Just bought ft-toolbar2 and had a question/request: is there anyway to easily create a "multiple effect" button? (click button to add Blur and Curves for example). I'm guessing learning how to code might be the answer, just hoping there might be an easier UI-based way to do it.
Also, I created a solid, added Particular, changed some settings - then in ft-Toolbar added a new effect button and choose "get effect with parameters" (which switched it to a javascript button) - but when I click my new button I just get Particular applied with the default settings. Am I doing something wrong?
hi, is there any way to drop down buttons to create multiple rows of buttons? right now all my buttons are on one row, id like to make 2 or 3 rows...thanks!
The toolbar UI will arrange all the buttons automatically. There is some wishes in my todo list to add seperator but it's not there yet.
Just bought ft-toolbar2 and had a question/request: is there anyway to easily create a "multiple effect" button? (click button to add Blur and Curves for example). I'm guessing learning how to code might be the answer, just hoping there might be an easier UI-based way to do it.
Also, I created a solid, added Particular, changed some settings - then in ft-Toolbar added a new effect button and choose "get effect with parameters" (which switched it to a javascript button) - but when I click my new button I just get Particular applied with the default settings. Am I doing something wrong?
Yes, to be honest Javascripts and "Animation Presets" are fallbacks for this kind of issues. Javascript lets you do pretty much whatever you want. In cases where you can't even use Javascript (because of it's limitation or because you don't know about it), you can save your fx into an animation presets and apply it via a button.
I'll think about a way to add several effects at once.
Serious issues when having more than one Toolbar is still persistent in CC12.1+.
The culprit is the drop down menu selector. If you only have one Toolbar, all icons behave properly but as soon as you have more Toolbars, it screws things up.
So, would it be possible to rethink that option by locking it (non-responsive), smaller and let the icons start to flow below it rather than after it.
One work around is of course (is to do as in Toolbar 1) and have several copies of Toolbar 2. Actually that works even better...
It seems as though the site (http://www.smipple.net) with the example scripts has been offline for a while. Do you know if it will return or if there is another resource for common ft Toolbar scripts?
I have all of a sudden had a failure of the toobar v2.1. Started returning a "undefined object" and was blank. Removed the script, all configs and references in AE preferences. Reinstalled and it does not ask for license, It displays the basic defaults and the settings button does nothing.
Serious issues when having more than one Toolbar is still persistent in CC12.1+.
The culprit is the drop down menu selector. If you only have one Toolbar, all icons behave properly but as soon as you have more Toolbars, it screws things up.
So, would it be possible to rethink that option by locking it (non-responsive), smaller and let the icons start to flow below it rather than after it.
One work around is of course (is to do as in Toolbar 1) and have several copies of Toolbar 2. Actually that works even better...
could you provide a screenshot of your issue, I can't seems to reproduce the bug.
I have all of a sudden had a failure of the toobar v2.1. Started returning a "undefined object" and was blank. Removed the script, all configs and references in AE preferences. Reinstalled and it does not ask for license, It displays the basic defaults and the settings button does nothing.
Any help would be greatly appreciated.
Thanks, Kevin
Could you provide information about what you did before this happen. either if you deleted the preference file, and reload the script with the same name. It should have found the configuration file. otherwise perhaps you set the config file in another path.
Anyway to help you, I need to know what happen before the crash. Was it after creating a new button, a crash from AE, ... ?
Thanks, Did not "do" any action. I have the toolbar resting in my standard workspace. Was working fine. Closed an AE session one day, opened the next day and it was showing an error at so-and-so line: undefined object. The toolbar interface was a complete blank (title bar, nothing else).
Tried removing the configs, preferences script and then re-installed the script. Resulted in the toolbar loading with the default buttons there and they worked, but the gear icon does not invoke settings.
Update: Tried again. System restart. Start AE with the preferences zap (Shift/double-click). Had all ft-toolbar removed previously (config, icons, preferences, etc). Re-install, entered license and it is working. I now have to manually reconfig the toolbars...
Update: Tried again. System restart. Start AE with the preferences zap (Shift/double-click). Had all ft-toolbar removed previously (config, icons, preferences, etc). Re-install, entered license and it is working. I now have to manually reconfig the toolbars...
