Head, Shoulders, Knees ’n Toes Bundle
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Compatibility After Effects Please check exact version compatibility under the "COMPATIBILITY" tab below
Limber
The most intuitive, powerful and versatile system for rigging and animating characters in After Effects.
Joysticks 'n Sliders
The industry standard pose-based rigging system for After Effects with limitless applications.
After Effects | 2022, 2021, 2020, CC 2019, CC 2018 |
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Limber
1.7.5 (Current version) - Nov 11, 2022
Added a warning if users rig artwork when Size Scale is not 100%
Updated licensing framework
Updated link to User Guide
Updated Limb Library - AE in non-English language compatibility and several improvements / bug fixes
Updated licensing framework
Updated link to User Guide
Updated Limb Library - AE in non-English language compatibility and several improvements / bug fixes
1.7.4 - Jul 14, 2022
Fixed JSON validation error for some users
User settings migrated to AE built-in preferences under 'Settings_Limber'
Updated Limb Library (bug fixes)
User settings migrated to AE built-in preferences under 'Settings_Limber'
Updated Limb Library (bug fixes)
1.7.3 - Feb 23, 2022
Updated licensing framework
Trial mode is now 10 days
Fixed 'ExtComms' error handling
Updated Limb Library (bug fixes)
Trial mode is now 10 days
Fixed 'ExtComms' error handling
Updated Limb Library (bug fixes)
1.7.2 - Jan 24, 2022
Updated licensing framework
1.7.1 - Dec 7, 2021
Fixed a bug that caused errors on launch
1.7 - Dec 7, 2021
Added Settings panel with new options for controllers and more
Added Legacy Taper and Three Circles limbs into the main UI dropdown
Added high DPI button icons
Updated and simplified Help panel
Updated Limb Library
Updated online User Guide
Various bug fixes
Compatible with Limber v1.6.x and AE CC2018 and up
Added Legacy Taper and Three Circles limbs into the main UI dropdown
Added high DPI button icons
Updated and simplified Help panel
Updated Limb Library
Updated online User Guide
Various bug fixes
Compatible with Limber v1.6.x and AE CC2018 and up
1.6.1 - Nov 29, 2020
Updated the Limb Library
Updated Help text
Updated Help text
1.6 - Aug 3, 2020
New Rename button - see the new User Guide for info
New Path to Bone button - see the new User Guide for info
New Rig & Pose button - see the new User Guide for info
New Import Library button
Limb Library has been updated to work with v1.6 - lots of new limbs added.
New User Guide - limber.stevekirby.co.uk
No Replace button - you can still do it if you hold Alt and click New.
Default Tapers are now Bodymovin compatible
Default Tapers now have Rounding built-in
Color Splits run from circle centres not edges
Anti-pop is set to zero by default
Default Bones’ can now curve
Controller’s rotate correctly with Bone Curvature
Controller Rotation no longer user-adjustable
Controller’s now set to 0º by default instead of 180º
Rotate End is 0 by default
FK Controller’s Rotation is more consistent with IK controllers
Joint controller’s have new options for rotation
Only compatible with AE CC2018 and up
New Path to Bone button - see the new User Guide for info
New Rig & Pose button - see the new User Guide for info
New Import Library button
Limb Library has been updated to work with v1.6 - lots of new limbs added.
New User Guide - limber.stevekirby.co.uk
No Replace button - you can still do it if you hold Alt and click New.
Default Tapers are now Bodymovin compatible
Default Tapers now have Rounding built-in
Color Splits run from circle centres not edges
Anti-pop is set to zero by default
Default Bones’ can now curve
Controller’s rotate correctly with Bone Curvature
Controller Rotation no longer user-adjustable
Controller’s now set to 0º by default instead of 180º
Rotate End is 0 by default
FK Controller’s Rotation is more consistent with IK controllers
Joint controller’s have new options for rotation
Only compatible with AE CC2018 and up
1.5.7 - Jun 2, 2020
Updated licensing framework
Further fix for Korean Windows bug
Further fix for Korean Windows bug
1.5.6 - May 28, 2020
Updated licensing framework
Fix for Korean Windows bug
Fix for Korean Windows bug
1.5.5 - Nov 14, 2019
Updated licensing framework
1.5.4 - Sep 10, 2019
Mac OS Catalina support.
Updated Limb Library.
Updated Limb Library.
1.5.3 - Jul 30, 2019
Fixed and updated the Limb Library.
1.5.2 - Jul 10, 2019
Added FK-IK and IK-FK Matching buttons
Added ‘Select’ button
Added support for use in After Effects’ 3D space
Updated Limb Library
Updated User Guide
Fixed pasting to orphan limb layers functionality
Added ‘Select’ button
Added support for use in After Effects’ 3D space
Updated Limb Library
Updated User Guide
Fixed pasting to orphan limb layers functionality
1.5.1 - Feb 10, 2019
Controllers' shape paths are now impossible to accidentally select or edit.
Layers which are children of End controllers are now automatically re-parented to newly generated FK controllers IF you have ‘FK’ set to zero when you click the Add FK button. Similarly, when you remove an FK Controller any layers that are it’s children will be re-parented to the End Controller.
v.1.5 can no longer disable v.1.0 controller color expressions, which could cause rotation calculation issues.
User’s layer selection is restored after adding FK or Joint controllers.
The Limb Library has been updated to ensure multi-language compatibility.
Layers which are children of End controllers are now automatically re-parented to newly generated FK controllers IF you have ‘FK’ set to zero when you click the Add FK button. Similarly, when you remove an FK Controller any layers that are it’s children will be re-parented to the End Controller.
v.1.5 can no longer disable v.1.0 controller color expressions, which could cause rotation calculation issues.
User’s layer selection is restored after adding FK or Joint controllers.
