Foldspace

GPU-accelerated plugin that lets you create, edit, and animate 3D curved surfaces directly in Adobe After Effects.

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  $149.99
  • Free Trial
Description

What is it?

Foldspace is a plugin for Adobe After Effects that gives you tools to bend, warp, and animate surfaces in 3D space.

What Foldspace Does

  • Curved surface creation: Lets you generate 3D surfaces with bends or curves that aren’t possible with native After Effects tools.
    • Animation of surfaces: You can animate control points on the surfaces and attach them to other layers, enabling dynamic motion rigs.
      • Editable geometry: Foldspace provides UI controls for manipulating the shape and curvature of the surfaces.
        • Material system: You can control the materials on each surface separately, and you can use any layer as a texture for a surface.


          Curved Surfaces. Directly in After Effects.

          Each surface is defined by 16 control points that can be positioned freely in 3D space. You can create any number of surfaces, each editable independently. All surfaces in a single effect instance share the same 3D space and can overlap and intersect.



          Any Texture.

          You can assign unique materials to every plane of a surface, including front, back, and, if the surface has thickness, the side planes (left, top, right, bottom). Each material includes physical properties like diffuse, specular, shininess, and opacity. You can use any layer in the composition as a source image for a texture.



          Seamless Integration.

          Any Foldspace object - surfaces or control points - can be attached to an After Effects layer. Attached objects inherit all transformations from that layer, including animation, letting you drive Foldspace surfaces using After Effects’ native animation tools. Foldspace supports both native After Effects cameras and lights, as well as custom camera and light controlled directly from the effect.



          Built for Animation.

          Because any surface control point can be attached to a layer, you can animate each point independently and design custom animation rigs. In this example, each face of the cube is a Foldspace surface.



          Unlimited Complexity.

          Create as many surfaces as you need - there’s no limit. Each surface can be edited independently, yet all exist in the same 3D space. Build scenes from separate surfaces or connect them to form complex shapes, as shown is this example.



          Custom UI.

          Foldspace includes a dedicated on-screen UI that appears when the effect is selected. This UI lets you interactively control surfaces and control points directly in the viewport. Position, rotation, and scale gizmos appear when an object is selected, allowing intuitive mouse-driven transformations in either local or global space.



          Roll Modifier.

          Roll parameters let you quickly create rolling animations that wrap a surface into tube- or spiral-like shapes using simple controls such as Angle, Tilt, and Radius.



          High Performance.

          Foldspace uses GPU-accelerated rendering via Vulkan on Windows and Metal on macOS, delivering fast performance even in complex scenes. The plugin requires a Vulkan- or Metal-capable GPU, with low minimum requirements (Vulkan 1.1, Metal 2). If you’re unsure whether your GPU is compatible, you can download the trial version of the plugin to test it.

          Vulkan and Metal logos

          Multi-Frame Rendering & 32bpc

          Foldspace supports up to 32-bit-per-channel color depth and fully integrates with After Effects’ multi-frame rendering for maximum image quality and performance.

          Foldspace scene example


          More Examples



          Tutorials

          System Requirements

          Windows

          OS Version: Windows 10 and higher.

          GPU: NVIDIA GeForce GTX 745 / AMD Radeon RX 470 and higher.

          macOS

          OS Version: macOS 11 Big Sur and higher.

          GPU: Apple M1 / Intel HD Graphics 5000 / AMD Radeon Pro 450 and higher.


          If you’re unsure whether your system is compatible, you can download the trial version of the plugin to test it. To download the trial version click on the "Free Trial" button under the "Add to Cart" button at the top of this page.


          Online Documentation

          Read the online documentation.

          Discussions

          Want to talk about it?

          Head over to r/aescripts to chat with fellow users about this product.

          Need Support?

          Please open a support ticket to be connected directly with the author of this product

          Version History

          1.2.0 -

          Jul 6, 2026

          New:
          - A new parameter has been added to the 'Camera' group. Select Camera. When the "Use Composition Camera" option is enabled, you can select any camera layer. The choice is no longer limited to the active camera.
          - A new parameter has been added to the Render Settings group: Render Pass. You can now select which render pass to display. The following render passes are available: Final Render, Depth, Normals (World Space) and Normals (View Space), as well as UV.
          - HiDPI UI rendering has been implemented on Retina displays.
          The 'Radius Extend per Turn' parameter in the Roll group can now take negative values.
          - Gizmo handles are now highlighted when you hover over them.

          Fixed:
          - Fixed project import. Importing a project with Foldspace applied to any layer now works correctly. Important: This fix only applies to projects saved using Foldspace v1.2.0 or higher. If you previously experienced issues with importing a project, you need to save your project again using version 1.2.0 or higher.
          - UV texture mapping on the thickness sides of a surface has been fixed.
          - Corrected the calculation of the surface's normals when the surface is rotated and control points are attached to layers.

          1.1.0 -

          Apr 2, 2026

          New:
          - The "Accepts Lights" parameter has been added to the "Materials" group. When this is unchecked, the material will ignore all lights in the composition.
          - The "Reset" button has been added to all transformation groups: Origin, Position, Rotation and Scale. Clicking this button resets the parameters to their default values.

          Fixes:
          - Fixed a rendering issue on macOS when using a discrete GPU.

          1.0.2 -

          Mar 4, 2026

          Initial release.

          Compatibility

          After Effects

          2026, 2025, 2024, 2023, 2022, 2021, 2020, CC 2019

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          Updated: Oct 21, 2025 1:35 AM

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