How to automate a walk cycle in After Effects

Posted in Tutorials, Author Posts
mamoworld
May 14, 2018

Limber is the latest tool for Inverse Kinematics and Character Animation in After Effects using Shape Layers. In this tutorial, we show how to apply the automatic walk cycle of iExpressions 2 to a zombie character rigged with Limber such that the zombie walks fully automatically when we keyframe its position.

Tools used

Author Notes

Thanks a lot to  Steve Kirby for creating the zombie character for this tutorial!

 

 

 

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