="http://www.media-motion.tv/ae-list.html" target="_blank">AE-List</a>, this script will render (actually send to the render queue) any frames that are marked by layer markers that are within the comp work area.  This would be equivalent to going to each marker in your comp and selecting &#8220;Save Frame As-&gt;File&#8221;.</p>

<a href='http://aescripts.com/wp/wp-content/uploads/2009/11/Render-Frame-At-Markers-UI.png' rel='shadowbox[album-52];player=img;' title='Render Frame At Markers UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/2009/11/Render-Frame-At-Markers-UI-150x150.png" class="attachment-thumbnail" alt="Render Frame At Markers UI" title="Render Frame At Markers UI" /></a>

<p><strong>Version History:</strong></p>
<ul>
<li>1.8 Fixed output directory bug, CS5 compatible 08/2010</li>
<li>1.71 Fixed layer name bug 06/2010</li>
<li>1.7 Added marker comment and comp name in file name option 11/2009</li>
<li>1.6 Fixed select output folder if cancelled bug, removed RQ queued item check, checked for layer-less comp 11/2009</li>
<li>1.5 Added new smarter interface options 10/2009</li>
<li>1.3 fixed mac output filename bug 08/2009</li>
<li>1.2 added numbering option 07/2009</li>
<li>1.1 changed to work within workarea only 01/2009</li>
<li>1.01 bug fixes 09/2008</li>
<li>1.0 Initial Release 09/2008</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/render-frame-at-markers/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>Immigration</title>
		<link>http://aescripts.com/immigration/</link>
		<comments>http://aescripts.com/immigration/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 12:00:09 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Batch]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[File Sequences]]></category>
		<category><![CDATA[Folder Hierarchy]]></category>
		<category><![CDATA[Immigration]]></category>
		<category><![CDATA[Import]]></category>
		<category><![CDATA[Replace]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=109</guid>
		<description><![CDATA[A smart import and batch replace tool that greatly improves the workflow of importing and replacing files especially file sequences and highly nested hierarchies.]]></description>
			<content:encoded><![CDATA[<blockquote><p>HYPA recently completed a project involving thousands of files from multi-pass rendering making up many image sequences.  The finder struggled to list the directory contents, even after several minutes, however Immigration sailed through the files and immediately became an essential part of our workflow saving lots of time and streamlining the process.  I can&#8217;t imagine working with After Effects and image sequences without it.<br />
Tim Clapham &#8211; <a href="http://www.HYPA.tv">Hypa TV</a></p></blockquote>
<p>Immigration turns the pain usually associated with importing and batch replacing files in After Effects a joy.  While browsing for import, it shows file sequences as one line item instead of a long list of files.  Immigration uses a custom algorithm to scan the file system at speeds dramatically faster than even the OS can.  In our testing a server folder with 30,000 files that takes over 5 minutes to open in the finder opens in 12 seconds in Immigration (and that includes file-sequence detection!).  If you frequently find yourself waiting for the OS to open folders then you will love Immigration.</p>
<p>You can then select more than one file or sequence and either import them all at once or batch replace files already in your project.  You can easily assign a frame rate to all imported files at once.  Immigrations&#8217; Auto-Match Replace™ algorithm will automatically match files with similar names so you don&#8217;t have to.  It shows you a preview so you can make sure the matches are what you want.  It color codes the match depending on how close it is.  This is convenient if you name your revised files with a new version number or date.</p>
<p>If your files are already neatly organized in folders, Immigration will  duplicate and maintain the folder hierarchy within the After Effects project.</p>
<p>You can customize Immigration to only search for certain file extensions, and file age.  So for example you can tell Immigration to only display .exr files that are less than an hour old.  You can also tell it to include or ignore folder by name so if you would like it to ignore a folder in your hierarchy (an archives folder for example) you can do that easily.</p>
<p><a title="Immigration Tutorial" rel="shadowbox;width=800;height=450" href="http://vimeo.com/moogaloop.swf?clip_id=7427475&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1"><img class="give_text_tooltip" title="Immigration Tutorial" src="http://aescripts.com/images/video_thumbs/immigration_watch_video.jpg" border="0" alt="Immigration Tutorial" width="525" height="150" /></a></p>

<a href='http://aescripts.com/wp/wp-content/uploads/Immigration-Import-UI.png' rel='shadowbox[album-109];player=img;' title='Immigration Import UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/Immigration-Import-UI-150x150.png" class="attachment-thumbnail" alt="Immigration Import UI" title="Immigration Import UI" /></a>
<a href='http://aescripts.com/wp/wp-content/uploads/Immigration-Auto-Match-Preview-UI.png' rel='shadowbox[album-109];player=img;' title='Immigration Auto-Match Preview UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/Immigration-Auto-Match-Preview-UI-150x150.png" class="attachment-thumbnail" alt="Immigration Auto-Match Preview UI" title="Immigration Auto-Match Preview UI" /></a>

