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	<title>After Effects Scripts &#187; Lloyd Alvarez Scripts</title>
	<atom:link href="http://aescripts.com/category/scripts/lloyd-alvarez/feed/" rel="self" type="application/rss+xml" />
	<link>http://aescripts.com</link>
	<description>A useful collection of scripts for Adobe After Effects</description>
	<lastBuildDate>Sat, 06 Mar 2010 16:18:34 +0000</lastBuildDate>
	
	<language>en</language>
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			<item>
		<title>The LoopMaker</title>
		<link>http://aescripts.com/the-loopmaker/</link>
		<comments>http://aescripts.com/the-loopmaker/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 13:00:35 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Automatic]]></category>
		<category><![CDATA[Comps]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Expressions]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Footage]]></category>
		<category><![CDATA[Layers]]></category>
		<category><![CDATA[Loop]]></category>
		<category><![CDATA[Time-Remap]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=1879</guid>
		<description><![CDATA[Loops any layers, footage or comps with one click™]]></description>
			<content:encoded><![CDATA[<p>This script loops any layers, footage or comps with one click™</p>
<p>The script will loop any amount of selected layers from the furthest in-point and the last out-point by pre-composing and doing a dissolving loop.  It will then apply an expression to the looped comp so that it can be stretched infinitely from either the in or the out-point.</p>
<p>There is an option to use the Blend effect instead of using opacity to make the dissolve.</p>
<p><strong>HOW TO USE:</strong></p>
<ul>
<li>Select the layers you want to loop.</li>
<li>Trim the in-point and out-point of the layers to where you would like the loop to be.</li>
<li>Run the script from the Scripts menu</li>
<li>Choose the dissolve length in frames</li>
<li>*Please note that you should use the Blend Effect option when looping items that are transparent</li>
</ul>
<p>If you double click the script file and open it in ExtendScript Toolkit you can set a couple of user variables:</p>
<ul>
<li>set the suffix to be used for 1 layer loops or the name of the looped comp for multi-layer loops</li>
<li>the default dissolve length</li>
<li>whether the script should prompt for a new dissolve length when run</li>
<li>whether to use the Blend effect instead of using opacity to create the loop</li>
</ul>
<p><strong>Version History:</strong></p>
<ul>
<li>1.1 Now works properly with transparent items using the blend effect &#8211; Mar 2010</li>
<li>1.0 Initial Release &#8211; Feb 2010</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/the-loopmaker/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Arrange Project Items Into Folders</title>
		<link>http://aescripts.com/arrange-project-items-into-folders/</link>
		<comments>http://aescripts.com/arrange-project-items-into-folders/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 06:00:55 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[AE7]]></category>
		<category><![CDATA[Batch]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Folder Hierarchy]]></category>
		<category><![CDATA[Folders]]></category>
		<category><![CDATA[Items]]></category>
		<category><![CDATA[Organize]]></category>
		<category><![CDATA[Project]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=1965</guid>
		<description><![CDATA[Arranges project items into folders based on a matching prefix.]]></description>
			<content:encoded><![CDATA[<p>This script arranges project items into folders based on a matching prefix.</p>
<p><strong>For example</strong>:<br />
Hero_Diffuse.[0-100].exr<br />
Hero_Reflection.[0-100].exr<br />
Hero_Shadow.[0-100].exr<br />
Bg_Diffuse.[0-100].exr<br />
Bg_Reflection.[0-100].exr<br />
Bg_Shadow.[0-100].exr</p>
<p>The script will ask for the delimiter character.<br />
In this case, entering  _ will put  the items into 2 folders</p>
<ul>
<li>Hero</li>
<li>Bg</li>
</ul>

<a href='http://aescripts.com/wp/wp-content/uploads/2010/03/Arrange-Project-Items-Into-Folder-Demo-BEFORE.png' rel='shadowbox[post-1965];player=img;' title='BEFORE'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/2010/03/Arrange-Project-Items-Into-Folder-Demo-BEFORE-150x150.png" class="attachment-thumbnail" alt="BEFORE" title="BEFORE" /></a>
