Hello Leroy, I worked with you a little bit as you were developing the overlap manager for Bones. I have downloaded the new version and I am still not able to use it without some crashes. What happens is anytime I enable the overlap manager effect on a character, the system slowly increases RAM usage until AE ultimately crashes. I can repeat this behavior and it directly relates to the overlap manager. I have no problems with Bones in general, just overlap. The longer I work with a character that has the plugin, the sooner my memory (64GB) fills and AE crashes. Any ideas?
November 2017