<p><strong>Version history</strong></p>
<ul>
<li>1.0 Initial Release Aug 2009</li>
<li>1.01 Fixed Help Window Buttons (Windows Only)</li>
<li>1.02  Fixed Windows Help Window Centering issue (Windows Only)</li>
<li>1.031 Fixed Hours/Days display in browser window when using file age 08/09</li>
<li>1.032  Fixed small licensing issue 08/09</li>
<li>1.033 Added  http://license.aescripts.com info 09/09</li>
<li>1.034 Internal update</li>
<li>1.035 Internal update</li>
<li>1.036 Minor display window fixes 03/10</li>
<li>1.1 Made CS5 compatible, instructions collapsed state is now saved 04/10</li>
<li>1.2 Fixed bug when replacing layers that are referenced by expressions 08/10</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/immigration/feed/</wfw:commentRss>
		<slash:comments>36</slash:comments>
		</item>
		<item>
		<title>Duplicate Frame Remover</title>
		<link>http://aescripts.com/duplicate-frame-remover/</link>
		<comments>http://aescripts.com/duplicate-frame-remover/#comments</comments>
		<pubDate>Tue, 13 Jul 2010 12:00:51 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[Duplicate]]></category>
		<category><![CDATA[Frame]]></category>
		<category><![CDATA[Remove]]></category>
		<category><![CDATA[Time-Remap]]></category>

		<guid isPermaLink="false">http://aescripts.com/2008/02/05/duplicate-frame-remover/</guid>
		<description><![CDATA[Scans footage and removes duplicate frames by setting hold keyframes on the layer's time-remapping channel.]]></description>
			<content:encoded><![CDATA[<p>Using the same engine as <a href="http://aescripts.com/magnum-the-edit-detector/">Magnum The Edit Detector</a>, this script scans the footage and removes the duplicate frames by setting hold keyframes on the layer&#8217;s time-remapping channel.  This could come in handy on roto jobs where the footage has funky pulldown or any other occasion where you need to remove duplicate frames from a clip.  Version 2.0 introduces a Region of Interest feature which allows you to localize the area where the script will look for changes in the footage to detect the duplicate frames.</p>
<h6>Thanks to Patrick Smith for allowing us to use his footage in the demo video</h6>
<p><strong>Version History</strong></p>
<ul>
<li>2.03 Fixed work area calculation &#8211; July 2010</li>
<li>2.02 Fixed help window, blessed for CS5 &#8211; May 2010</li>
<li>2.01 Fixed small outPoint bug &#8211; April 2010</li>
<li>2.0 &#8211; Added dockable UI and Region of Interest feature &#8211; April 2010</li>
<li>1.0 &#8211; Initial Release &#8211; Feb 2008</li>
</ul>

<a href='http://aescripts.com/wp/wp-content/uploads/2008/02/Duplicate-Frame-Remover-2.0-UI.png' rel='shadowbox[album-32];player=img;' title='Duplicate Frame Remover 2.0 UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/2008/02/Duplicate-Frame-Remover-2.0-UI-150x150.png" class="attachment-thumbnail" alt="Duplicate Frame Remover 2.0 UI" title="Duplicate Frame Remover 2.0 UI" /></a>

