• New

Putty

Bend any layer or clip with a lattice or cage that fits your artwork, in After Effects and Premiere Pro.

Drag a point and the shape bends smoothly. Keyframe it, move groups of points with clusters, or switch to Cage.

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  $49.00
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Description
Mesh Warp vs Putty: fitting text to a wave
Mesh Warp vs Putty: fitting text to a wave

The grid fits your artwork, not the layer.

Mesh Warp covers the whole layer. Putty places the grid right on your text, logo or shape, so every point sits where you need it.

Image Transform: the picture moves through the field
Image Transform: the picture moves through the field

Move the picture, keep the mesh.

Image Transform moves, scales and rotates the artwork through the bend while the mesh stays put.

Lattice: fitted to the artwork
Lattice: fitted to the artwork

Lattice or Cage

Lattice: a grid fitted to the artwork.

Cage: an outline around each piece, so you can bend or animate letters one by one.

Fit Offset adds room around the artwork.

Soft Selection
Soft Selection

Drag, and the shape follows.

Soft Selection bends the neighbouring points smoothly with every drag.

Ctrl/Cmd-drag: change the reach. Alt/Option-click: pin a point.
Tap Alt/Option once to switch Soft Selection off / on; while it is off, every drag moves one point and the image updates live.

Mesh Setup: slide the grid lines, then bend
Mesh Setup: slide the grid lines, then bend

Put the grid lines where you need them.

Mesh Setup lets you slide the lattice lines onto the artwork, like the edge of a letter or an elbow. Set the lines first, then bend. The image does not change while you set the grid.

Cage: a few points, big clean moves
Cage: a few points, big clean moves

Letter by letter

Cage gives each piece its own outline, so every letter or shape can bend and animate on its own.

Clusters: drive points with a Null
Clusters: drive points with a Null

Drive points with a Null

Select points and click New Cluster from Selection. Move, parent or track the Null and the points follow. The Null also follows Mesh Animation and the points you drag by hand, and its Soft Selection slider now works when you rotate or scale it too.
In Premiere Pro, click New Cluster on the monitor toolbar and drag the cluster's cross. Soft Selection works when you move, rotate or scale it.

Animate it your way

• Mesh Animation: turn on the stopwatch and every drag becomes a keyframe.

• Symmetry mirrors your edits. Wiggle adds gentle organic motion.

Why Putty

• Fits text, logos and shapes, not the layer box

• NEW in v1.1.0: Premiere Pro. Drag the handles right on the Program Monitor. One license works in both After Effects and Premiere Pro.

• NEW in v1.1.0: a transform handle for selected points, double-click to select a whole cage, and Smooth Warp and Keep Deform in Cage mode.

• In Premiere Pro, Putty also uses its panel (Window → UXP Plugins → Putty). Install with the aescripts + aeplugins Manager.

• Mesh Setup: put the lattice lines exactly where you need them

• Smooth Soft Selection, box select, arrow-key nudging and pins

• Clean folds when points cross

• 8, 16 and 32 bpc, Multi-Frame Rendering

• GPU: CUDA / DirectX 12 on Windows (plus OpenCL in Premiere Pro; tested on NVIDIA GPUs), Metal on Mac (tested on Apple Silicon). Falls back to the CPU automatically. With other GPUs, or on an Intel Mac (not officially supported), please try the free trial first.

• Download the free trial and try it on your own artwork.

  • 00:00 Intro & Overview
  • 00:07 Applying Putty (Effect : nebulaf : Putty)
  • 00:15 Dragging Points & Soft Selection
  • 00:29 Mesh Animation Keyframes
  • 00:43 Clusters: Driving Points with a Null
  • 00:52 Cage Mode
  • 01:02 Image Transform
  • 01:11 Symmetry
  • 01:16 Outro

Discussions

Want to talk about it?

Head over to r/aescripts to chat with fellow users about this product.

Need Support?

Please open a support ticket to be connected directly with the author of this product

Version History

1.1.2 -

Oct 3, 2026

- Added mouse-wheel zoom and Space-drag pan in Premiere Pro’s Program Monitor.
- Improved control-point alignment at arbitrary zoom levels and responsiveness when selecting clips.
- Improved guide visibility while dragging control points in Premiere Pro.
- Added Space-drag pan and guide snapping in After Effects.
- On macOS, keep the mesh visible during Space-drag panning and Z-click zooming in After Effects.

1.1.1 -

Sep 30, 2026

FIXED
- Premiere Pro: Rendering and export were not affected, but the picture behind the artwork could look messy while dragging points in the Program Monitor. This is now fixed.

1.1.0 -

Sep 30, 2026

NEW
★ Premiere Pro support. One license works in both apps.
・Transform handle for selected points: move, rotate and scale in the viewer.
・Double-click a cage point to select the whole cage.
・Cage mode: Smooth Warp and Keep Deform now work.

CHANGED
・Cluster Null: Soft Selection now also applies to rotate and scale.

IMPROVED
・Faster GPU rendering for cages.

FIXED
・Cages: fixed cracks, gaps and streaks when cages overlap or are pulled hard.
・Lattice: fixed image splitting with strong Smooth Warp.
・Fixed a cage edge point jumping away.

1.0.3 -

Sep 21, 2026

NEW
・Cluster Nulls now rotate and scale their points.
・Display: Point Size, Selected Color, Inner Point Color and Original Opacity.

CHANGED
・Soft Selection keeps the same reach at any Rows / Columns, and works on multiple selected points.
・Cage Inner Mesh handles work like lattice points, with a grid for each cage.
・Mesh Setup is shown only before you deform or add clusters.

FIXED
・Inner Mesh: no double movement, pins hold, no spikes near the edge.
・Wiggle no longer pauses every second.
・Show Original is easier to see.

1.0.2 -

Sep 20, 2026

NEW
・Mesh Setup: slide the lattice's grid lines to where your artwork needs them. Click the Mesh Setup button in the viewer and drag a point. Set the lines first, then bend: the image doesn't change while you set the grid.

CHANGED
・Single-point editing is now a toggle: tap Alt (Option) once to switch Soft Selection off / on. While it's off, every drag moves a single point and the image updates live. The current state is shown in the viewer. Alt + drag still works, but the image only updates when you release.

IMPROVED
・Faster Lattice rendering on the GPU (CUDA, DirectX 12, Metal), especially on large comps.

1.0.1 -

Sep 19, 2026

NEW
・Refit Each Frame now follows the visible artwork, so the mesh keeps up with alpha video, scaling precomps and animated text.


IMPROVED
・Faster rendering, especially with GPU acceleration.

・The Image and Mesh offset handles now sit below the layer, so they no longer hide the center point of the grid.

1.0.0 -

Sep 16, 2026

Initial Release

Compatibility

After Effects

2027, 2026, 2025

Premiere Pro

2027, 2026, 2025

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Updated: Oct 21, 2025 1:35 AM

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