I've encountered a difficult problem after designing a complex diament like shape in Plexus 2. The design looks great, but now I want to introduce an slow animation to it by keyframing noise effector offset. That changes the size of facets, which it turn, make them fade in and out. Which I like. The big problem here is the "stepiness" of these opacity changes. They are not smooth but kind of flicker going from one level of opacity to another. I haven't seen that kind of stepiness in other plugins like Particular or regular opacity property. This look pretty busy and overall bad, because I have a lot of facets and each of the flicker while changing opacity. There has to be some solution to that otherwise the plugin is not very useful. Please help.
Just a few more details. It looks like this stepiness is especially pronounced with blue semi-transparent facets on black background. Still image attached.
I was not able to get rid of this "stepiness", but I was able to reduce it a little bit. First I changed the hue of blue and then I deselected "Get opacity from vertices" in Facets Renderer. It looks better. But still there! If someone knows how to fix it, I'll appreciate your input. I have a feeling though that this might me a limitation of how changes in dark shades of color are rendered in After Effects (it may be related to gradation banding).