James Ramirez, aka friedpixels gives a  fantastic overview on how to setup physics in your Stardust particle animations, a look at the various settings, node properties and forces.

Tools used

Author Notes

A general look at how to setup physics in your particle animations, a look at the various settings, node properties and forces. Hopefully an overview of each aspect to serve as a visual guide to integrating physics into your scenes. Below I've bookmarked each subject / node talked about:

 

0:01 Video Overview

1:38 New Scene from Physics preset - Caching & Freezing cache / general settings

8:21 Simple setup to examine the different forces available

11:33  Physical Force - Directional Force

14:20  Physical Force - Spherical Force

17:10 Using the Replica node on frozen cache simulations

19:51 Physical Force - Noise

23:39  Physical Force - Path

27:48  Physical Force - Connect

36:57 Using connect to create fluid-like movements

38:41 Models with deformation + physics

40:21 using live text as model source

41:12 using custom OBJ for model and physics

42:06 using custom OBJ to collide particles with

 

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