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Edge Controller

Edge Dilate & Edge Blur are specialized compositing tools designed for After Effects to refine layer boundaries.

NOTE: Windows Only.

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  $14.99
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Description

All-in-One Edge Engineering

Combine blur, dilation, color fill, and feathering in a single fast, unified effect.

After
Before

Effortlessly expand or contract matte boundaries at the pixel level. Perfect for building custom UI halos, fixing harsh cutouts, or creating vibrant outline strokes in seconds.

  • Pixel-Accurate Expansion
    • Erode & Dilate in One Slider
      • Clean Boundary Control

        Soften harsh cutout borders without blurring your main subject. Edge Blur applies selective diffusion strictly to the outer boundaries, creating a natural depth-of-field transition into any background.

        • Directional Blur Control (H / V / Both)
          • Preserves Core Subject Detail
            • Seamless Background Blending

                C++ Powered Speed Optimized performance built to handle high-resolution VFX shots and heavy motion graphics timelines.  

              Frequently Asked Questions (FAQ)

              Q: How is this different from built-in AE effects like Matte Choker or Simple Choker?

              A: Edge Controller combines Edge Blur, Directional Blur, Dilate/Erode, and Custom Color fills into a single unified C++ plugin. It preserves sub-pixel accuracy and renders significantly faster than stacking multiple native effects.

              Q: Does this work with Roto Brush masks?

              A: Yes! Edge Controller works directly on layer alpha channels, masks, and keying cutouts.

              Q: Is there a macOS version coming?

              A: A macOS release is currently under consideration for future roadmap updates. Purchasing a license today covers all v1.x releases, and if a Mac version is launched, existing license holders will receive it as a free update.

              Q: How is the performance? Is GPU acceleration supported?

              A: It is currently a multi-threaded C++ native plugin optimized to handle high-resolution 4K timelines smoothly. Dedicated GPU acceleration is also being considered for future performance updates.

              Discussions

              Want to talk about it?

              Head over to r/aescripts to chat with fellow users about this product.

              Need Support?

              Please open a support ticket to be connected directly with the author of this product

              Version History

              1.1.0 -

              Sep 25, 2026

              Faster
              - Major performance boost: a new bounding-box render engine makes Edge Controller significantly faster, especially on large comps where the subject doesn't fill the frame (roto / masked shots).

              New
              - Two-directional dilate: separate "Outer Dilate" (grow the edge outward) and "Inner Dilate" (grow it inward), replacing the old single Edge Dilate + Erode checkbox.
              - Color Shift: sample the spread edge color from deeper inside the subject.
              - Inner Edge Blur: softens the inner side of the edge band (renamed from "Inner Feather").

              Improved
              - Custom Color now works as a full outline / stroke — build inner, outer, or centered strokes straddling the silhouette edge.
              - Controls reorganized into a clean "Dilate" group.

              Note
              - The controls were redesigned, so effect instances created with v1.0 reset to defaults after updating — just re-adjust the new Outer / Inner Dilate sliders.

              1.0.0 -

              Sep 21, 2026

              All-in-One Edge Engineering: Combine blur, dilation, color fill, and feathering in a single fast, unified effect.
              Directional Edge Softening: Apply Edge Blur uniformly or isolate horizontally/vertically for tailored matte transitions.
              Smart Dilate & Erode: Effortlessly expand masks to build custom halos or invert to eliminate harsh color spill and edge artifacts.
              Custom Inner & Outer Color Fills: Instantly create vibrant neon outlines, UI element glows, or stylized cutouts without extra adjustment layers.
              Precise Inner Feathering: Blend custom edge colors seamlessly back into the original subject with granular opacity and feather controls.
              C++ Powered Speed: Optimized performance built to handle high-resolution VFX shots and heavy motion graphics timelines.

              Compatibility

              After Effects

              2026, 2025, 2024, 2023, 2022

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              Updated: Oct 21, 2025 1:35 AM

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