FX Remix DCTL

Glitch effects in DaVinci Resolve: Pixel Fall (Pixel Sorting), Double Exposure, Pixel Offset, Pixel Mix


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Description

4 DIFFERENT MODES

Pixel Fall Mode

mode #1

Pixel Fall

"Rndm Distance 2" applied additionally for the shown example

mode #2

Double Exposure

Double Exposure Mode

Pixel Offset Mode

mode #3

Pixel Offset

mode #4

Pixel Mix

Pixel Mix Mode

Random Effect

Auto Animate with Randomisation

Pixel Mix + custom Blend Mode

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Bleach Bypass Look with Harsh Grain

Pixel Mix with my Blend Mode

Blur-like Effect

Pixel Fall + Rndm Distance + Rndm Angle

=

Blur-like Effect

FEW MORE THINGS

Helpful tooltips when mouse over some labels.

The "Alpha Matte" is the default matte system. This allows you to use Resolve's native tools on the same node to refine the affected areas and utilize node-level composite modes for greater flexibility.

TRY OUT THE FREE DEMO VERSION

PLEASE NOTE: DCTL works only in the Studio version of DaVinci Resolve 19.1 and newer

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Version History

1.0.0 -

Oct 19, 2025

This major update introduces significant improvements and new features that leverage the latest DCTL API since DaVinci Resolve 19.1. Please review the following changes and important compatibility notice.



Key Improvements & New Features:

- Normalized Distance Parameter: The Distance parameter now uses a normalized range (0.0 to 1.0), relative to the frame's diagonal. This ensures the visual appearance of the effect remains consistent across all timeline resolutions and aspect ratios.



Example: On a 1920x1080 frame (with a diagonal of ~2203 pixels), a distance of 1.0 equals 2203 pixels.



- Bilinear Interpolation for Pixel Fall: Added an option to enable Bilinear Interpolation when using the Pixel Fall mode. In some cases, this can provide smoother, higher-quality results, which is particularly useful for reducing aliasing or for specific stylized effects.



- New Custom Blend Mode: Added a new "Blend Mode" checkbox. Try combining it with the Pixel Mix mode to achieve a bleach bypass-style effect with harsh grain.



- Performance Optimizations: General under-the-hood improvements for a smoother user experience.





Changes Leveraging DaVinci Resolve 19.1 DCTL API.

This update fully utilizes new features available from DaVinci Resolve 19.1 onwards, resulting in the following enhancements:

- Native Random Generator: Random effects now use Resolve's native random generator, which automatically re-generates on every frame. Use the new "Random Seed" slider to control the randomness pattern.



- Alpha Channel Support: The DCTL now processes the alpha channel. You can use the node's alpha output to share masks with other nodes in your workflow.



- New Default: Alpha Matte: The "Alpha Matte" is now the default matte system. This allows you to use Resolve's native tools on the same node to refine the affected areas and utilize node-level composite modes for greater flexibility.



- Streamlined Color Controls (HSV): With the new Alpha Matte, the previous Lift, Gamma, Gain, and Offset controls have been replaced with Hue, Saturation, and Value sliders.



Note: For optimal performance, the RGB-to-HSV-to-RGB conversion is automatically bypassed when all HSV sliders are at their default values.



Rndm Colors Ranges:

Hue: 0 - 360 degrees

Saturation & Value: 0.0 to [User Input Value]



- In-UI Tooltips: Hover your mouse over parameter label to see a helpful tooltip and better understand its function. To reduce visual clutter, tooltips are not present on parameters with immediately obvious functions.





! This version and all future versions of FX Remix DCTL require DaVinci Resolve 19.1 or later.

Due to its reliance on new DCTL development features introduced in Resolve 19.1, this plugin will not function in prior versions of DaVinci Resolve. Please ensure your application is up to date.

0.3.0 -

May 20, 2024

Initial release

Compatibility

Davinci Resolve

20, 19