Mystery....
Kevin
did you remove the config file or made a backup of it ? if you did you can probably try to re-import it.
Serious issues when having more than one Toolbar is still persistent in CC12.1+.
The culprit is the drop down menu selector. If you only have one Toolbar, all icons behave properly but as soon as you have more Toolbars, it screws things up.
So, would it be possible to rethink that option by locking it (non-responsive), smaller and let the icons start to flow below it rather than after it.
One work around is of course (is to do as in Toolbar 1) and have several copies of Toolbar 2. Actually that works even better...
could you provide a screenshot of your issue, I can't seems to reproduce the bug.
Can you make the option of ( get effects ) store more than one effect ?
what I mean in one click only you can generate more then one effects which you are already save it
What you need to do is save all your effects (with the settings as you'd like) as an animation preset and then assign that preset to a button in ft-Toolbar.
Serious issues when having more than one Toolbar is still persistent in CC12.1+.
The culprit is the drop down menu selector. If you only have one Toolbar, all icons behave properly but as soon as you have more Toolbars, it screws things up.
So, would it be possible to rethink that option by locking it (non-responsive), smaller and let the icons start to flow below it rather than after it.
One work around is of course (is to do as in Toolbar 1) and have several copies of Toolbar 2. Actually that works even better...
could you provide a screenshot of your issue, I can't seems to reproduce the bug.
Thanks,
F.
Here's a little movie that illustrates the issue:
www.hecatonich.com/toolbar/toolbar_x.mp4
/ tobias
Hey Tobias,
I sent another mail to Adobe for the bug. I'm waiting there response.
First I have to say that FT toolbar is one of the most awesome scripts I've ever used!
I have a little request though. Is it possible to make your script work (or combine) with the keyED up script? So that I can bind keys to FT toolbar buttons. That would be really awesome and would save even more time in my workflow.
First I have to say that FT toolbar is one of the most awesome scripts I've ever used!
I have a little request though. Is it possible to make your script work (or combine) with the keyED up script? So that I can bind keys to FT toolbar buttons. That would be really awesome and would save even more time in my workflow.
Cheers,
Yes and No.
Yes because what KeyED does is write into the shortcut.txt file for custom launch script. So I guess Toolbar would be able to do the same.
No because it wouldn't make much sense to redo what keyED does. Basically you wouldn't be able to assign Toolbar's features to a shortcut. You can only assign script.jsx to a shortcut. Yet the advantage of those shortcuts is that you can fire them anytime anywhere in the app, because there are registered in the app.
In another hand we could decide to assign shortcuts to buttons as well, BUT the script needs to be in focus to get the event of the shortcut. Meaning the panel of the script must be selected before you press your shortcut.
I don't think it is very handy and it could have some side effects as well, so that's the reason we decided to not go for it.
Not sure if this is possible, but I'm trying call actions from the "add" menu on a shape layer. For example "Trim Paths". Can't seem to find a way to do it. Any suggestion? (see image attached). Thanks a lot.
//Having your shape content selected (ie Polystar 1) var property = app.project.selection[0].selectedProperties[0];
if(prop.Contents.canAddProperty("ADBE Vector Filter - Trim")){ var trim = prop.Contents.addProperty("ADBE Vector Filter - Trim"); trim.property(1).setValue(20); // set the start to 20% }else{ alert("make sure you have a shape selected inside your shapeLayer"); }
working with ae6. I have tryed to trial version almost for a week and like it a lot! but after i wanted to safe a new effects as a btn it crashed and now keep getting this error.
Unable to execute script at line 3624 undefined is not an object.
working with ae6. I have tryed to trial version almost for a week and like it a lot! but after i wanted to safe a new effects as a btn it crashed and now keep getting this error.
Unable to execute script at line 3624 undefined is not an object. is the a soulution for that? Thanks!
We are aware of the issue and are working on a solution. For now you can fix it by deleting your config file.
Hi, I'm new using Toolbar and I'm still learning After Effects.
