Plexus looks the same in all camera viewports
  • Hello,
    I have done some trials with plexus but I always have the same
    problem - in all viewports ( top, front, left, …)  it looks the way as
    in the active camera. DOF works but as the object is not shown from top
    it is hard to regulate. With other 3D objects it works fine.
    I work with after effects 6 and plexus 2.0.12.
    Does anybody have an idea what I'm doing wrong - propably something really  obvious …
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