]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/duplicate-frame-remover/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>Zorro-The Layer Tagger</title>
		<link>http://aescripts.com/zorro-the-layer-tagger/</link>
		<comments>http://aescripts.com/zorro-the-layer-tagger/#comments</comments>
		<pubDate>Tue, 06 Jul 2010 12:00:06 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Grouping]]></category>
		<category><![CDATA[Layers]]></category>
		<category><![CDATA[Selection]]></category>
		<category><![CDATA[Sets]]></category>
		<category><![CDATA[Tagging]]></category>
		<category><![CDATA[Zorro]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=59</guid>
		<description><![CDATA[Zorro makes selection and isolation sets easy and possible in after effects by adding  tags to layers.  Similar to the way you would tag photos in Flickr, you can tag layers in your comps and then select or isolate those layers in groups by using the tags.]]></description>
			<content:encoded><![CDATA[<p>Zorro makes selection and isolation sets easy and possible in after effects by adding  tags to layers. Similar to the way you would tag photos in Flickr, you can tag layers in your comps and then select or isolate those layers in groups by using the tags.</p>
<p><strong>New for CS5: Layer color label support!</strong></p>
<p>Please watch the video tutorial to familiarize yourself with Zorro.</p>
<p><a title="Zorro-The Layer Tagger Tutorial" rel="shadowbox;width=805;height=505" href="http://vimeo.com/moogaloop.swf?clip_id=1695117&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1"><img class="give_text_tooltip" title="Zorro-The Layer Tagger Tutorial" src="http://aescripts.com/images/video_thumbs/zorro_watch_video.jpg" border="0" alt="Zorro-The Layer Tagger Tutorial" width="525" height="150" /></a></p>
<p><strong>Version History</strong> (click ? on the script palette to find the version):</p>
<ul>
<li>1.5 Added label color option for CS5 and fixed UI issues for CS5 07/2010</li>
<li>1.23 Fixed minor cosmetic comma bug in marker 04/2010</li>
<li>1.22 Fixed tag dropdown bug 01/2009</li>
<li>1.21 Fixed Advanced Search arrow on Windows 10/2008</li>
<li>1.2   tag prefix change 10/2008</li>
<li>1.0   initial release &#8211; 09/2008</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/zorro-the-layer-tagger/feed/</wfw:commentRss>
		<slash:comments>39</slash:comments>
		</item>
		<item>
		<title>Magnum &#8211; The Edit Detector</title>
		<link>http://aescripts.com/magnum-the-edit-detector/</link>
		<comments>http://aescripts.com/magnum-the-edit-detector/#comments</comments>
		<pubDate>Mon, 21 Jun 2010 12:00:20 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Adjustment]]></category>
		<category><![CDATA[Automatic]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[Detect]]></category>
		<category><![CDATA[Edit]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Footage]]></category>
		<category><![CDATA[Layers]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Pre-compose]]></category>
		<category><![CDATA[Scene Detection]]></category>

		<guid isPermaLink="false">http://aescripts.com/2008/01/18/magnum-the-edit-detector/</guid>
		<description><![CDATA[Automatically detects edits in footage. Like Magic.  Crazy, we know.]]></description>
			<content:encoded><![CDATA[<p>Automatically detects edits in footage.  To use it you simply select a footage layer in a comp, set the work area to the region you&#8217;d like to find edits and tell Magnum to go to work!</p>
<p>After it detects the scenes or edits you have 5 options:</p>
<ul>
<li><strong>Split into new layers:</strong> This mode will split the selected layer into individual layers at every edit.</li>
<li><strong>Trimmed pre-comps:</strong> This mode will split the layer and then pre-comp it into a comp that is the length of the split layer.</li>
<li><strong>Full-length pre-comps</strong>:  This mode will split the layer and pre-comp it into a comp that is the same length as the original comp.</li>
<li><strong>Trimmed adjustment layers:</strong> This mode will create a new adjustment layer that is trimmed to the length of every detected scene.</li>
<li><strong>Place markers on layer:</strong> This mode will create and place markers at every detected edit point.</li>
</ul>
<p>There is also a very customizable naming system for the newly created layers, comps, markers, etc.  You can set the name however you want with the assistance of some special keywords:</p>
<ul>
<li>[layername]</li>
<li>[compname]</li>
<li>[projectname]</li>
<li>[clip#] (the number of #&#8217;s indicates the number of leading zeroes)</li>
</ul>
<p>It works very well at the default detect level of 1.7, but tricky footage might need this adjusted.  Lower values make it more sensitive to finding edits.  So if it didn&#8217;t find all the edits, undo and lower the level.  If it found more edits then raise the level.</p>
<p>There is a built-in help and help-tips that are shown when hovering over the UI.</p>

<a href='http://aescripts.com/wp/wp-content/uploads/2008/01/Magnum-2.0-UI.png' rel='shadowbox[album-26];player=img;' title='Magnum 2.0 UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/2008/01/Magnum-2.0-UI-150x150.png" class="attachment-thumbnail" alt="Magnum 2.0 UI" title="Magnum 2.0 UI" /></a>