I just want to know the scripts codes to add a button in Toolbar to create a Solid and to add a Camera. Really thanks, friends.
create a solid : var comp = app.project.activeItem; if(comp){ comp.layers.addSolid([128/255,128/255,128/255], "Quick Solid", comp.width,comp.height,comp.pixelAspect,comp.duration);} create a camera : var comp = app.project.activeItem; if(comp){ comp.layers.addCamera( "Cam Name", [0,0]);}; cheers, F.
There is a known bug about the scrollbar not at the right size. But the bug of redraw UI should have been fixed a few months ago.
I feel this is still happening. In both CC2014 and CC (on Windows 7), once the toolbar exceeds a certain width the layout switches and becomes rather messy; lots of wasted space, not updating to the panel properly.
There is a known bug about the scrollbar not at the right size. But the bug of redraw UI should have been fixed a few months ago.
I feel this is still happening. In both CC2014 and CC (on Windows 7), once the toolbar exceeds a certain width the layout switches and becomes rather messy; lots of wasted space, not updating to the panel properly.
Reinstalled and it does not ask for license, It displays the basic defaults and the settings button does nothing.
Any help would be greatly appreciated.
Thanks,
Kevin
Did not "do" any action. I have the toolbar resting in my standard workspace. Was working fine. Closed an AE session one day, opened the next day and it was showing an error at so-and-so line: undefined object. The toolbar interface was a complete blank (title bar, nothing else).
Tried removing the configs, preferences script and then re-installed the script.
Resulted in the toolbar loading with the default buttons there and they worked, but the gear icon does not invoke settings.
Kevin
I now have to manually reconfig the toolbars...
Mystery....
Kevin
Kevin
what I mean in one click only you can generate more then one effects which you are already save it
Using Javascript :
/*
Here is all the properties name (aka matchname):
Rectangle Path 1 = ADBE Vector Shape - Rect
Polystar Path 1 = ADBE Vector Shape - Star
Ellipse Path 1 = ADBE Vector Shape - Ellipse
Path 1 = ADBE Vector Shape - Group
Fill 1 = ADBE Vector Graphic - Fill
Stroke 1 = ADBE Vector Graphic - Stroke
Gradient Fill 1 = ADBE Vector Graphic - G-Fill
Gradient Stroke 1 = ADBE Vector Graphic - G-Stroke
Merge Paths 1 = ADBE Vector Filter - Merge
Offset Paths 1 = ADBE Vector Filter - Offset
Pucker & Bloat 1 = ADBE Vector Filter - PB
Repeater 1 = ADBE Vector Filter - Repeater
Round Corners 1 = ADBE Vector Filter - RC
Trim Paths 1 = ADBE Vector Filter - Trim
Twist 1 = ADBE Vector Filter - Twist
Wiggle Paths 1 = ADBE Vector Filter - Roughen
Wiggle Transform 1 = ADBE Vector Filter - Wiggler
Zig Zag 1 = ADBE Vector Filter - Zigzag
*/
//Having your shape content selected (ie Polystar 1)
var property = app.project.selection[0].selectedProperties[0];
if(prop.Contents.canAddProperty("ADBE Vector Filter - Trim")){
var trim = prop.Contents.addProperty("ADBE Vector Filter - Trim");
trim.property(1).setValue(20); // set the start to 20%
}else{
alert("make sure you have a shape selected inside your shapeLayer");
}
the "general menu settings" doesnt show !!
I try to figured out but didn't get it. I guess there is a special menu to those button.
Thank you Francois!
And Add Keyframe with this javascript:
any help ?
Hi, I'm new using Toolbar and I'm still learning After Effects.
I just want to know the scripts codes to add a button in Toolbar to create a Solid and to add a Camera.
Really thanks, friends.
I´m on win 7 CC 2012
Any thoughts about that?
Je suis sur MacBook Pro Retina early 2013 et je tourne sur After Effects CC 2014.0.2 version 13.0.2.3.
Lorsque je tente d'accéder aux réglages de ft-toolbar2 cela fait planter ma session.
Je me retrouve avec la molette qui tourne pendant une plombe et rien ne se passe.
Any idea?
nb: Je précise que je suis sur OSX 10.9.4 également.
This is fixed! Thanks!