Hey Mike. I've been using Joysticks and Sliders for a ton of projects, and it's been really wonderful!
One thing I'm having trouble with is finding a good way to duplicate my rigged "puppet" comp so that I can have a fresh, clean character comp to insert into different scenes within a single project file(e.g., I rig a character and have one shot where he's sitting at a restaurant, and then a separate comp where I want him playing basketball).
I've tried using my tried n' true "true comp duplicator" script (that duplicates a parent comp and all nested child comps, maintaining connections), but that results in a mess where the different puppet comps seem to interfere with each other in wonky ways.
Please let me know if you know a good way around this, without having to rig up the same character every time I want a new comp with it.
Andrew
May 2018