For everyone who is a big fan of this plugin but couldn't get it to work, we are on the same boat. The author of this amazing plugin is MIA for 4 years at least. His forum stopped at somewhere 6 years ago. But I'm still using it on daily basis.
Here is what I do:
#1, stay with AE version v23.6.2, aka AE "2023 Long Term Supported". That's the LAST version before AE 2024.
#2, if your plugin causes AE to crash, AE 23.6.2 will ask you whether you want to disable this "effect". You can choose yes to disable, then restart, go to AE effect manager to re-enable it, this does the trick most of the time. If not, clearing all cache might also help.
#3, if you want, you can open a ticket here, https://aescripts.com/contact/. The more people complain, the more likely aescripts will have to respond. I submitted a ticket. Would you?
I have been using it for a while without many hiccups. Hope it helps.
What a wonderful plugin. So sad it ended like this.
If you guys AE particle fans or other particle simulation fans like to hang out somewhere, maybe we can meet on discord. I just created a new one, right now there's nothing there, but you are more than welcome to hangout and post your work and make some friends. Maybe we can talk about what particle software we should use to replace stardust in AE. Right now I am leaning more towards UE Niagara, EmberGen, TyFlow. But honestly none of them are really designed for motion graphics. What do you think?
For everyone who is a big fan of this plugin but couldn't get it to work, we are on the same boat. The author of this amazing plugin is MIA for 4 years at least. His forum stopped at somewhere 6 years ago. But I'm still using it on daily basis.
Here is what I do:
#1, stay with AE version v23.6.2, aka AE "2023 Long Term Supported". That's the LAST version before AE 2024.
#2, if your plugin causes AE to crash, AE 23.6.2 will ask you whether you want to disable this "effect". You can choose yes to disable, then restart, go to AE effect manager to re-enable it, this does the trick most of the time. If not, clearing all cache might also help.
#3, if you want, you can open a ticket here, https://aescripts.com/contact/. The more people complain, the more likely aescripts will have to respond. I submitted a ticket. Would you?
I have been using it for a while without many hiccups. Hope it helps.
What a wonderful plugin. So sad it ended like this.
If you guys AE particle fans or other particle simulation fans like to hang out somewhere, maybe we can meet on discord. I just created a new one, right now there's nothing there, but you are more than welcome to hangout and post your work and make some friends. Maybe we can talk about what particle software we should use to replace stardust in AE. Right now I am leaning more towards UE Niagara, EmberGen, TyFlow. But honestly none of them are really designed for motion graphics. What do you think?
I have an open ticket since Dec 20, 2022 about a 100% reproducible crash. Tried different versions, without other plugins and scripts. deleted the cache. Nothing helped. After moving to a new PC and setting everything frehsly up, the issue disappeared for a while. But resurfaced with 100% reproduction after a couple of sessions. I took a video of the issue: https://drive.google.com/file/d/1XoyhHHCdE16DGeb2jR2H8v1i_BKsl_qq/view Now I have been waiting for any answer since May 2023. This is absolutely unacceptable. Maybe anyone here has any idea how to solve the issue?
Is there a way where I can rotate the Emitter? I have tried to change the y angle but it seems to have no effect. I am essentialy using the plaknton preset, but I want it to rotate or twirl.
For everyone who is a big fan of this plugin but couldn't get it to work, we are on the same boat. The author of this amazing plugin is MIA for 4 years at least. His forum stopped at somewhere 6 years ago. But I'm still using it on daily basis.
Aharon Shiker, the dev of Stardust, is also the dev of HeliumX, where they seem to be pretty active. So it's really really disrespectful of them to be ignoring everyone crying out for an update about Stardust support for AE 2024. Just an acknowledgement from them that we're being listened to would be good.
Also in Presets / Nodes / Misc / Bi-Directional Emitter - the preset preview image has a twisting particle simulation however when applied there is no rotation displayed. The Angle z is keyframed on the emitter.
