ft-Cubic Lens Distortion Demo Video

This is a Pixel bender plugin that allows for quick and easy lens distortion correction or effects including chromatic aberration.

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Please note that this plugin is not compatible with CS6
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ft-Cubic Lens Distortion Compatible with After Effects CS4Compatible with After Effects CS5Compatible with After Effects CS5.5This is a Pixel Bender Plugin, install it in the plugins folder

Version: 6.0   Sign up to be notified by email when a new version is posted
Adobe dropped Pixel Bender support in After Effects CS6 so this plugin will not work in CS6.
 

This is a Pixel Bender plugin that allows for quick and easy lens distortion correction or effects including chromatic aberration.

When working on tracking or composition CG elements with shot footage, you usually have to deal with lens distortion. At first you would undistort your footage in your matchmove or compositing package, then track it, render your CG and make sure to apply the same distortion to your CG so it will look and match perfectly! While this methos workd, it makes you go back and forth with your different applications to undistort, distort again and so on!
ft-Cubic Lens Distortion let you manage all those distortion steps in one place: After Effects. It is based on the Syntheyes cubic lens distortion algorithm! You will be able to un-distort your live footage, and distort your CG renders without going back to Syntheyes (or any other app you are using for lens distortion)!
On top of that, you will be able to apply finishing effects like chromatic aberration to your final composition.

*Please note that Pixel Bender plugins require CS4 or later*

Version History

  • 7.0 Chromatic Aberration controls values now go between -100 to 100 10/2010
  • 6.0 Updated the invert distortion algorithm 08/2010
  • 5.0 Distortion is now properly applied to the alpha channel 07/2010
  • 4.0 Initial release on aescripts.com 07/2010

Last updated October 4th, 2010
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About the author

TD Artist for a video game company during day, Matchmover / VFX Freelance Artist by night. I started creating scripts & Pixel Bender shaders for myself for research and to help my everyday workflow.

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