<p><strong>version history (click ? on the script palette to find the version):</strong></p>
<ul>
<li> 2.0 &#8211; 06/2010
<ul>
<li>Added 3 new result modes: Trimmed pre-comps, full-length pre-comps, adjustment layers</li>
<li>Added a new smart layer naming system</li>
<li>Made compatible with non-english languages</li>
<li>Made CS5 compatible</li>
<li>Much improved detection speed</li>
<li>Added a Stop button (finally!!)</li>
</ul>
</li>
<li>1.051 fixed windows english launching instructions to -L en_US 06/2009</li>
<li>1.05 english language detection, added progress bar on mac cs4.  09/2008</li>
<li>1.04 further fixed detection algorithm &#8211; 02/2008</li>
<li>1.03 optimized cut detection algorithm, fixed no selected layer bug  &#8211; 02/2008</li>
<li>1.02 minor bug fix that incorrectly identified Comp&#8217;s as a null &#8211; 01/2008</li>
<li>1.01 minor bug fix to add error correction for null and stretched layers &#8211; 01/2008</li>
<li>1.0   initial release &#8211; 01/2008</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/magnum-the-edit-detector/feed/</wfw:commentRss>
		<slash:comments>87</slash:comments>
		</item>
		<item>
		<title>Batch Search-n-Replace Paths</title>
		<link>http://aescripts.com/batch-search-n-replace-paths/</link>
		<comments>http://aescripts.com/batch-search-n-replace-paths/#comments</comments>
		<pubDate>Sat, 12 Jun 2010 11:59:15 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Automatic]]></category>
		<category><![CDATA[Batch]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Footage]]></category>
		<category><![CDATA[Path]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Replace]]></category>
		<category><![CDATA[Search]]></category>
		<category><![CDATA[XML]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=1555</guid>
		<description><![CDATA[Batch process folders of After Effects project and search and replace file paths.  This can come in handy if you are moving a project to a different folder structure like a new server.  You can also use it to batch replace files in many projects at once.]]></description>
			<content:encoded><![CDATA[<p>This script will batch process folders of After Effects projects and searches and replaces all the contained footage file paths.  This can come in handy if you are moving a project (or many projects) to a different folder structure like a new server.  You can also use it to batch replace files in many projects at once.</p>
<p>The script has 2 operating modes:</p>
<ol>
<li>An old school method which opens each project, checks all the footage items paths then replaces the path to the new path, imports the footage item from the new location and saves out a new project.  This method works with CS3 &amp; CS4.</li>
<li>The faster and preferred method takes advantage of the new XML file format introduced in CS4.  It opens each project, saves it out as an XML project (if original project is already in .aepx format then this step is skipped) and then does a search and replace on the XML file.  This process is much faster since it doesn&#8217;t have to import all the footage items and it will preserve all the interpretation settings for every footage item.</li>
</ol>
<p>USAGE:</p>
<ul>
<li>It is recommended that you run the script in test mode first to see how After Effects sees the footage paths.  Once you have that info you can accurately enter the search and replace strings.  Note that on Mac XML projects path are separated by a colon : )</li>
<li>The project name match field allows you to enter a match string so the script will only work on projects whose name matches the string (you can use Regex if you turn on the option below).</li>
<li>If you use a project name match string you can enter a replace string for the new project name or just add a suffix or a prefix to be appended to the new project name.</li>
<li>Recurse subfolders will process and subfolders.</li>
<li>Use Regex will cause the script to use Regular Expressions syntax in the search string.  If you don&#8217;t know what Regular Expressions are then it&#8217;s probably best that you don&#8217;t use this option.</li>
<li>Generate log will create a text file with all the results and errors encountered by the script.</li>
<li>If you are running in test mode you will be able to preview the search and replace results before actually doing it.  The script will save a text file with the results of the search and replace operation.</li>
</ul>
<p><strong>Version History</strong></p>
<ul>
<li>1.51 fixed path separator on mac CS5 &#8211; 06/2010</li>
<li>1.5 &#8211; 05/2010
<ul>
<li>Added option to have more than 1 search replace pair</li>
<li>Added search replace option to project name</li>
<li>Blessed for CS5</li>
<li>Small bug fixes</li>
</ul>
</li>
<li>1.03 Fixed Log location help tip &#8211; 01/2010</li>
<li>1.02 Fixed &#8220;Suppress dialogs&#8221; bug &#8211; 01/2010</li>
<li>1.01 Fixed &#8220;undefined&#8221; error when write to network preference was not set &#8211; 11/2009</li>
<li>1.0 Initial Release &#8211; 11/2009</li>
</ul>

<a href='http://aescripts.com/wp/wp-content/uploads/2010/01/Batch-Search-n-Replace-Paths-UI.png' rel='shadowbox[album-1555];player=img;' title='Batch Search-n-Replace Paths UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/2010/01/Batch-Search-n-Replace-Paths-UI-150x150.png" class="attachment-thumbnail" alt="Batch Search-n-Replace Paths UI" title="Batch Search-n-Replace Paths UI" /></a>