<a href='http://aescripts.com/wp/wp-content/uploads/2010/03/Arrange-Project-Items-Into-Folder-Demo-AFTER.png' rel='shadowbox[post-1965];player=img;' title='AFTER'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/2010/03/Arrange-Project-Items-Into-Folder-Demo-AFTER-150x150.png" class="attachment-thumbnail" alt="AFTER" title="AFTER" /></a>

<p><strong>Version History:</strong></p>
<ul>
<li>1.0 Initial Release Feb 2010</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/arrange-project-items-into-folders/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TextReverser</title>
		<link>http://aescripts.com/textreverser/</link>
		<comments>http://aescripts.com/textreverser/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 13:00:17 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[AE7]]></category>
		<category><![CDATA[Arabic]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Direction]]></category>
		<category><![CDATA[Hebrew]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[RightToLeft]]></category>
		<category><![CDATA[Text]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=1905</guid>
		<description><![CDATA[Reverses the direction of selected text layers.  Useful for RightToLeft language input.]]></description>
			<content:encoded><![CDATA[<p><a href="http://aescripts.com/wp/wp-content/uploads/2010/02/TextReverser_example.jpg" rel="shadowbox[post-1905];player=img;"><img class="alignright size-medium wp-image-1906" title="TextReverser_example" src="http://aescripts.com/wp/wp-content/uploads/2010/02/TextReverser_example-300x151.jpg" alt="" width="300" height="151" /></a>This script reverses the direction of selected text layers.  This is a common task required when entering or copying and pasting RightToLeft (RTL) languages.</p>
<p><span style="color: #ff6600;">This script also works in Adobe Photoshop </span> (Watch demo video for install instructions).  To run it in Photoshop install the script in the Scripts folder which is located inside the Presets folder in the Photoshop app folder.</p>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/textreverser/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>PhotoOrientationFixer</title>
		<link>http://aescripts.com/photoorientationfixer/</link>
		<comments>http://aescripts.com/photoorientationfixer/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 13:48:40 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Batch]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[Orientation]]></category>
		<category><![CDATA[Photo]]></category>
		<category><![CDATA[Rotate]]></category>
		<category><![CDATA[XMP]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=1805</guid>
		<description><![CDATA[Rotate photos in your comp based on the orientation xmp metatag]]></description>
			<content:encoded><![CDATA[<p><div id="attachment_1899" class="wp-caption alignright" style="width: 160px"><a href="http://ae.tutsplus.com/tutorials/workflow/create-a-rockin-automated-slideshow/" target="_blank"><img src="http://aescripts.com/wp/wp-content/uploads/2010/01/turbo_slideshow_thumbnail-150x150.jpg" alt="Aetuts+ Rockin&#039; Slideshow Tutorial" title="Aetuts+ Rockin&#039; Slideshow Tutorial" width="150" height="150" class="size-thumbnail wp-image-1899" /></a><p class="wp-caption-text">This script was used in this tutorial at Aetuts+</p></div><br />
After Effects does not recognize the &#8220;orientation&#8221; metatag that cameras add to photos so that they are rotated properly.  This script will rotate the selected layers in your comp by reading this metatag.</p>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/photoorientationfixer/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>AudioToMarkers</title>
		<link>http://aescripts.com/audiotomarkers/</link>
		<comments>http://aescripts.com/audiotomarkers/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 20:00:08 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Audio]]></category>
		<category><![CDATA[Automatic]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Markers]]></category>
		<category><![CDATA[Text]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=1470</guid>
		<description><![CDATA[Adds markers, splits a layer or adds a new text layer with incrementing numbers based on audio intensity.]]></description>
