Use this tool to queue your comp with the work area set as a custom duration. This way you can set several work areas to one queue and render them all at once.
A question: Would it be possible to stay in the comp? In the video it jumps over to the RQ when pressing the button. Could you make a switch to force him to stay in the comp and not jump over to the RQ each time you press it? Would save even more time.
A question: Would it be possible to stay in the comp? In the video it jumps over to the RQ when pressing the button. Could you make a switch to force him to stay in the comp and not jump over to the RQ each time you press it? Would save even more time.
Great suggestion. Just added a new version (1.2) that returns to the comp after queuing. This ability was added in the CS6 api so this will only happen if you are running CS6 or above.
Hey Lloyd, awesome nifty convenient tool, thanks! Just purchased it and using it in AE 2023, it works phenomenaly so far, the only thing I was wondering and that seems convenient as well is to have the several work areas displayed in your comp, just as you are showing on your queue work area featured image right here. In my case at least, it just displays my default work area (well the last one I added to render queue)... Not at all a deal breaker, I was just wondering if maybe there is a way to get that additional feat.
I'd love to see an updated version where you could also queue marker spans. If the markers have a token in their name ( i.e. $q_MarkerSpan_1 ), they get queued at their start frame plus duration and also append the marker's Text, after the token, to the Output name ( i.e. CompName_MarkerText.mov)
Cheers and thanks again for this one!