]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/batch-search-n-replace-paths/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>The LoopMaker</title>
		<link>http://aescripts.com/the-loopmaker/</link>
		<comments>http://aescripts.com/the-loopmaker/#comments</comments>
		<pubDate>Fri, 28 May 2010 12:00:35 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Automatic]]></category>
		<category><![CDATA[Comps]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[Expressions]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Footage]]></category>
		<category><![CDATA[Layers]]></category>
		<category><![CDATA[Localized]]></category>
		<category><![CDATA[Loop]]></category>
		<category><![CDATA[Time-Remap]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=1879</guid>
		<description><![CDATA[Loops any layers, footage or comps with one click™]]></description>
			<content:encoded><![CDATA[<p>This script loops any layers, footage or comps with one click™</p>
<p>The script will loop any amount of selected layers from the furthest in-point and the last out-point by pre-composing and doing a dissolving loop.  It will then apply an expression to the looped comp so that it can be stretched infinitely from either the in or the out-point.</p>
<p>There is an option to use the Blend effect instead of using opacity to make the dissolve an optical dissolve.</p>
<p><strong>HOW TO USE:</strong></p>
<ul>
<li>Select the layers you want to loop.</li>
<li>Trim the in-point and out-point of the layers to where you would like the loop to be.</li>
<li>Run the script from the Window menu</li>
<li>Choose the dissolve length in frames</li>
<li>**Please note that you should use the Blend Effect option when looping items that are transparent</li>
</ul>
<p>The script is now localized in the following languages, (if you would like to contribute a translation please <a href="http://mailhide.recaptcha.net/d?k=01zA7A8-msIfO1z03eLsQfwQ==&amp;c=CHiYv5Oh0nY0We0mBuFYunfEs1jmnJCA6n_6N6JzUI8=" target="_blank">get in touch</a>):</p>
<ul>
<li>es: Español</li>
<li>ja:  Japanese (Thanks <a href="http://ae-users.com/jp/">Tatsuro Ogata</a>)</li>
<li>ko: Korean</li>
<li>de: Deutsch (Thanks <a href="http://aextensions.blogspot.com/">Mathias Möhl</a>)</li>
<li>fr: Français (Thanks <a href="http://www.yenaphe.info/">Sébastien Périer</a>)</li>
</ul>

<a href='http://aescripts.com/wp/wp-content/uploads/2010/05/The-LoopMaker™-Japanese-UI.png' rel='shadowbox[album-1879];player=img;' title='The LoopMaker™ Japanese UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/2010/05/The-LoopMaker™-Japanese-UI-150x150.png" class="attachment-thumbnail" alt="The LoopMaker™ Japanese UI" title="The LoopMaker™ Japanese UI" /></a>
<a href='http://aescripts.com/wp/wp-content/uploads/2010/05/The-LoopMaker™-English-UI.png' rel='shadowbox[album-1879];player=img;' title='The LoopMaker™ English UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/2010/05/The-LoopMaker™-English-UI-150x150.png" class="attachment-thumbnail" alt="The LoopMaker™ English UI" title="The LoopMaker™ English UI" /></a>

<p><strong>Version History:</strong></p>
<ul>
<li>1.52 fixed loop pre-comp name length bug in CS3 &#8211; May 2010</li>
<li>1.51 fixed language support for CS3 &#8211; May 2010</li>
<li>1.5 &#8211; May 2010
<ul>
<li>Added dockable UI</li>
<li>Made it work with non-english AE</li>
<li>Blessed for CS5</li>
<li>Several small bug fixes</li>
</ul>
</li>
<li>1.1 Now works properly with transparent items using the blend effect &#8211; Mar 2010</li>
<li>1.0 Initial Release &#8211; Feb 2010</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/the-loopmaker/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>Layer Marker Batch Editor</title>
		<link>http://aescripts.com/layer-marker-batch-editor/</link>
		<comments>http://aescripts.com/layer-marker-batch-editor/#comments</comments>
		<pubDate>Fri, 28 May 2010 11:00:52 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Batch]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[Edit]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Layers]]></category>
		<category><![CDATA[Markers]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=2057</guid>
		<description><![CDATA[Batch edit all layer marker attributes on selected layers.]]></description>
			<content:encoded><![CDATA[<p>This script will allow you to batch edit all the layer marker attributes on all the selected layers.  You can also delete and time-shift markers.  The script works within the comp work area so you can use the work area to define which markers you want to work with.</p>
<p>The script has some special commands that can be inserted into any text field:</p>
<p>[savecomment] &#8211; will insert any text that was already existing in that text field<br />
[layername] &#8211; will insert the layer name<br />
[layerindex] &#8211; will insert the layer index<br />
[compname] &#8211; will insert the comp name<br />
[projectname] &#8211; will insert the project name<br />
[markernumber] &#8211; will insert the marker number<br />
[date:E MMM dd, yyyy hh:mm a] &#8211; will insert the current date and time, this field uses the JavascriptToolbox.com date function which can be further customized. Please refer to their documentation for further reference: <a href="http://www.JavascriptToolbox.com/lib/date/documentation.php">Date Formatting</a></p>
<p>The script also supports an unlimited number of Flash Cue Parameter pairs.  To add more than the default 3 parameters you can either use the &#8216;Keep existing parameters&#8217; feature and run the script several times or double click on the .jsx file and change the &#8216;prefsObject.numberOfFlashCueParams&#8217; default setting at the top of the script and the UI will change to include the number of parameter pairs indicated.</p>
<p><strong>Version History</strong></p>
<ul>
<li>1.01 Fixed Untitled Project bug &#8211; May 2010</li>
<li>1.0 &#8211; Initial release &#8211; April 2010</li>
</ul>

