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Create quick and easy advanced secondary character animations for, hair, clothes, fur, ears, tongues, + many more
Limber is the new shape-layer IK system for After Effects character animation.
Reposition anchor points (or positions) to layer, composition, or parent area. Works with precomps + masks + track mattes + expressions + more.
Build, Save, and Share custom animation templates extracted from your characters to be used with any character regardless of size or dimensions. Open the door to the future because this is it
Modular based animation rigging & Parent rigging, with unlimited possibilities.
Rig a layer to 2 different parents in After Effects. It will create a "joint" between them and distort accordingly.
A collection of tools to help improve animation workflow and take the frustration out of puppet animation.
With Auto Lip-Sync, you can create a mouth that automatically animates according to your voice recording.
Auto-detect beats in a music track, wiggle to the beat, write markers, repeat keyframes, stagger layers, and more!
Pose-based rigging system for After Effects with limitless applications.