My plexus scales when the camera gets close
  • Hi there everyone!

    I don't know how to solve this: 

    I have a comp with a camera and a solid with the plexus effect. The solid has the 3D layer option switched on the ON positiion.

    When I bring the camera close to the solid, the plexus grows and surpasses the limits of the solid.

    Is there any way to avoid the plexus from scaling when the camera gets close??

    Thnks!!

  • Plexus is camera aware so moving the camera closer will make it bigger.  You could pre-comp it to not have the camera affect it.