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Surface Lab

Give your Cavalry artwork another dimension. Surface Lab transforms flat text and shapes into dimensional surfaces with sculpted bevels, rich materials, and responsive lighting. Start with 33 editable presets, from polished chrome to frosted glass, and make the finish your own.

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$25.00
  $18.99
Special price valid until October 9, 2026
Description

Main Features

33 Presets to Make Your Own

Explore chrome, brushed aluminum, chiseled metals, enamel, ceramic, rubber, woven fabrics, balloons, holographic foil, glass, ice, and diamonds.

Every preset includes editable material, shaping, texture, and lighting settings. Keep the finished look or combine its parts: add wrinkles to metal, give plastic a chiseled edge, or build a finely textured balloon.

Presets provide detailed starting points while enabling complete freedom for further editing.

Shape the Surface

Seven Bevel Profiles range from rounded shoulders to chiseled edges and inflated forms. Adjust Bevel Width and Depth independently, switch between raised and recessed relief, and use Outline Rounding to soften the silhouette.

For larger shapes, Dome, Rectangular, and Silhouette body modes add curvature across the whole surface. Fit Body to Input handles sizing and placement automatically, while Body Depth controls the volume.

Texture, Wrinkles, and Fine Detail

Add brushed or hammered metal, woven linen and cotton, or fine grain. Bump Amount controls the relief, while Roughness Variation changes the polish across the pattern.

Surface Distortion ranges from fine bump-like texture to broad undulations, with texture sizing that scales automatically with the input. Wrinkle controls add folds for foil, balloons, and fabric, with adjustable spacing, length, reach, and variation.

Holo Balloon preset on text including wrinkles, bump detail, and surface distortion.

Glass, Ice, Diamonds, and Iridescence

Transmission lets backgrounds show through glass and ice while preserving bright reflections. Glass Dispersion adds fine colored fringes to highlights, while sculpted ice combines uneven relief with adjustable cracks and frost.

Two diamond facet patterns create contrasting cuts, with Diamond Fire adding colored flashes. For holographic and pearlescent finishes, Iridescence adds rainbow bands with controls for color, variation, and animation.

Direct the Light. Animate the Finish.

Choose from five built-in reflection environments: Classic, Softboxes, Strip Lights, Ring Light, and Window. Rotate the studio, resize the reflections, and adjust their strength and contrast. A main light, ambient illumination, and optional fill and rim lights complete the setup.

Animate Studio Rotation for a reflection sweep or Color Shift for changing iridescence. Use Cavalry keyframes, behaviours, and expressions to bring the finish into motion, or apply Surface Lab through a Sub-Mesh for per-character treatments.

Typical Uses

  • Dimensional titles, logos, and brand graphics
    • Chrome, brushed metal, and chiseled lettering
      • Inflated type and holographic foil balloons
        • Textured shapes and woven fabric finishes
          • Glass, ice, and diamond-style treatments
            • Embossed artwork and animated material reveals

              Compatibility

              Surface Lab requires Cavalry 2.7.2 or later.

              More Cavalry Plugins

              Explore Analog FX Lab for realistic VHS and CRT treatments, or auraGlow for advanced glow effects.

              • 0:00 Introduction & presets
              • 0:23 Wrinkles & texture
              • 1:19 Sculpted ice
              • 2:10 Build your own finish
              • 3:14 Shape a rectangle
              • 3:31 Shape a circle
              • 4:04 Refine the glass
              • 4:31 Combine with Spherise
              • 4:41 Build a glass cube

              Discussions

              Want to talk about it?

              Head over to r/aescripts to chat with fellow users about this product.

              Need Support?

              Please open a support ticket to be connected directly with the author of this product

              Version History

              1.0.1 -

              Oct 1, 2026

              - Fixed wrinkle coordinate system for submeshes

              1.0 -

              Sep 28, 2026

              -Initial release

              Compatibility

              Cavalry

              2.8, 2.7

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              Updated: Oct 21, 2025 1:35 AM

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