I am aware there is no support at the moment for this product. I was wondering if anyone in the community solved this? Any Stardust experts know that is happening here.
I did come up with a workaround
For a single-direction emitter, create a spotlight, switch the emitter type to light, and adjust its rotation and position using the transform properties.
For a bi-directional emitter, I created two spotlights and a null, parenting the spotlights to the null (set to 3D) and positioning them back-to-back. Selecting light as the emitter type, this setup achieves a twirling particle effect when animating the z-axis of the null.
Although not ideal since keyframing the angle in Stardust should suffice, this method is effective for those determined to make it work. I'll share updates if I discover more.
Is there any way to install AE 2023 and then install stardust and then move the files to 2024, other than the hassle of installing stardust and then moving the files to 2024, is there any installer that will work on 2024 now? I'm hoping you guys will update the installer since it's March. It shouldn't be hard, right? I paid a lot of money for this plugin.
Is there any way to install AE 2023 and then install stardust and then move the files to 2024, other than the hassle of installing stardust and then moving the files to 2024, is there any installer that will work on 2024 now? I'm hoping you guys will update the installer since it's March. It shouldn't be hard, right? I paid a lot of money for this plugin.
I opened a ticket and got no answer, so I'm posting here. It's not right that I have to ask for the installer in a support ticket. It's not like the plugin is not functional in 2024, but it's not a good follow-up to not release the installer for almost half a year. Is it that hard, is it too much to ask? I paid $249 for a plugin. i don't wanna update its functionality but just install it
Guys, after testing all the After Effects versions, I found the best version to run the last version of Stardust is AE 23.4, this is the most stable version so far.
I don't know why it doesn't work when I followed the author's instruction in FAQ. So I will stick with AE 23.4 for now. Until I get enough money to buy Helium some day.
I opened a ticket and got no answer, so I'm posting here. It's not right that I have to ask for the installer in a support ticket. It's not like the plugin is not functional in 2024, but it's not a good follow-up to not release the installer for almost half a year. Is it that hard, is it too much to ask? I paid $249 for a plugin. i don't wanna update its functionality but just install it
We answered your ticket the same day you opened it and provided you with a method to install in 2024.
If you don't have 2023 installed, then you can't install this, that's really silly.
My guess is that Adobe is trying to integrate or own this. That stops developers in their tracks... seen it 100x before. Do whatever your gonna do but hurry up.
If you don't have 2023 installed, then you can't install this, that's really silly.
My guess is that Adobe is trying to integrate or own this. That stops developers in their tracks... seen it 100x before. Do whatever your gonna do but hurry up.
The latest version of Stardust_macOS_v1.6.0c does not show an AE 2024 checkbox and won't install in either manual or AEscripts Product Manager.. Please advise.
The latest version of Stardust_macOS_v1.6.0c does not show an AE 2024 checkbox and won't install in either manual or aescripts Product Manager.. Please advise.
In the aescripts + aeplugins manager app (https://aescripts.com/learn/aescripts-aeplugins-manager-app/), Please right-click and select 'Custom Installation' and make sure you are installing into the same version of After Effects that you are using. Please restart after installing.
I've looked through the docs and can't find an answer. I was wondering if there is any way to automatically set the colours of particles that are emitted from Lights to match the source colour of the lights? This is the default behaviour in Trapcode Particular and it's quite handy - if you need multi-coloured particle emitters. It would be even more awesome if the volumetric renderer could use particle colour information to create blended volumes too (though I can imagine that's pretty complex to do!)
After effects is getting crash while opening Stardust trail version in any version. I tried in multiple version like after effects 2023, 2020, 2018, Crashes!!!
I've looked through the docs and can't find an answer. I was wondering if there is any way to automatically set the colours of particles that are emitted from Lights to match the source colour of the lights? This is the default behaviour in Trapcode Particular and it's quite handy - if you need multi-coloured particle emitters.
Hi Dan,
In the Particle Node / Particle Properties / Particle Color setting, select "From Source" and the particles will inherit the light(s) color(s).
