Limber is the latest tool for Inverse Kinematics and Character Animation in After Effects using Shape Layers. In this tutorial, we show how to apply the automatic walk cycle of iExpressions 2 to a zombie character rigged with Limber such that the zombie walks fully automatically when we keyframe its position.
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How to automate a walk cycle in After Effects
Posted in Animation After Effects Tutorials Automation by mamoworld on May 14, 2018
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