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SPBokeh

Lens-style swirl bokeh for After Effects and Premiere Pro with depth-aware focus and adjustable lens character.

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$39.00
  $29.99
Special price valid until October 9, 2026
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Description

Swirly bokeh for After Effects and Premiere Pro

Open an old lens wide and the bokeh turns to arcs in the corners — that familiar swirl. SPBokeh builds it inside After Effects and Premiere Pro.

Warm bokeh highlights rendered with the SPBokeh swirl effect.
  • Only the highlights move. A round highlight becomes an arc; every pixel around it is untouched.
    • The swirl follows a lens-like radial geometry: strongest near the corners, fading toward the center.
      • One slider takes you from round bokeh to full swirl.

        Not a radial blur

        A radial blur drags every pixel toward the center.

        On moving footage, it smears because the pixels move with the frame rather than with the highlights.

        SPBokeh handles the highlights separately.

        On a moving shot the arcs stay attached to the highlights.

        Swirl Strength

        One slider controls how far the swirl reaches into the frame. At zero the highlights are round. Push it up and the arcs show at the edges first, then move inward.

        Rotation, direction, and edge intensity are separate sliders.

        Lens Character

        Two groups: the highlight itself, then what the lens adds to it.

        • Aperture Shape takes the highlight from a smooth circle to a hard polygon. Roundness controls how soft or angular that shape is.
          • Rim adds a bright edge to each highlight.
            • Onion Ring adds the concentric rings seen in some older lens designs.
              • Cat-eye clips highlights near the corners, like a real lens barrel.
                • Chromatic aberration is there too.

                  Presets are included. Start from one and adjust, or build from scratch.

                  Depth maps and focus

                  Feed it a depth map and blur is driven by scene depth. Near stays sharp; distant areas fall out of focus.

                  Focus Depth pushes the plane of focus forward or back. Range and feather set the falloff.

                  No depth map? Paint the sharp region with the built-in mask.

                  Everything is keyframable. A rack focus takes two keys.

                  The panel

                  The whole effect lives in one panel. The groups follow the way you build the look: highlight first, then lens character.

                  • 0:00 Introduction
                  • 0:51 Building the basic bokeh
                  • 1:06 Shaping the swirl
                  • 1:38 Working with depth
                  • 3:04 Animating focus and swirl
                  • 3:37 Saving a style
                  • 3:53 Adding lens character
                  • 4:33 GPU and rendering quality

                  Discussions

                  Want to talk about it?

                  Head over to r/aescripts to chat with fellow users about this product.

                  Need Support?

                  Please open a support ticket to be connected directly with the author of this product

                  Version History

                  1.0.0 -

                  Sep 28, 2026

                  Initial release.

                  - Depth-aware swirl bokeh with adjustable lens character
                  - Preview / Balanced / Final quality modes with 8/16/32 bpc, transparency and HDR
                  - Native GPU rendering on Metal (macOS) and DirectX 12 (Windows)
                  - One license for After Effects and Premiere Pro

                  Compatibility

                  After Effects

                  2027, 2026, 2025, 2024, 2023, 2022, 2021, 2020

                  Premiere Pro

                  2027, 2026, 2025, 2024, 2023, 2022, 2021, 2020

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                  Updated: Oct 21, 2025 1:35 AM

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