<a href='http://aescripts.com/wp/wp-content/uploads/2010/04/Layer-Marker-Batch-Editor-UI.png' rel='shadowbox[album-2057];player=img;' title='Layer Marker Batch Editor UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/2010/04/Layer-Marker-Batch-Editor-UI-150x150.png" class="attachment-thumbnail" alt="Layer Marker Batch Editor UI" title="Layer Marker Batch Editor UI" /></a>

]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/layer-marker-batch-editor/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Throttle-n-Purge</title>
		<link>http://aescripts.com/throttle-n-purge/</link>
		<comments>http://aescripts.com/throttle-n-purge/#comments</comments>
		<pubDate>Mon, 10 May 2010 12:00:55 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Color Depth]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[Multiprocessing]]></category>
		<category><![CDATA[Preferences]]></category>
		<category><![CDATA[Purge]]></category>
		<category><![CDATA[Throttle]]></category>

		<guid isPermaLink="false">http://aescripts.com/2007/11/07/throttle-n-purge/</guid>
		<description><![CDATA[Allows quick access to switch between 8, 16 and 32 bits per channel as well as turning the multiprocessing preference on and off.  There's also a version that gives you a button to purge the image caches.]]></description>
			<content:encoded><![CDATA[<p>A dockable UI for quickly accessing preferences to speed up After Effects.  Change project bit-depth, multiprocessing, and idle rendering as well as quickly purging the image caches.</p>
<p>Starting with After Effects CS4, there is a new multi-processing throttle system  that manages how many CPU&#8217;s are to be left free for other applications.  This script also adds access to a little known hidden preference that allows you to set the quality of the Toggle Pixel Aspect Correction button in the Comp View.  (Please note that After Effects needs to be restarted after changing the PAR quality)</p>
<p>The package includes both Throttle and Throttle-n-Purge.</p>
<p><strong>Version history</strong></p>
<div id="_mcePaste">
<ul>
<li>1.5 Made CS5 compatible &#8211; 05/2010</li>
<li>1.3 Fixed PAR Quality bug if it has never been selected and is missing from prefs &#8211; 11/2009</li>
<li>1.2 Updated for CS4, added PAR Correction Quality &#8211; 11/2008</li>
<li>1.1 Added 8.0.2 prefs &#8211; 08/08</li>
<li>1.0 Original Release &#8211; 10/07</li>
</ul>
</div>

<a href='http://aescripts.com/wp/wp-content/uploads/Throttle_palette.png' rel='shadowbox[album-23];player=img;' title='Throttle-n-Purge UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/Throttle_palette-150x150.png" class="attachment-thumbnail" alt="Throttle-n-Purge UI" title="Throttle-n-Purge UI" /></a>
<a href='http://aescripts.com/wp/wp-content/uploads/Throttle_palette2.png' rel='shadowbox[album-23];player=img;' title='Throttle UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/Throttle_palette2-150x150.png" class="attachment-thumbnail" alt="Throttle UI" title="Throttle UI" /></a>

]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/throttle-n-purge/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Layer Handles</title>
		<link>http://aescripts.com/layer-handles/</link>
		<comments>http://aescripts.com/layer-handles/#comments</comments>
		<pubDate>Mon, 10 May 2010 12:00:36 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[Layers]]></category>
		<category><![CDATA[Timeline]]></category>

		<guid isPermaLink="false">http://aescripts.com/2008/03/18/layer-handles/</guid>
		<description><![CDATA[Adds a user definable number of frames to the in and out points of the selected layers.]]></description>
			<content:encoded><![CDATA[<p>Adds a user definable number of frames to the in and out points of the selected layers.</p>
<p><strong>Version History</strong></p>
<ul>
<li>1.0 Initial Release &#8211; Mar 2008</li>
<li>1.5 Added UI, blessed for CS5 &#8211; May 2010</li>
</ul>

<a href='http://aescripts.com/wp/wp-content/uploads/2008/03/Layer-Handles-UI.png' rel='shadowbox[album-39];player=img;' title='Layer Handles UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/2008/03/Layer-Handles-UI-150x150.png" class="attachment-thumbnail" alt="Layer Handles UI" title="Layer Handles UI" /></a>