			<content:encoded><![CDATA[<div id="attachment_1899" class="wp-caption alignright" style="width: 160px"><a href="http://ae.tutsplus.com/tutorials/workflow/create-a-rockin-automated-slideshow/" target="_blank"><img src="http://aescripts.com/wp/wp-content/uploads/2010/01/turbo_slideshow_thumbnail-150x150.jpg" alt="Aetuts+ Rockin&#039; Slideshow Tutorial" title="Aetuts+ Rockin&#039; Slideshow Tutorial" width="150" height="150" class="size-thumbnail wp-image-1899" /></a><p class="wp-caption-text">This script was used in this tutorial at Aetuts+</p></div><br />
This script will add markers, split a layer or add a new text layer with incrementing numbers based on audio intensity.</p>
<p><strong>Usage Instructions:</strong></p>
<ol>
<li>Select the audio layer and run the Keyframe Assistant &#8220;Convert Audio to Keyframes&#8221;. </li>
<li>
Run the script and choose which layer you wish to mark or split.  If the layer you want does not show up, select the comp and press the Refresh button.</li>
<li>Set the audio level at which the markers should be place.  The script uses the &#8220;Both Channels&#8221; value from the Audio Amplitude layer which is created after running &#8220;Convert Audio to Keyframes&#8221;.  A marker will place placed when the audio crosses that value and another marker won&#8217;t be placed until the audio drops below and above again.</li>
<li>Choose one of the 3 output options:
<ul>
<li>Place markers on a layer</li>
<li>Split the layer</li>
<li>Create a new text layer with incrementing numbers</li>
</ul>
</li>
</ol>
<p>The layer will then be marked or split at the threshold points.  If you choose to create a new text layer then the newly created text layer will have keyframes with incrementing numerical values which can be used to trigger expressions.</p>
<p>
<a href='http://aescripts.com/wp/wp-content/uploads/2009/10/AudioToMarkers-UI.png' rel='shadowbox[post-1470];player=img;' title='AudioToMarkers UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/2009/10/AudioToMarkers-UI-150x150.png" class="attachment-thumbnail" alt="AudioToMarkers UI" title="AudioToMarkers UI" /></a>

<ul>Version History</p>
<li> v1.2 Added marker numbering option, improved delete marker funciton to work within work area &#8211; jan 2010</li>
<li>1.1 Fixed &#8220;undefined&#8221; alert bug &#8211; nov 2009</li>
<li>1.0 Initial Release &#8211; oct 2009</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/audiotomarkers/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Fit2Frame</title>
		<link>http://aescripts.com/fit2frame/</link>
		<comments>http://aescripts.com/fit2frame/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 15:00:17 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[AE7]]></category>
		<category><![CDATA[Batch]]></category>
		<category><![CDATA[Comp]]></category>
		<category><![CDATA[Crop]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Layers]]></category>
		<category><![CDATA[Letterbox]]></category>
		<category><![CDATA[Resize]]></category>
		<category><![CDATA[Scale]]></category>

		<guid isPermaLink="false">http://aescripts.com/2005/08/30/fit2frame/</guid>
		<description><![CDATA[Fits selected layers proportionally to fill the Comp frame by giving you the choice of either cropping or letterboxing.]]></description>
			<content:encoded><![CDATA[<p><div id="attachment_1899" class="wp-caption alignright" style="width: 160px"><a href="http://ae.tutsplus.com/tutorials/workflow/create-a-rockin-automated-slideshow/" target="_blank"><img src="http://aescripts.com/wp/wp-content/uploads/2010/01/turbo_slideshow_thumbnail-150x150.jpg" alt="Aetuts+ Rockin&#039; Slideshow Tutorial" title="Aetuts+ Rockin&#039; Slideshow Tutorial" width="150" height="150" class="size-thumbnail wp-image-1899" /></a><p class="wp-caption-text">This script was used in this tutorial at Aetuts+</p></div><br />
Fits selected layers (they can be different sizes and pixel aspect ratios) proportionally to fill the Comp frame by giving you the choice of either cropping or letterboxing.</p>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/fit2frame/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Batch Search-n-Replace Paths</title>
		<link>http://aescripts.com/batch-search-n-replace-paths/</link>
