Create random vector mazes (labyrinths) in After Effects. mazeFX is able to generate a unique solution for each maze and also create the appropriate effect controls, to take full control of the appearance of the maze. Finally, it has the ability to use masks to control the shape of each maze and also can place all of the needed parts in a single shape layer or create separate shape layers for each part of the maze.
Cheers!
Cheers!
Having said that, I'm always open for new challenges.
Also I would like to mention, that on large grid sizes (over 50x50) mazeFX and AE, may seem unresponsive but trust me it's doing hard work under the hood. Just give it time...
Cheers.
(menu: Composition --> Composition Settings -> 3D Renderer -> Renderer : Cinema 4D)
Then you enable the 3D switch on the generated mazeFX layer and play around with the geometry options (Bevel, Style, Extrusion etc.)
The examples on the promo video were created with an older version of After Effects which supported the now deprecated and painfully slow "Ray-Traced 3D" renderer. One of the things that the "Ray-Traced 3D" was better than the newer "Cinema4D" renderer, is that it supported motion blur and depth of field. Still waiting for Adobe to enable these features...
Cheers!
Theodoros.
Here is an example from the mazeFX product page:
That's it!
Cheers.
1.46 is out!
- added: seed value field + random seed checkbox. You can now set a static seed value and generate the exact same maze
- update: license frame work to v4.2.0 + fix for -38 license deactivation error
Enjoy another free update!