An in-depth 8 part series to create a highly automated rig to animate 2D characters for cartoons in After Efects. The rig is based on iExpressions 2 and the puppet tool. It features an automated walk cycle, automatically rotating wheels, secondary animations and much more.

In part 7 add more realism to our character with secondary animations. We addd a little bit of random motion since in real life people never stand 100% still. Also, we animate her chest to simulate some breathing and make her hair swing a bit when she is walking.

Overview

Tutorial Part 7: Secondary Animations

Tools used

Watch the rest of the tutorial series

Other parts in the series