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Roland Hartmann of graphicinmotion.com shows how to create Volume meshes from particles and models using the Stardust plugin.
This tutorial covers using the 3D Volume nodes, Applying Edge presets, Adding planar reflection and more.
friedpixels explains the new volume meshing feature introduced in Stardust 1.5.
Gui Esp explores some interesting shortcuts introduced in Stardust newest update (1.5) to speed your workflow, check it out!
Roland Hartmann of graphicinmotion.com shows how to use create a 3D wireframe using the Stardust plugin.
This tutorial covers using the 3D model library, OBJ Emitter with the new Edges options, Model Node, Transparent Materials, Presets, Node workflow and more.
Learn how to create a 3D particle dragon using Stardust in After Effects by Madhu Pravin
New demo reel including work done with Stardust by James Ramirez aka friedpixels.
Learn how to make UI scan animations using Stardust and OBJ's by friedpixels
Stardust version 1.5.0 will be available soon is now available. It is another Free update to all current customers.
Made with Stardust and Deep Glow by Digital-Punk
Learn how to easily create a world map using Stardust in After Effects by Madhu Pravin. Includes free project download.
Nice title sequence using Stardust and Ease and Wizz by Jakob Saretz
Dope render using Stardust by James Ramirez
Made with Stardust, Deep Glow and Trapcode Mir by @DigitalPunkGFX
Learn how to create an infinite floor using Stardust in After Effects by Gui Esp
Nice logo animation created with Stardust by Federico Baroni
Learn how to add volumetric lighting with Stardust by Gui Esp
Roland Hartmann of graphicinmotion.com shows how to use 3D Volumetric Lighting in the Stardust plugin. This tutorial covers using the 3D model library, Replica Node, Turbulence Node and more.
Awesome head scan created with Stardust by friedpixels
Great commercial made with Stardust by Gravity
Roland Hartmann of graphicinmotion.com shows how to create a 3D Abstract Landscape scene using the Stardust plugin.
This tutorial covers using the 3D models, Maps, Turbulence Node and more.
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