How to Create Floating 3D Water Objects in Blender & After Effects (BlenderAe2)

Posted in Tutorials
Salt Media

A Blender and After Effects breakdown using BlenderAe2 to create a stylised floating water scene from 3D objects, with text animated along a path.

Author Notes

In this Blender + After Effects tutorial breakdown we will use BlenderAe2 and some other tools to create a floating water (or ocean) stylised simulation using 3D objects transferred from Blender, and text on an animated path.

Get BlenderAe2: https://aescripts.com/blenderae/

Other tools referenced in the video: Paths from Nulls (Goodboy Ninja), Simplebake, PolyHaven HDRIs, and a free Water Sparkles preset.

0:00 - Introduction

0:50 - Making objects float using shrinkwrap

3:19 - Force fields

5:37 - Export the ocean vertices (+ Goodboy Ninja script)

6:58 - Exporting 3D Pineapple begins

7:41 - Solving the missing materials with Simplebake

10:41 - Unwrapping and baking (again)

12:04 - Applying modifiers to pineapples

13:20 - Adding more 3D assets

14:27 - Exporting objects to Ae with BlenderAe2

15:00 - Lighting and camera animation

16:47 - Solving snapping vertices and other issues

19:56 - Halftone effect, sunrays and bubbles

21:08 - Text on animated path and final effects

22:11 - 3D computer face video (BlenderAe2)

23:24 - Final render and outro

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