]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/layer-handles/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Throttle</title>
		<link>http://aescripts.com/throttle-12/</link>
		<comments>http://aescripts.com/throttle-12/#comments</comments>
		<pubDate>Mon, 10 May 2010 12:00:08 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Color Depth]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[Multiprocessing]]></category>
		<category><![CDATA[PAR]]></category>
		<category><![CDATA[Preferences]]></category>
		<category><![CDATA[Purge]]></category>
		<category><![CDATA[Throttle]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=179</guid>
		<description><![CDATA[A dockable UI for quickly accessing prefs to speed up After Effects.  Change project bit-depth, multiprocessing, and idle rendering. This is the latest CS4 compatible version.]]></description>
			<content:encoded><![CDATA[<p>A dockable UI for quickly accessing preferences to speed up After Effects.  Change project bit-depth, multiprocessing, and idle rendering.</p>
<p>Starting with After Effects CS4, there is a new multi-processing throttle system  that manages how many CPU&#8217;s are to be left free for other applications.  This script also adds access to a little known hidden preference that allows you to set the quality of the Toggle Pixel Aspect Correction button in the Comp View.  (Please note that After Effects needs to be restarted after changing the PAR quality)</p>
<p>The package includes both Throttle and Throttle-n-Purge.</p>
<p><strong>Version history</strong></p>
<div id="_mcePaste">
<ul>
<li>1.5 Made CS5 compatible &#8211; 05/2010</li>
<li>1.3 Fixed PAR Quality bug if it has never been selected and is missing from prefs &#8211; 11/2009</li>
<li>1.2 Updated for CS4, added PAR Correction Quality &#8211; 11/2008</li>
<li>1.1 Added 8.0.2 prefs &#8211; 08/08</li>
<li>1.0 Original Release &#8211; 10/07</li>
</ul>
</div>

<a href='http://aescripts.com/wp/wp-content/uploads/Throttle-UI.png' rel='shadowbox[album-179];player=img;' title='Throttle UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/Throttle-UI-150x150.png" class="attachment-thumbnail" alt="Throttle UI" title="Throttle UI" /></a>
<a href='http://aescripts.com/wp/wp-content/uploads/par_button.jpg' rel='shadowbox[album-179];player=img;' title='Toggle Pixel Aspect Correction button'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/par_button-150x150.jpg" class="attachment-thumbnail" alt="Toggle Pixel Aspect Correction button" title="Toggle Pixel Aspect Correction button" /></a>

]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/throttle-12/feed/</wfw:commentRss>
		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>Render, Email, Incremental Save and Shutdown</title>
		<link>http://aescripts.com/render-email-incremental-save-and-shutdown/</link>
		<comments>http://aescripts.com/render-email-incremental-save-and-shutdown/#comments</comments>
		<pubDate>Wed, 05 May 2010 12:00:51 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[AE7]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[Email]]></category>
		<category><![CDATA[Render]]></category>
		<category><![CDATA[Shutdown]]></category>

		<guid isPermaLink="false">http://aescripts.com/2008/02/07/render-email-incremental-save-and-shutdown/</guid>
		<description><![CDATA[Will render all the items in your render queue, send you an email to let you know the render is done, save an incremental version of your project and shutdown the machine.  On Mac you can choose to have the machine sleep instead of shutdown.]]></description>
			<content:encoded><![CDATA[<p>This script will render all the items in your render queue, send you an email to let you know the render is done, save an incremental version of your project and shutdown the machine.  On Mac you can choose to have the machine sleep instead of shutdown.</p>
<p>**This script should be installed in the same folder as the email_methods.jsx and email_setup.jsx scripts that ship with After Effects.  Normally this place is in the Scripts folder inside the After Effects application folder.</p>
<p>If you just want to Render and Shutdown (or render and sleep) based on a request over at <a href="http://mograph.net/board/index.php?showtopic=16455&amp;st=0&amp;gopid=142002&amp;#entry142002">mograph.net</a><span style="color: #000000; text-decoration: none;"> </span> <a href="http://chriskelley.tv/">Chris Kelley</a> was kind enough to update the script.</p>
<p>Both scripts are included in the download.</p>
<p><strong>**PLEASE NOTE** </strong>Download the latest version if you are using this script with CS5 to avoid a compatibility bug.</p>
<p>version history:</p>
<p>05/10   1.1 made CS5 compatible<br />
07/08   1.03 added Render and shutdown only version<br />
06/08   1.02 added mac sleep option<br />
02/08   1.01 added windows shutdown<br />
02/08   1.0 initial release mac only shutdown</p>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/render-email-incremental-save-and-shutdown/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Arrange Project Items Into Folders</title>
		<link>http://aescripts.com/arrange-project-items-into-folders/</link>
		<comments>http://aescripts.com/arrange-project-items-into-folders/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 06:00:55 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[AE7]]></category>
		<category><![CDATA[Batch]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Folder Hierarchy]]></category>
		<category><![CDATA[Folders]]></category>
		<category><![CDATA[Items]]></category>
		<category><![CDATA[Organize]]></category>
		<category><![CDATA[Project]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=1965</guid>
		<description><![CDATA[Arranges project items into folders based on a matching prefix.]]></description>
			<content:encoded><![CDATA[<p>This script arranges project items into folders based on a matching prefix.</p>
<p><strong>For example</strong>:<br />
Hero_Diffuse.[0-100].exr<br />
Hero_Reflection.[0-100].exr<br />
Hero_Shadow.[0-100].exr<br />
Bg_Diffuse.[0-100].exr<br />
Bg_Reflection.[0-100].exr<br />
Bg_Shadow.[0-100].exr</p>
<p>The script will ask for the delimiter character.<br />
In this case, entering  _ will put  the items into 2 folders</p>
<ul>
<li>Hero</li>
<li>Bg</li>
</ul>

