ft-Cubic Lens Distortion



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Adobe dropped Pixel Bender support in After Effects CS6 so this plugin will not work in CS6.This is a Pixel Bender plugin that allows for quick and easy lens distortion correction or effects including chromatic aberration.
When working on tracking or composition CG elements with shot footage, you usually have to deal with lens distortion. At first you would undistort your footage in your matchmove or compositing package, then track it, render your CG and make sure to apply the same distortion to your CG so it will look and match perfectly! While this methos workd, it makes you go back and forth with your different applications to undistort, distort again and so on!
ft-Cubic Lens Distortion let you manage all those distortion steps in one place: After Effects. It is based on the Syntheyes cubic lens distortion algorithm! You will be able to un-distort your live footage, and distort your CG renders without going back to Syntheyes (or any other app you are using for lens distortion)!
On top of that, you will be able to apply finishing effects like chromatic aberration to your final composition.
- ft-Cubic Lens Distortion UI
*Please note that Pixel Bender plugins require CS4 or later*
Version History
- 7.0 Chromatic Aberration controls values now go between -100 to 100 10/2010
- 6.0 Updated the invert distortion algorithm 08/2010
- 5.0 Distortion is now properly applied to the alpha channel 07/2010
- 4.0 Initial release on aescripts.com 07/2010
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This is awesome, especially with the new CS6 3D tracker.
Any chance of porting this to CS6 in the near future?
does not work in CS6 jet?
Unfortunately Adobe dropped Pixel Bender support in CS6 so no Pixel Bender plugins are compatible with CS6.
Hi Lloyd,
Ah too bad
Do you know if there is a alternative plugin that works with CS6?
Do you have one of this for AE in MAC?
I’ve installed the script, but one time applied, the image of footage simply despairing. Can anyone help me to solve this issue?
I love your plugin
Hi!
Nice script so far, but I wonder if its possible to enter more precise numbers such as
-0.02345 (the used syntheyes value) for example. Right now all numbers are rounded
after the second digit after the point. (independent of what bitdepth you use in your comp)
BUT: I already love your plugin!
Cheers,
Seb.
only the UI in AE rounded the numbers. But I do believe the full float number is sent to the plugin.
cheers
F.
Plugin très utile! un gros merci
Hello,
I tried undistorting some footage and then redistorting, and to my surprise the footage didn’t match anymore!
The reverse distortion check box didn’t work and inputing the inverse numbers manually didn’t do the job.
Is this a known issue?
Following the undistort-redistort workflow in Syntheyes worked perfectly.
Hey, I feel like a novice asking this but i dont run scripts often. Where/what folder do you put the script inside? At the moment I have it in my AE CS5 folder under Scripts and in Script UI Panel. Is that where it belongs?
Thanks again
this is a plugin and should be in your plugin folder.
Then a new category called francois-tarlier.com will show up in your Effects menu
cheers
F.
hi
It would be great to get some more info on how the distortion and cubic distortion settings interact and how best to go about undistorting an image. Any particular tips on canon’s 24-105 would be grand. It has rather strange distortions which i have yet to see any lens distortion system process correctly.
../daniel
this distortion is really time saving. very useful I must say
Francois,
This looks so interesting… It makes me think about the Zeiss rectilinear wide angle lenses. Perhaps it would allow creating the same effect in post.
Great work!
Kim
not yet :’( ! should be next update I think
thx Robert,
sure I can do that !
Great! Thank you very much!
BTW, are Pixelbender plugins GPU accelerated with CS5?
Thanks. This is the first Anti-CA-Filter which is able to reduce the heavy CAs of the Canon XH-A1 without blurring the details too much. I tried a lot of them.
One request: the chosen value range for the CA settings seems to be a bit extrem – standard dragging with the mouse is nearly impossible because it changes so heavily. I would prefer to have those values on the display going from e.g. -100 to +100. ATM even a tiny setting of for example 0,05 can result in huge color channel displacment.
Robert
Thanks man, i think this will come in handy.