Stardust Abstract Landscape Tutorial

Posted in After Effects Tutorials by Roland Hartmann on March 12, 2019

Roland Hartmann of graphicinmotion.com shows how to create a 3D Abstract Landscape scene using the Stardust plugin.

This tutorial covers using the 3D models, Maps, Turbulence Node and more.

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Learn how to create a character animation template library using Rigomator in After Effects by Ina

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Dynamic Layouts with Pins & Boxes

Posted in After Effects Tutorials by mamoworld on February 21, 2019

In this tutorial series learn how to create dynamic layouts in After Effects using Pins & Boxes. This is especially useful if you are creating Mogrt projects!

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The Game Machine

Posted in Animation After Effects Design Tutorials by aescripts + aeplugins on February 13, 2019

Great explainer created using PQ Grit Kit, Joysticks 'n Sliders, Ease Copy, Explode Shape Layers, Rift, Lazy, RenderHogs, KBarQuick Delete & Reset and more in After Effects by Fortnight Post

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Learn how to apply expressions to 2D and 3D properties, such that you don’t have to separate dimensions anymore.

On the technical side, you learn what arrays are and we also talk a lot about variables - how you create and use them and why they make your expressions more modular and readable.

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Tutorial showing how to use Stardust to create a physical particles design in After Effects by Madhu Pravin

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Learn how to use AE Pixel Sorter and Datamosh to glitch out your images by Motion Designers Community

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Motion Graphics with Caitlin Cadieux - 1 of 3

Posted in Animation After Effects Tutorials by aescripts + aeplugins on January 31, 2019

Caitlin Cadieux on the Adobe Live shows Flow and Rift as part of her presentation.

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Stardust 3D FUI Tutorial

Posted in Particles After Effects Design Tutorials by Roland Hartmann on January 29, 2019

Roland Hartmann of graphicinmotion.com shows how to create a 3D FUI scene using the Stardust plugin.

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If you want to move After Effects layers with a mocha track, it is a VERY bad idea to apply the tracking data to a null object or directly to the position, scale and rotation of your layers: The result is very inaccurate, because the skew and perspective deformation of the track is ignored if you are doing that. A much more accurate way to move layers is using a corner pin effect, but with a normal corner pin, your layers are stretched into the corner pin surface which is often not what you want. The “keep current frame” option of MochaImport+ offers a 100% accurate solution that is as easy to use as a null layer. Learn how to do “keep current frame” corner pins in less than 4 minutes!

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Create a nighttime version of your 360° landscape animation using Mettle Flux, FreeForm Pro and GEOlayers. Includes free project download.

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Learn how to use Select and Mask in Photoshop to easily make complicated or labor-intensive masks to use in After Effects and Mocha using Auto-trace and MochaImport+ by osmFCPX

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The one and only Ryan Connolly from Film Riot shows how you can use Bang to very quickly add super realistic muzzle flashes to your action shots.

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HEAD ANIMATION Tutorial - Face Rigging in After Effects

Posted in Animation After Effects Tutorials by aescripts + aeplugins on January 22, 2019

Face rigging tutorial using Joysticks 'n Sliders by Gigantic

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Learn how to do a screen replacement with ease using Mocha and the incredible Composite Brush plugin for After Effects

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Learn how to harness the incredible power and simplicity of Composite Brush to achieve the unachievable: a great key from a non-greenscreen shot!

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Stabilized precomps are one of the most powerful features of MochaImport+In V6 you can send masks or 2d properties (the position of layers or effect control points) from the main comp to a stabilized precomp, or vice versa. In less than three minutes this tutorial shows you how to do this and why it is so useful for your compositing work in After Effects.

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Fantastic tutorial that explains how to create a character head rig with Joysticks 'n Sliders by Chris Koelsch

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Spanish language tutorial by nuvaproductions explaining how Stardust is able to create complex particle animations very easily due to its revolutionary node approach. If you don't speak Spanish, turn on the auto-translated captions by clicking on the gear icon in the bottom left of the youtube player.

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How to create Gradient Limbs in After Effects

Posted in After Effects Tutorials by aescripts + aeplugins on January 9, 2019

Inspired by Kyle Hamrick’s Tapered Stroke tutorial and #textperiments here is a method for getting smooth gradients along limbs by using a Text Layer and an Animation Preset with Limber.  I show how this method can be used to get robust tapered, curved limbs, if you’re happy to use the extra text layer.
 
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