i think the blur map is the second most important aspect of the Camera Lens Blur effect (first one is of course the blurring itself). Hope you implement the map
Hello! First of all, thanks for your very promising plugin, it looks great! Here is my questions: 1. Do you have plans to add different Iris shapes to choose (7-9 blades?), or at least roundness parameter of the aperture blades? 2. I noticed that "Exp/Gamma" gain doesn't affect anything at Blur radius lower than 10. (This means that highlights at these levels are darker and less photorealistic than with native plugin.) And then gamma gain applies non linearly, depending on Blur Radius value, which is a bit confusing when you need to animate blur radius from 0 and higher. At native effect and OoF this highlights gain is linear and works fine with low blur radius values. Is that technical "feature" of your much faster rendering algorithms, or this can be corrected in the future? Thanks!
During this year, I will add a fast 8 blade shape. There are no plans for 7, 9+ blades.
However, it is true that shapes like circles and seven blades are also in demand.
Although it is not as fast as 6 or 8 blades, it will add round shapes and custom shapes that are a few times faster than Lenscare and others.
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This is a problem of the precision of the algorithm being used, and it deals with the problem that if the gain is done with a small radius, such as radius 3, the picture becomes fragile.
In the case of a small radius, I judged that even if suppressing gain, the quality did not go down to that point, but was this a mistake?
I plan to add a function that can adjust the calculation precision, and I will try to remove the limit after implementing it.
Hey. Thank you for this amazing plugin. Just downloaded the demo and was amazed how fast it is. But it doesnt look very handy to me without the "blur map". If I dont want to blur the entire scene, how can I control it? Please consider to add "blur map" feature in the future updates. Thank you for the plugin again.
Anyone else's been running really slow the past little while? I'm on an iMac Pro using Premiere Pro 15.4 (the most recent update) and it struggles to smoothly play back clips with this effect on them.
This is a great plugin but since switching to M1 MacBook it doesn't show up in Premiere anymore. Am I missing something or does the plugin need an update?
This is a great plugin but since switching to M1 MacBook it doesn't show up in Premiere anymore. Am I missing something or does the plugin need an update?
Hi, thanks for using my plugin.
This plugin is not yet natively compatible with M1 Mac, Premiere has a native M1 version, but plugins that are not compatible will not show up. It is inconvenient, but you can use it by launching the Intel version of Premiere from Creative Cloud.
AE does not yet support M1 natively, but there is a Beta version that does support M1, and we think it needs to be supported as well.
I also bought an M1 mac mini and am getting ready to update it. I will probably be busy until May, so native support will come after that.
Hello, the product page banner mentions that the plugin doesn't work with Premiere Pro M1 - does that include After Effects M1 also?
Cheers
Hi, I only wrote about Premiere Pro because the M1 version was released early. In fact, it was not even compatible with the M1 AE released this spring.
But now we have released a version supporting M1 Mac!
It works fine on our Windows development machine and on our test machine. However, there have been several reports of it not working, so it seems certain that the problem exists.
We are considering rolling back the Windows version within the next few days.
Question: do the film and media industries place too much value of "fast" tools? Surely dedicated post production artists are more interested in tools that facilitate effective, elegant and artefact free outcomes? I am not saying this plugin does produce artefacts, merely suggesting independent film artists and industry workers should look beyond the impossible expectation of finishing an edited clip yesterday.
Question: do the film and media industries place too much value of "fast" tools? Surely dedicated post production artists are more interested in tools that facilitate effective, elegant and artefact free outcomes? I am not saying this plugin does produce artefacts, merely suggesting independent film artists and industry workers should look beyond the impossible expectation of finishing an edited clip yesterday.
This plug-in supports only simple, flat bokeh, and thanks to its limitation, it is significantly faster.
The technique of blurring backgrounds and other objects to direct the viewer's gaze to a subject that is in focus has received a great deal of attention in the video industry in recent years. In this case, a noisy blur with artifacts would be meaningless because the background would distract the viewer's attention.
In fact, state-of-the-art lenses pursue flat bokeh without artifacts as the ideal state.
Of course, bokeh with artifacts is also very important and is used in scenes where the creators want to leave a lasting impression. The viewer remembers only such bokeh, but the true role of bokeh is to create a quiet bokeh, and most scenes use such bokeh. For example, if you look at a Pixar movie, the majority of the shots are flat bokeh, and only some memorable cuts and scenes use special bokeh.
Thus, flat bokeh is used in many ordinary cuts, requiring a fast plug-in.
We don't think it is necessary to use only one lens blur. For users who also need special bokeh, we recommend using it in conjunction with Lenscare or DoF Pro.
Note that this plug-in can render the same results as AE standard lens blur and LensCare's flat OutOfFocus without degradation with the help of mathematics, except that it does not support DoF.
If you want to create the same flat bokeh, you can't beat the speed.
Hey there, plug-in works great but adds a cross-hatching artifact all across any layers that I apply the effect to, making the plug-in unusable. Any ideas?
I'm disappointed with this plugin. I bought it in a black friday sale without trying because it was so obvious it would have a blur map feature included.
- It uses the native plugin name in its name - so, customer thinks "that plugin, bus faster, ok!" - In the description, we see a comparison between the native Camera Lens blur.
All the recipe guides you to believe that it works like AE camera lens blur, at least with its 3 most important features. It blurs the image, the blur shape, and the blur map.
I think the information about the blur map would be critical for customers here.
1. Do you have plans to add different Iris shapes to choose (7-9 blades?), or at least roundness parameter of the aperture blades?
2. I noticed that "Exp/Gamma" gain doesn't affect anything at Blur radius lower than 10. (This means that highlights at these levels are darker and less photorealistic than with native plugin.) And then gamma gain applies non linearly, depending on Blur Radius value, which is a bit confusing when you need to animate blur radius from 0 and higher. At native effect and OoF this highlights gain is linear and works fine with low blur radius values. Is that technical "feature" of your much faster rendering algorithms, or this can be corrected in the future? Thanks!
Please tell me the OS and the model number of the CPU.
Thank you for this amazing plugin. Just downloaded the demo and was amazed how fast it is.
But it doesnt look very handy to me without the "blur map". If I dont want to blur the entire scene, how can I control it?
Please consider to add "blur map" feature in the future updates.
Thank you for the plugin again.
Great plugin for simple use.
But definitely requires:
1. Depth input
2. Matte control
3. Anamorphic squeeze factor.
(I opened a support ticket about it)
Edit: Problem solved by using the aescripts Manager, thanks Tumoi Yorozu!
Are you using m1mac? If so, it is currently under development as described on the top page.
Cheers
cc: guillermo aroca oxen media Oscar Dahl
- It uses the native plugin name in its name - so, customer thinks "that plugin, bus faster, ok!"
- In the description, we see a comparison between the native Camera Lens blur.
All the recipe guides you to believe that it works like AE camera lens blur, at least with its 3 most important features. It blurs the image, the blur shape, and the blur map.
I think the information about the blur map would be critical for customers here.