Hi there. I managed to manually get Stardust installed on my new laptop. I currently have a single license and it is running on my old PC. How do I transfer the license to the new laptop please? Do I need to uninstall it off of the old PC first?
Hi there. I managed to manually get Stardust installed on my new laptop. I currently have a single license and it is running on my old PC. How do I transfer the license to the new laptop please? Do I need to uninstall it off of the old PC first?
Is there a licensing issue with commercial use of the stardust plug-in in a company where individuals buy and work?
No, you can use the plugin for any type of work. You can review the full license terms by clicking on the 'License Terms' link directly under the price on the product page: https://aescripts.com/stardust
I have a particle system made up of 50 unique icons. I want those icons to take the shape of certain things like a map of the world, words, a person's silhouette etc. This all works great. I just use a precomp with a layer/image inside of it as the emitter. I've also animated the time remapping on the particle system so that the icons starts filling the shape at a specific point. What I'm trying to do now though is see if there's a way to "morph" the emitter shapes so that the particles fill one shape and then form a new shape. I'm animating a shape layer (which is the emitter precomp) but the particles only recognize the emitter at it's final keyframe. Anything in the emitter shape animated prior to the last keyframe is ignored. To be clear this only happen when I'm using a keyframed time remap to control when things appear onscreen but I need the time remapping to maintain the timing I have (and the style). Any Stardust users out there with any ideas on how I could basically "morph" and emitter shape?
any ideas on how I could basically "morph" and emitter shape?
Are you using Physics in your project?
I'm asking because you mentioned "filling" your shape with particles...
If yes, and as far as I know, the only way to animate your particle container when physics are involved would be to use an animated .obj sequence, which seems like a complex setup for what your trying to do (you can animate an emitter shape with noise and turbulence, but that's a more random type of animation).
Particles do follow an animated emitter or container shape when physics are not involved, but honestly, despite being a Stardust supporter, I'd use Pastiche in this case, which was specifically designed for what you seem to be looking for:
Nothing helped. After moving to a new PC and setting everything frehsly up, the issue disappeared for a while. But resurfaced with 100% reproduction after a couple of sessions.
I took a video of the issue: https://drive.google.com/file/d/1XoyhHHCdE16DGeb2jR2H8v1i_BKsl_qq/view
Now I have been waiting for any answer since May 2023.
This is absolutely unacceptable.
Maybe anyone here has any idea how to solve the issue?
however when applied there is no rotation displayed. The Angle z is keyframed on the emitter.
I am aware there is no support at the moment for this product. I was wondering if anyone in the community solved this? Any Stardust experts know that is happening here.
I did come up with a workaround
https://aescripts.com/knowledgebase/index/view/faq/stardust-faq/
it's very easy to install in 2024 please see faq: https://aescripts.com/knowledgebase/index/view/faq/stardust-faq/
you don't need to reinstall an old version of After effects, you can install directly to 2024.
you don't have to have 2023 installed. Please see the FAQ on how to request an installer: https://aescripts.com/knowledgebase/index/view/faq/stardust-faq/
Version 1.6.0c has support for 2024. Please refer to the FAQ on how to download items: https://aescripts.com/knowledgebase/index/view/faq/how-to-download-items/
In the aescripts + aeplugins manager app (https://aescripts.com/learn/aescripts-aeplugins-manager-app/), Please right-click and select 'Custom Installation' and make sure you are installing into the same version of After Effects that you are using. Please restart after installing.
The installer does work for 2024. and M1 and M4 are the same Apple Silicon platform so compatibility as the same.
please see the FAQ for installer details and open a support ticket if you need assistance:
I like it so much that I use Stardust every time I work with it.
I have one request.
I would be very happy if Stardust could support multi-frame rendering!
This plugin has always helped me.
Thank you.
You just need to enter you license on the new machine. If you are having issues please see the faq: https://aescripts.com/knowledgebase/index/view/faq/stardust-faq/
Are you using Physics in your project?