		<comments>http://aescripts.com/batch-search-n-replace-paths/#comments</comments>
		<pubDate>Wed, 13 Jan 2010 13:00:15 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Automatic]]></category>
		<category><![CDATA[Batch]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Footage]]></category>
		<category><![CDATA[Path]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Replace]]></category>
		<category><![CDATA[Search]]></category>
		<category><![CDATA[XML]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=1555</guid>
		<description><![CDATA[Batch process folders of After Effects project and search and replace file paths.  This can come in handy if you are moving a project to a different folder structure like a new server.  You can also use it to batch replace files in many projects at once.]]></description>
			<content:encoded><![CDATA[<p>This script will batch process folders of After Effects projects and searches and replaces all the contained footage file paths.  This can come in handy if you are moving a project (or many projects) to a different folder structure like a new server.  You can also use it to batch replace files in many projects at once.</p>
<p>The script has 2 operating modes:</p>
<ol>
<li>An old school method which opens each project, checks all the footage items paths then replaces the path to the new path, imports the footage item from the new location and saves out a new project.  This method works with CS3 &#038; CS4. </li>
<li>A CS4 only mode that takes advantage of the new XML file format introduced in CS4.  It opens each project, saves it out as an XML project (if original project is already in .aepx format then this step is skipped) and then does a search and replace on the XML file.  This process is much faster since it doesn&#8217;t have to import all the footage items. </li>
</ol>
<p>USAGE:</p>
<ul>
<li>It is recommended that you run the script in test mode first to see how After Effects sees the footage paths.  Once you have that info you can accurately enter the search and replace strings.  Note that on Mac XML projects path are separated by a colon : )</li>
<li>Recurse subfolders will process and subfolders.</li>
<li>Use Regex will cause the script to use Regular Expressions syntax in the search string.  If you don&#8217;t know what Regular Expressions are then it&#8217;s probably best that you don&#8217;t use this option.</li>
<li>Generate log will create a text file with all the results and errors encountered by the script.</li>
<li>If you are running in test mode you will be able to preview the search and replace results before actually doing it.  The script will save a text file with the results of the search and replace operation.</li>
</ul>
<p><strong>Version History</strong></p>
<ul>
<li>1.02 Fixed &#8220;Suppress dialogs&#8221; bug 01/2010</li>
<li>1.01 Fixed &#8220;undefined&#8221; error when write to network preference was not set 11/2009</li>
<li>1.0 Initial Release 11/2009</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/batch-search-n-replace-paths/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>BG Renderer</title>
		<link>http://aescripts.com/bg-renderer/</link>
		<comments>http://aescripts.com/bg-renderer/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 13:00:56 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Background]]></category>
		<category><![CDATA[BG Renderer]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Panel]]></category>
		<category><![CDATA[Render]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=170</guid>
		<description><![CDATA[Allows you to render your Render Queue items in the background while you can continue working in After Effects.]]></description>
			<content:encoded><![CDATA[<p>BG Renderer is a script that allows you to render your Render Queue items in the background while you can continue working in After Effects. It  runs as an embedable panel that is saved as part of your workspace. This version is compatible with After Effects CS3 and above, you can get the AE7 version <a href="http://aescripts.com/bg-renderer-for-ae7/">here</a>. BG Renderer supports multiprocessing (2gb per core is recommended to use this feature) and allows you to control the memory and ram cache for the bg render independently of the main app preferences.</p>
<ul> <span style="color: #ff6600;">Usage:</span></p>
