Create Physically Accurate Strings Using Newton


In this tutorial, Ran Ben Avraham will show you how to create physically accurate ropes as we make use of the new "Joints" option in Newton 2. We will be testing out various physical parameters for different objects and we'll solve the different problems that may pop up during the simulation. So fire up After Effects and let's get started!

Final Result


Head over to Aetuts+ to watch the full tutorial and download the source files.

Tools Used

Newton 2