Plexus: Hide the line behind a transparent particle
  • Hello

    I have a textured sprite which is an hexagone.
    I use the line render to connect all my hexagons together.
    The hexagone are slightly transparent.
    Because of that, we see the line connection behind it.
    Is there a way to render the line only between the hexagone but being hidden if they are overlapping the hexagon?
    see screen below

    Many thanks
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