Correct syntax for light linking to copter tutorial
  • Hi Everyone,

    Could someone please help with the correct syntax for the expression for the above, Im trying to do this on a laptop which has'nt

    the best of sounds.

    Thankyou Alan.

  • so the expression just uses the position property as an offset from the Point of Interest of the light.
    So it's simply:

    transform.pointOfInterest + value

    Then to make the point of interest follow the objects, write in the POI expression:

    (pickwhip you layer here).toWorld([0, 0, 0])

  • Thankyou once again Kevin.

    Alan.