• Awesome script. Easy to use and really fast.

    My only request would be for some way to seamlessly loop it. Is that already in there and I just missed it? 

    Great work on this- thanks! 
  • Awesome script. Easy to use and really fast.

    My only request would be for some way to seamlessly loop it. Is that already in there and I just missed it? 

    Great work on this- thanks! 
    Thank you! I'll look into this request
  • +1 for seamless looping!
  • Awesome script. Easy to use and really fast.

    My only request would be for some way to seamlessly loop it. Is that already in there and I just missed it? 

    Great work on this- thanks! 
    hi ! please download v1.1, i have added a loop at every cycle of the "Time offset" parameter (easier to control when Follow Comp time is off).
    I have added an how-to on the product page: https://aescripts.com/hydrochrome/#loop
  • +1 for seamless looping!
    hi ! please download v1.1, i have added a loop at every cycle of the "Time offset" parameter (easier to control when Follow Comp time is off).
    I have added an how-to on the product page: https://aescripts.com/hydrochrome/#loop
  • Just downloaded the updated version and tested it out. I can confirm the seamless looping works. Thanks so much!
  • Not working for GTX 980ti graphics card?
  • This is nice. Hey Pixel sorter studio have you seen the RG Chromatic Displacement effect. Would love a effect that can do that if you ever feel Inspired. This Is so close, we just need a displacement map option. Or am I missing something. Can we drive the displacement shapes with a layer? Now that would make this thing next level.
  • Hi!
    Your DESCRIPTION tab / site is unfortunately not loading properly.
  • Jon34567 said:
    Hi!
    Your DESCRIPTION tab / site is unfortunately not loading properly.
    Hi ! Thanks for letting me know :)
  • Hi, I have found that the Transform X Displace and Y displace are not affecting the output. Do you have any advice here?
  • Hi, I have found that the Transform X Displace and Y displace are not affecting the output. Do you have any advice here?
    hi! please open a support ticket for assistance: