C4D2HOU

Seamlessly bridge Cinema 4D and Houdini

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Description
Bidirectional Pipeline: Cinema 4D ↔ Houdini – Smart Connection Management – Connect Multiple Houdini instances simultaneously

  

Cinema 4D ↔ Houdini

  

Async Operations, no UI blocks! ♥️Export/Import Geometry, Splines, Cameras, VolumesFormat Support: *.abc, *.fbx, *.vdb

  

Screenshot of Livecam Feature in Action

 

Zero Setup Bridge:No complex configuration requiredArtist-Friendly UI:Intuitive interface matching C4D's designPipeline Integration:Automatic unit conversion (cm ↔ m)Auto-Organization: Structured folder creation
$HIP/c4d2hou, $JOB/c4d2hou, Custom Folder & HardlockVersion Control: Incremental file namingCross-Platform: Windows, macOS compatible
and much more…

 

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Version History

1.0.4 -

Sep 22, 2025

[Added] Custom Folders in Package Installer

1.0.3 -

Sep 17, 2025

- [Fixed] Remove redundant RPyC calls and connection timeout handling and optimize geometry checks in importer

- [Added] Windows-specific path length warnings with actionable suggestions

- [Fixed] hou.expandString() calls that caused "stream has been closed" errors

1.0.2 -

Sep 15, 2025

- [Fixed] Always use update_status() from the status_manager module

- [Fixed] Check for: hasattr(c4d, 'ABCIMPORT_POINTS_PARTICLEGROUP')

1.0.1 -

Sep 15, 2025

- [Added] Display of export path in Status

- [Fixed] Import issues with non exisiting or restricted folders

1.0.0 -

Sep 10, 2025

Initial Release

Compatibility

Cinema 4D

2026, 2025, 2024, 2023

Houdini

21, 20.5, 20, 19