<li>Queue whatever you want to render in your render queue the way you would normally do but instead of hitting render in the RenderQueue, hit BG Render in the script palette.</li>
<li>That&#8217;s it, a separate window will open in the background and will begin rendering leaving AE free for you to continue working in.</li>
</ul>
<ul> <span style="color: #ff6600;">Troubleshooting:</span></p>
<li>Make sure you don&#8217;t have any illegal characters in your path or your project file. Illegal characters include accents, apostrophe&#8217;s and eccentric punctuation.</li>
<li>BG Renderer only runs in English, it will fail if you are running a different language.</li>
<li><a href="http://aescripts.com/faq/bg_renderer_temp_file-is-damaged/">You can also check the BG Renderer Error FAQ</a></li>
</ul>

<a href='http://aescripts.com/wp/wp-content/uploads/bgrenderer_panel.png' rel='shadowbox[post-170];player=img;' title='BG Renderer Panel'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/bgrenderer_panel-150x150.png" class="attachment-thumbnail" alt="" title="BG Renderer Panel" /></a>

<p>Version history:</p>
<ul>
<li>v1.6 added pref to turn off render sound and<br />
changed temp file location to fix corrupted .term file bug</li>
<li>v1.5 added additional escaped characters check</li>
<li>v1.4 fixed additional issues with Leopard, tested and approved for CS4</li>
<li>v1.3 fixed issues with MacOS 10.5 Leopard</li>
<li>v1.2 fixed aerender path issue with Windows 64bit systems</li>
<li>v1.1 added terminal instructions, and MP Ram check and warning on Mac</li>
<li>v1.0 updated for CS3</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/bg-renderer/feed/</wfw:commentRss>
		<slash:comments>83</slash:comments>
		</item>
		<item>
		<title>Render Frame at Markers</title>
		<link>http://aescripts.com/render-frame-at-markers/</link>
		<comments>http://aescripts.com/render-frame-at-markers/#comments</comments>
		<pubDate>Thu, 26 Nov 2009 15:00:26 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[AE7]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Frame]]></category>
		<category><![CDATA[Markers]]></category>
		<category><![CDATA[Render Queue]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=52</guid>
		<description><![CDATA[Will send to the render queue any frames that are marked by layer markers that are within the comp work area.  This would be equivalent to going to a point in time in your comp and selecting "Save Frame As-&#62;File".]]></description>
			<content:encoded><![CDATA[<p>Based on a request on the <a href="http://www.media-motion.tv/ae-list.html" target="_blank">AE-List</a>, this script will render (actually send to the render queue) any frames that are marked by layer markers that are within the comp work area.  This would be equivalent to going to each marker in your comp and selecting &#8220;Save Frame As-&gt;File&#8221;.</p>
<p>Version history:</p>
<ul>
<li>1.7 Added marker comment and comp name in file name option 11/2009</li>
<li>1.6 Fixed select output folder if cancelled bug, removed RQ queued item check, checked for layer-less comp 11/2009</li>
<li>1.5 Added new smarter interface options 10/2009</li>
<li>1.3 fixed mac output filename bug 08/2009</li>
<li>1.2 added numbering option 07/2009</li>
<li>1.1 changed to work within workarea only 01/2009</li>
<li>1.01 bug fixes 09/2008</li>
<li>1.0 Initial Release 09/2008</li>
</ul>

<a href='http://aescripts.com/wp/wp-content/uploads/2009/11/Render-Frame-At-Markers-UI.png' rel='shadowbox[post-52];player=img;' title='Render Frame At Markers UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/2009/11/Render-Frame-At-Markers-UI-150x150.png" class="attachment-thumbnail" alt="Render Frame At Markers UI" title="Render Frame At Markers UI" /></a>

]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/render-frame-at-markers/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Immigration</title>
		<link>http://aescripts.com/immigration/</link>
		<comments>http://aescripts.com/immigration/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 15:00:09 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Batch]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[File Sequences]]></category>
		<category><![CDATA[Folder Hierarchy]]></category>
		<category><![CDATA[Immigration]]></category>
