Gaussian Splatting for DaVinci Resolve

Import, manipulate and render 3D Gaussian Splatting (.ply) files inside DaVinci Resolve in real-time with GPU.

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Description

Gaussian Splatting for DaVinci Resolve

Import, manipulate and render 3D Gaussian Splatting (.ply) files inside DaVinci Resolve in real-time with GPU.

Import Splats (.ply)

trained with any software

Features

  • Import .ply files in Davinci Resolve.
  • Crop with Spherical or Box shape.
  • Crop with Y Plane.
  • Combine up to 10 models in the scene.
  • Colorize with Ramp using Spherical or Box shape.
  • Reveal model with Opacity Ramp.
  • Animate Splat Scale with Spherical or Box shape.
  • Each model can be distorted with Noise.
  • Render Depth Pass for 3D compose.
  • Real-time with GPU
  • Export Scene

Align Model

Align the model to the center of the scene, and orient it horizontally.

Crop

Crop scene with Sphere or Box and Y Plane.

Noise

Use Noise to distort models to reveal effects.

noise_ui_fusion

Effects

Animate your scene with built-in tools.

colorize_ui_fusion

Colorize Splats

Colorise with Ramp over spherical map.

colorize_ramp_fusion

Splats Scale

Animate Splats size with Ramp And Spherical or Box map to make spectacular reveals.

scale_ui_fusion
opacity_ui_fusion

Splats Opacity

Set Opacity to Splats with Ramp.

Splats Displacement

Animate Splats size with Ramp And Spherical or Box map to make spectacular reveals.

displace_ui_fusion

Combine multiple ply scans

Use up to 10 models in scene.

color_grading_ui_fusion

Color Grading

Color Grade each model individually to match color temperature and brightness.

FAQ


What is Gaussian Splatting?

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Gaussian Splatting is a rasterization technique that allows real-time rendering of photorealistic scenes from small samples of images.


How to create Gaussian Splats?

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You can create Splats from recorded video with your phone or camera. Turn on video recording, walk around the object or scene from different heights and angles.

1Create a Gaussian splatting by using a mobile app like Polycam or Luma.

2Create a Gaussian splatting in your PC on GPU with PostShot or NerfStudio.

3Create a Gaussian splatting on device with Lidar using the app Scaniverse.


How to create and export Splats with LumaAI from desktop

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You can create Splats from recorded video with your phone or camera. Turn on video recording, walk around the object or scene from different heights and angles.

  • Open lumalabs.ai
  • Go to Captures and click on create
  • Upload your recorded video and wait about 30 minutes until training is done.
  • After the training process is over, open your scan and click on the “Download” icon.
  • In the dialog menu choose “Gaussian Splat”.
luma_export

Note:

  • You can either upload a normal/fisheye/equirectangular video or a zip of videos
  • You can upload images in zip file.
  • Maximum the size of the video or zip file can be 5 gigabytes

Discussions

Want to talk about it?

Head over to r/aescripts to chat with fellow users about this product.

Need Support?

Please open a support ticket to be connected directly with the author of this product

Version History

1.6.8 -

Jan 2, 2026

- fixed support ml-sharp .ply files

1.6.6 -

Aug 26, 2025

-added crop shape rotation option

-improved gizmo visibility

1.5.2 -

Feb 24, 2025

- added HDR render support

1.5.0 -

Feb 7, 2025

-enhanced render quality

-fixed bug with export to ply

1.4.3 -

Jan 21, 2025

-fixed orthographic projection cameras bug

1.4.2 -

Jan 16, 2025

- added .ply sequences support

- added global transform

1.4 -

Dec 21, 2024

- updated support of compressed .ply from SuperSplat

1.3.5a -

Nov 17, 2024

- updated license framework

1.3.5 -

Nov 15, 2024

- updated license framework

1.3.4 -

Nov 4, 2024

- fixed crash when editing a gradient or a ramp

1.3.3 -

Oct 28, 2024

- add Max Spherical Harmonics

- add Compressed Ply support

- fixed random crashes

1.3.2 -

Oct 5, 2024

- fixed Export issue

- fixed disable rendering gizmos to final render

- fixed color issue when Align Rotation is applied

1.301 -

Sep 30, 2024

- fixed Fusion Studio license activation issue

- added 16/32 bits Depth mode

1.3 -

Sep 27, 2024

- initial release

Compatibility

Davinci Resolve

20, 19, 18