The Limb Library has been updated to ensure multi-language compatibility.
1.5 - Dec 10, 2018
- Removed ‘Middle Ratio’ control and replaced with separate length controls for easier foreshortening
- Rotate Start, Rotate End and Clockwise controls are now percentage sliders instead of checkboxes
- Optimized expressions for speed improvements
- CC2019 expression engine compatibility (including the bundled v.1.0.1 version)
- Controllers can now be re-sized using +/- Size button
- Controller colour changes can be disabled by Shift-clicking the Hide/Show button
- Added layer name editor to replace layer name textfields - accessed via cog button
- Updated UI Panel
- Added new custom limbs to the limb library
- Updated user guide
- Various minor bug fixes and improvements
- Rotate Start, Rotate End and Clockwise controls are now percentage sliders instead of checkboxes
- Optimized expressions for speed improvements
- CC2019 expression engine compatibility (including the bundled v.1.0.1 version)
- Controllers can now be re-sized using +/- Size button
- Controller colour changes can be disabled by Shift-clicking the Hide/Show button
- Added layer name editor to replace layer name textfields - accessed via cog button
- Updated UI Panel
- Added new custom limbs to the limb library
- Updated user guide
- Various minor bug fixes and improvements
1.0 - Mar 8, 2018
Initial release
Joysticks 'n Sliders
1.7.9 (Current version) - Sep 17, 2022
- Update licensing framework to 4.1.3
- Fix jsxbin naming typo
- Fix jsxbin naming typo
1.7.8 - Aug 14, 2022
- Update licensing framework to 4.1.1
1.7.7 - Feb 28, 2022
- bugfix/slider rigging bug fixed
1.7.6 - Feb 27, 2022
- Updated licensing framework (4.0.3)
- bugfix/ error parsing layer names with square brackets.
- bugfix/ error parsing layer names with square brackets.
1.7.5 - Aug 23, 2020
Updated licensing framework (3.0.48)
1.7.4 - Nov 14, 2019
Updated licensing framework
1.7.3 - Sep 7, 2019
Updated licensing framework for MacOS 10.15 Catalina
Error checks for rigging of shapes with inconsistent vertex count
Error checks for rigging of shapes with inconsistent vertex count
1.7.2 - May 31, 2019
Fixed bug alt-unbinding selected layers if layers contained rigged pathshapes.
Added support for binding/unbinding individual properties.
fixed a dropdown refreshing bug for CC2014 users.
Fixed a bug failing move to parent or child if Origin layer is locked.
Added support for binding/unbinding individual properties.
fixed a dropdown refreshing bug for CC2014 users.
Fixed a bug failing move to parent or child if Origin layer is locked.
1.7.1 - Feb 20, 2019
Fixed a bug that prevented creating UI sliders.
Fixed bug moving joysticks to child comp when no animation present
updated licensing framework
Fixed bug moving joysticks to child comp when no animation present
updated licensing framework
1.7 - Feb 15, 2019
BIG speed boost in path shape expression performance.
Move Joystick to parent works with separated dimensions, also works when Joystick Origin is parented.
Error handling to avoid naming conflicts.
rigs with controls moved to parent now work with BodyMovin'.
Move Joystick to parent works with separated dimensions, also works when Joystick Origin is parented.
Error handling to avoid naming conflicts.
rigs with controls moved to parent now work with BodyMovin'.
1.6.71 - Oct 21, 2018
Fixed a bug with sliders and path rigging.
1.6.7 - Oct 18, 2018
Updated expressions to work with the new Javascript Engine in CC2019
1.6.6 - Aug 15, 2018
fixed a bug that was causing errors for some users on first launch.
1.6.5 - Jun 11, 2018
Fixed another bug for cs6 users.
1.6.4 - Apr 23, 2018
updated licensing framework,
Trial period lasts 7 days instead of 14.
Trial period lasts 7 days instead of 14.
1.6.3 - Mar 13, 2018
Icon image loading bug fixed for cs6 versions of After Effects.
1.6.2 - Feb 26, 2018
Fixed a Move to Parent dropdown refresh bug in AE v.12
1.6.1 - Feb 18, 2018
bug fix for unbinding individual layers from a controller.
Nicer alerts and prompts.
No assets folder required for installation
Nicer alerts and prompts.
No assets folder required for installation
1.6 - Oct 11, 2017
Expressions allow real-time shape rigs when used in CC2018
1.5.1 - May 11, 2017
-Bugs fixed for users running After Effects CS6. EaseBias now works with CS6.
1.5 - Mar 12, 2017
- Brand new UI layout
- Control your joystick interpolations with EaseBias
- Speed up your path shape rigging with the Path Flipper.
- Move your controllers back to their child comps with Move to Child
- Export your animation to html5 with BodyMovin'
- Control your joystick interpolations with EaseBias
- Speed up your path shape rigging with the Path Flipper.
- Move your controllers back to their child comps with Move to Child
- Export your animation to html5 with BodyMovin'
1.2.2 - Nov 18, 2016
Fixed a small bug with updating pathshapes in comps with other nested offset precomps.
1.2.1 - Aug 6, 2016
Fixed small bug on first-time registration
Some improved error handling for checking correct installation.
Some improved error handling for checking correct installation.
1.2 - Jun 11, 2016
Update PathShapes now updates paths indirectly controlled by selected controller like a path controlled by sliders which are controlled by a joystick.
1.1.1 - Mar 31, 2016
Fixed a bug that prevented joystick rigging in comps with certain frame rates.
1.1 - Mar 15, 2016
Added Path shape rigging. Made inverse posing default for Sliders
1.0.1 - Mar 2, 2016
Fixed some issues with CS6 compatibility
1.0 - Feb 9, 2016
Initial release