		<category><![CDATA[Import]]></category>
		<category><![CDATA[Replace]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=109</guid>
		<description><![CDATA[A smart import and batch replace tool that greatly improves the workflow of importing and replacing files especially file sequences and highly nested hierarchies.]]></description>
			<content:encoded><![CDATA[<blockquote><p>HYPA recently completed a project involving thousands of files from multi-pass rendering making up many image sequences.  The finder struggled to list the directory contents, even after several minutes, however Immigration sailed through the files and immediately became an essential part of our workflow saving lots of time and streamlining the process.  I can&#8217;t imagine working with After Effects and image sequences without it.<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Tim Clapham &#8211; <a href="http://www.HYPA.tv">Hypa TV</a>
</p></blockquote>
<p>Immigration turns the pain usually associated with importing and batch replacing files in After Effects a joy.  While browsing for import, it shows file sequences as one line item instead of a long list of files.  Immigration uses a custom algorithm to scan the file system at speeds dramatically faster than even the OS can.  In our testing a server folder with 30,000 files that takes over 5 minutes to open in the finder opens in 12 seconds in Immigration (and that includes file-sequence detection!).  If you frequently find yourself waiting for the OS to open folders then you will love Immigration.</p>
<p>You can then select more than one file or sequence and either import them all at once or batch replace files already in your project.  You can easily assign a frame rate to all imported files at once.  Immigrations&#8217; Auto-Match Replace™ algorithm will automatically match files with similar names so you don&#8217;t have to.  It shows you a preview so you can make sure the matches are what you want.  It color codes the match depending on how close it is.  This is convenient if you name your revised files with a new version number or date. </p>
<p>If your files are already neatly organized in folders, Immigration will  duplicate and maintain the folder hierarchy within the After Effects project. </p>
<p>You can customize Immigration to only search for certain file extensions, and file age.  So for example you can tell Immigration to only display .exr files that are less than an hour old.  You can also tell it to include or ignore folder by name so if you would like it to ignore a folder in your hierarchy (an archives folder for example) you can do that easily.</p>
<p>	<a href="http://vimeo.com/moogaloop.swf?clip_id=7427475&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" rel="shadowbox;width=800;height=450" title="Immigration Tutorial"><img src="http://aescripts.com/images/video_thumbs/immigration_watch_video.jpg"  border="0" width="525" height="150" title="Immigration Tutorial" alt="Immigration Tutorial" class="give_text_tooltip"/></a></p>

<a href='http://aescripts.com/wp/wp-content/uploads/Immigration-Import-UI.png' rel='shadowbox[post-109];player=img;' title='Immigration Import UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/Immigration-Import-UI-150x150.png" class="attachment-thumbnail" alt="Immigration Import UI" title="Immigration Import UI" /></a>
<a href='http://aescripts.com/wp/wp-content/uploads/Immigration-Auto-Match-Preview-UI.png' rel='shadowbox[post-109];player=img;' title='Immigration Auto-Match Preview UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/Immigration-Auto-Match-Preview-UI-150x150.png" class="attachment-thumbnail" alt="Immigration Auto-Match Preview UI" title="Immigration Auto-Match Preview UI" /></a>

<p><strong>Version history</strong><br />
1.0 Initial Release Aug 2009<br />
1.01 Fixed Help Window Buttons (Windows Only)<br />
1.02  Fixed Windows Help Window Centering issue (Windows Only)<br />
1.031 Fixed Hours/Days display in browser window when using file age 08/09<br />
1.032  Fixed small licensing issue 08/09<br />
1.033 Added  http://license.aescripts.com info 09/09</p>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/immigration/feed/</wfw:commentRss>
		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>Layer Marker Rename and Number</title>
