I bought the plugin and can't install it because I don't remember my password. And to change it, you need to enter the current password that I forgot. I urgently need help!
Need Help?
If you have any questions or need help please open a support ticket and we will be happy to assist you: https://aescripts.com/contact/
I bought the plugin and can't install it because I don't remember my password. And to change it, you need to enter the current password that I forgot. I urgently need help!
Need Help?
If you have any questions or need help please open a support ticket and we will be happy to assist you: https://aescripts.com/contact/
Sent. I'm waiting for an answer in "My Support Tickets". Thank you.
Hello, Can batch export from Bodymovin without saving individually? I have enabled "Project settings > Use custom save location" in the project settings, but I still have to manually click on the 3 dots and 'Save as' for each one. I must do this 150 times for my 150+ projects, which is time-consuming. Thank you.
I was hoping I might be able to find some guidance here for an issue I've recently encountered.
I'm on windows 10 using Bodymovin 5.9.0 for After Effects 2023
I am migrating our banner ad workflows over from Hype to After Effects using this awesome plugin, but I am running into a small inconvenience that may be a result of my lack of knowledge in this field as I am primarily an animator. When exporting an animation using the plugin and having it set to export a banner ad (settings below)
Glyphs checked
Banner Export mode
lottie library origin - default
library version full
renderer - canvas
click tag value set to gethub for testing
use composition size (tried both this and a custom size)
zip files
inline animation data in template
loop count of 0)
My ad, while fully functional, does not constrain the click tag area to the dimensions of the actual banner ad. Working with our hosting vendor, they said it appears our click tag is set to fill the page at 100%. Our vendor that hosts these ads has stated they can add this constraint into the code, but in a concerted effort to simplify this process, I would love to figure out how to fix this on my end to make every else's life easier.
Hernan! Been using bodymovin for years and its been amazing.
However, im running into a new snag. Similar to a lot of people, my track mattes are not working in the AE 23. I dont have multiple tracks either. just one, with a trim path. any help or workarounds?
Not sure if you know this, but I am running into an issue while making html5 banners. In december I made multiple html 5 banners using Bodymovin (all good). And now exporting the same kind of banners again, I am getting an error with the website (https://h5validator.appspot.com/dcm/asset) which is saying that there are hardcoded clicktags in the player.js file. is this something you know how to fix? This is the error ->
Source: CLICK_TAG_HARD_CODED found in player.js: GET
Just need confirmation if this version works with the latest update of Ae 2024 see it still says under compatibility only up to 2023, and if not by when should the new release be out . Thank you : ) happy editing
Just need confirmation if this version works with the latest update of Ae 2024 see it still says under compatibility only up to 2023, and if not by when should the new release be out . Thank you : ) happy editing
AVD export only seems to work if you name your file "data". Not sure if this is a limitation of AVD, but I would suggest alerting people to this or allowing a different name.
Hi - I'm trying to add slot to the .json to allow colours to be modified in the Skottie Web Player.
My understanding is that if I add the properties to the Essential Graphics panel and select the relevant bits in the export settings ("Export essential properties" and "Export essential properties as slot") then I should see the slot in the Skottie player?
I've built a super simple scene with just a single shape layer with the fill colour referenced in the essential graphics panel, but I don't see the fill colour showing up as a slot in Skottie.
I'm using Bodymovin 5.12.1.
Any ideas? Also, is there any documentation on this workflow that I should be following?
I was wondering, since a free account through Lottiefiles is now basically useless because of their max 10 upload limit. Is Bodymovin still compatible with the latest After Effects versions in 2024? As of a comment in April, I think it still is right?
And will I be able to export unlimited animations as JSON files without having to buy a bloody yearly subscription?
I was wondering, since a free account through Lottiefiles is now basically useless because of their max 10 upload limit. Is Bodymovin still compatible with the latest After Effects versions in 2024? As of a comment in April, I think it still is right?
And will I be able to export unlimited animations as JSON files without having to buy a bloody yearly subscription?
I see the last version update was June 2023. Has any updates and continued upgrades for Bodymovin ended? Considering Rive and Lottie. Bodymovin has been our go-to tool for motion design to HTML.
Is there any way to customize the UI or column widths?
In the Bodymovin UI, the filepath overlaps the comp name (which is super frustrating and shouldn't happen), and only shows you the beginning of the filepath instead of collapsing to show just the end of the filepath (which would be much more useful to see, its pointless to only be able to see the beginning of the filepath unless you drag the window super duper wide).
My suggestion is to have the filepath be contained within the column width rather than overflowing over top of the comp name, and tweaking it to essentially be "right-aligned" so that you see the very end of the filepath (and could drag the entire window wider to see the full filepath).
Need Help?
If you have any questions or need help please open a support ticket and we will be happy to assist you: https://aescripts.com/contact/
Not sure if you know this, but I am running into an issue while making html5 banners. In december I made multiple html 5 banners using Bodymovin (all good). And now exporting the same kind of banners again, I am getting an error with the website (https://h5validator.appspot.com/dcm/asset) which is saying that there are hardcoded clicktags in the player.js file. is this something you know how to fix? This is the error ->
Albert
it works with 2024
if you need assistance, please open a support ticket https://aescripts.com/contact/?direct=1
My understanding is that if I add the properties to the Essential Graphics panel and select the relevant bits in the export settings ("Export essential properties" and "Export essential properties as slot") then I should see the slot in the Skottie player?
Any ideas? Also, is there any documentation on this workflow that I should be following?
I was wondering, since a free account through Lottiefiles is now basically useless because of their max 10 upload limit. Is Bodymovin still compatible with the latest After Effects versions in 2024? As of a comment in April, I think it still is right?
And will I be able to export unlimited animations as JSON files without having to buy a bloody yearly subscription?
Thank you in advance!
you can see the compatibility of every product on our site under the compatibility tab: https://aescripts.com/bodymovin/?tab=compatibility
In the Bodymovin UI, the filepath overlaps the comp name (which is super frustrating and shouldn't happen), and only shows you the beginning of the filepath instead of collapsing to show just the end of the filepath (which would be much more useful to see, its pointless to only be able to see the beginning of the filepath unless you drag the window super duper wide).
export aniamtion as rive project, this feature is not working?
if you need assistance, please open a support ticket https://aescripts.com/contact/?direct=1