<a href='http://aescripts.com/wp/wp-content/uploads/2010/03/Arrange-Project-Items-Into-Folder-Demo-BEFORE.png' rel='shadowbox[album-1965];player=img;' title='BEFORE'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/2010/03/Arrange-Project-Items-Into-Folder-Demo-BEFORE-150x150.png" class="attachment-thumbnail" alt="BEFORE" title="BEFORE" /></a>
<a href='http://aescripts.com/wp/wp-content/uploads/2010/03/Arrange-Project-Items-Into-Folder-Demo-AFTER.png' rel='shadowbox[album-1965];player=img;' title='AFTER'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/2010/03/Arrange-Project-Items-Into-Folder-Demo-AFTER-150x150.png" class="attachment-thumbnail" alt="AFTER" title="AFTER" /></a>

<p><strong>Version History:</strong></p>
<ul>
<li>1.0 Initial Release Feb 2010</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/arrange-project-items-into-folders/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>TextReverser</title>
		<link>http://aescripts.com/textreverser/</link>
		<comments>http://aescripts.com/textreverser/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 13:00:17 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[AE7]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Direction]]></category>
		<category><![CDATA[Hebrew]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[RightToLeft]]></category>
		<category><![CDATA[Text]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=1905</guid>
		<description><![CDATA[Reverses the direction of selected text layers.  Useful for RightToLeft language input.]]></description>
			<content:encoded><![CDATA[<p><a href="http://aescripts.com/wp/wp-content/uploads/2010/02/TextReverser_example.jpg" rel="shadowbox[post-1905];player=img;"><img class="alignright size-medium wp-image-1906" title="TextReverser_example" src="http://aescripts.com/wp/wp-content/uploads/2010/02/TextReverser_example-300x151.jpg" alt="" width="300" height="151" /></a>This script reverses the direction of selected text layers.  This is a common task required when entering or copying and pasting RightToLeft (RTL) languages.</p>
<p><span style="color: #ff6600;">This script also works in Adobe Photoshop </span> (Watch demo video for install instructions).  To run it in Photoshop install the script in the Scripts folder which is located inside the Presets folder in the Photoshop app folder.</p>
<p>For Arabic text please use the <a href="http://aescripts.com/arabictext/">ArabicText script</a></p>
<p>Since After Effects is built to work with text that flows from left to right, certain directional animation presets like &#8220;Typewriter&#8221; don&#8217;t work with RTL languages.  We can&#8217;t re-engineer all of the presets but we will try to do some of the popular ones:</p>
<p>Hebrew users: Check out <a href="http://www.sternfx.com/tutorials-he/49">this tutorial from Eran Stern</a> on an alternative way to enter hebrew into After Effects.</p>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/textreverser/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>PhotoOrientationFixer</title>
		<link>http://aescripts.com/photoorientationfixer/</link>
		<comments>http://aescripts.com/photoorientationfixer/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 13:48:40 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Batch]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[Orientation]]></category>
		<category><![CDATA[Photo]]></category>
		<category><![CDATA[Rotate]]></category>
		<category><![CDATA[XMP]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=1805</guid>
		<description><![CDATA[Rotate photos in your comp based on the orientation xmp metatag]]></description>
			<content:encoded><![CDATA[<p><div id="attachment_1899" class="wp-caption alignright" style="width: 160px"><a href="http://ae.tutsplus.com/tutorials/workflow/create-a-rockin-automated-slideshow/" target="_blank"><img src="http://aescripts.com/wp/wp-content/uploads/2010/01/turbo_slideshow_thumbnail-150x150.jpg" alt="Aetuts+ Rockin&#039; Slideshow Tutorial" title="Aetuts+ Rockin&#039; Slideshow Tutorial" width="150" height="150" class="size-thumbnail wp-image-1899" /></a><p class="wp-caption-text">This script was used in this tutorial at Aetuts+</p></div><br />
After Effects does not recognize the &#8220;orientation&#8221; metatag that cameras add to photos so that they are rotated properly.  This script will rotate the selected layers in your comp by reading this metatag.</p>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/photoorientationfixer/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>