		<link>http://aescripts.com/layer-marker-rename-and-number/</link>
		<comments>http://aescripts.com/layer-marker-rename-and-number/#comments</comments>
		<pubDate>Tue, 28 Jul 2009 20:36:17 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[AE7]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Layers]]></category>
		<category><![CDATA[Markers]]></category>
		<category><![CDATA[Number]]></category>
		<category><![CDATA[Rename]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=366</guid>
		<description><![CDATA[Rename and number all the markers on selected layers.]]></description>
			<content:encoded><![CDATA[<p>Based on a user request the AE-LIST, Layer Marker Rename and Number.jsx will rename and number all the markers on selected layers.</p>
<p>It has the option to add the layer name to the marker name as well as keep any existing marker names.</p>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/layer-marker-rename-and-number/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Add Parented Null to Selected Layers</title>
		<link>http://aescripts.com/add-parented-null-to-selected-layers/</link>
		<comments>http://aescripts.com/add-parented-null-to-selected-layers/#comments</comments>
		<pubDate>Sun, 19 Jul 2009 20:39:18 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[AE7]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Layers]]></category>
		<category><![CDATA[Null]]></category>
		<category><![CDATA[Parenting]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=344</guid>
		<description><![CDATA[Creates a parented null for each of the selected layers.  The new null can have a custom name defined in the User Variables section and also has the option of including the name of the layer that is parented to it.]]></description>
			<content:encoded><![CDATA[<p>This package consists of two scripts:</p>
<ul>
<li><strong>Add Parented Null to Selected Layers.jsx</strong> will create a new null and parent all the selected layers to it.</li>
<li><strong>Add Parented Null to Each Selected Layer.jsx</strong> will create a parented null for each of the selected layers.  The new null can have a custom name defined in the User Variables section and also has the option of including the name of the layer that is parented to it.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/add-parented-null-to-selected-layers/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Time-Reverse Keyframes</title>
		<link>http://aescripts.com/time-reverse-keyframes/</link>
		<comments>http://aescripts.com/time-reverse-keyframes/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 19:25:18 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[AE7]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Keyframes]]></category>
		<category><![CDATA[Time Reverse]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=333</guid>
		<description><![CDATA[This script will execute the "Time-Reverse Keyframes" Keyframe Assistant found under the Animation menu.  If you assign a shortcut to this script you can execute this command via the keyboard.]]></description>
			<content:encoded><![CDATA[<p>Based on a request on the <a href="http://www.media-motion.tv/ae-list.html" target="_blank">AE-List</a>, this script will execute the &#8220;Time-Reverse Keyframes&#8221; Keyframe Assistant found under the Animation menu.</p>
<p>Install this script by placing it in the Scripts folder and running it from<br />
the File-&gt;Scripts menu.  To assign it to a keyboard shortcut, check out the <a href="http://aescripts.com/faq/how-to-assign-keyboard-shortcuts-to-scripts/">FAQ</a></p>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/time-reverse-keyframes/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Throttle</title>
		<link>http://aescripts.com/throttle-12/</link>
		<comments>http://aescripts.com/throttle-12/#comments</comments>
		<pubDate>Tue, 04 Nov 2008 19:00:08 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[Color Depth]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Multiprocessing]]></category>
		<category><![CDATA[PAR]]></category>
		<category><![CDATA[Preferences]]></category>
		<category><![CDATA[Purge]]></category>
		<category><![CDATA[Throttle]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=179</guid>
		<description><![CDATA[A dockable UI for quickly accessing prefs to speed up After Effects.  Change project bit-depth, multiprocessing, and idle rendering. This is the latest CS4 compatible version.]]></description>
			<content:encoded><![CDATA[<p>A dockable UI for quickly accessing preferences to speed up After Effects.  Change project bit-depth, multiprocessing, and idle rendering.</p>
<p>This is the CS4 update to the popular <a href="http://aescripts.com/tag/throttle/">Throttle</a> script.  It works with the new multi-processing throttle system that was introduced with CS4 that manages how many CPU&#8217;s are to be left free for other applications.  This version also adds a little known hidden preference that allows you to set the quality of the Toggle Pixel Aspect Correction button in the Comp View.  (Please note that After Effects needs to be restarted after changing the PAR quality)</p>
<p>The package includes both Throttle and Throttle-n-Purge</p>

<a href='http://aescripts.com/wp/wp-content/uploads/Throttle-UI.png' rel='shadowbox[post-179];player=img;' title='Throttle UI'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/Throttle-UI-150x150.png" class="attachment-thumbnail" alt="Throttle UI" title="Throttle UI" /></a>
<a href='http://aescripts.com/wp/wp-content/uploads/par_button.jpg' rel='shadowbox[post-179];player=img;' title='Toggle Pixel Aspect Correction button'><img width="150" height="150" src="http://aescripts.com/wp/wp-content/uploads/par_button-150x150.jpg" class="attachment-thumbnail" alt="Toggle Pixel Aspect Correction button" title="Toggle Pixel Aspect Correction button" /></a>

]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/throttle-12/feed/</wfw:commentRss>
		<slash:comments>20</slash:comments>
		</item>
		<item>
		<title>Zorro-The Layer Tagger</title>
		<link>http://aescripts.com/zorro-the-layer-tagger/</link>
		<comments>http://aescripts.com/zorro-the-layer-tagger/#comments</comments>
		<pubDate>Fri, 12 Sep 2008 22:52:06 +0000</pubDate>
		<dc:creator>Lloyd Alvarez</dc:creator>
				<category><![CDATA[Lloyd Alvarez Scripts]]></category>
		<category><![CDATA[CS3]]></category>
		<category><![CDATA[CS4]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Grouping]]></category>
		<category><![CDATA[Layers]]></category>
		<category><![CDATA[Selection]]></category>
		<category><![CDATA[Sets]]></category>
		<category><![CDATA[Tagging]]></category>
		<category><![CDATA[Zorro]]></category>

		<guid isPermaLink="false">http://aescripts.com/?p=59</guid>
		<description><![CDATA[Zorro makes selection and isolation sets easy and possible in after effects by adding  tags to layers.  Similar to the way you would tag photos in Flickr, you can tag layers in your comps and then select or isolate those layers in groups by using the tags.]]></description>
			<content:encoded><![CDATA[<p>Zorro makes selection and isolation sets easy and possible in after effects by adding  tags to layers. Similar to the way you would tag photos in Flickr, you can tag layers in your comps and then select or isolate those layers in groups by using the tags.</p>
<p>Please watch the video tutorial to familiarize yourself with Zorro. </p>
<p>	<a href="http://vimeo.com/moogaloop.swf?clip_id=1695117&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" rel="shadowbox;width=805;height=505" title="Zorro-The Layer Tagger Tutorial"><img src="http://aescripts.com/images/video_thumbs/zorro_watch_video.jpg"  border="0" width="525" height="150" title="Zorro-The Layer Tagger Tutorial" alt="Zorro-The Layer Tagger Tutorial" class="give_text_tooltip"/></a></p>
<p>Zorro is an embeddable panel script which needs to be installed in the ScriptsUI Panels folder inside the Scripts folder.  If a ScriptsUI Panels folder does not exist you need to create one.  Please watch the script installation tutorial in the <a href="http://aescripts.com/faq/">F.A.Q.&#8217;s</a></p>
<p> </p>
<p><strong>version history (click ? on the script palette to find the version):</strong><br />
1.2   tag prefix change 10/2008 ***<a href="http://aescripts.com/zorro-very-important-update/">PLEASE READ UPDATE INFO!</a>!<br />
1.0   initial release &#8211; 09/2008</p>
]]></content:encoded>
			<wfw:commentRss>http://aescripts.com/zorro-the-layer-tagger/feed/</wfw:commentRss>
		<slash:comments>34</slash:comments>
		</item>
	</channel>
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