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Build, Save, and Share custom animation templates extracted from your characters to be used with any character regardless of size or dimensions. Open the door to the future because this is it
Limber is the new shape-layer IK system for After Effects character animation.
Pose-based rigging system for After Effects with limitless applications.
Create quick, and easy advance wave based motion on any layer in 2D or 3D. For, anything that needs to move.
Ebberts + Zucker
Create kinetic type with the greatest of ease. A new way of working with text in 3D space unleashes amazing possibilities
Rig a layer to 2 different parents in After Effects. It will create a "joint" between them and distort accordingly.
Allows you to make walk and run animations with a few clicks. Works with Rubberhose, Limber, PuppetTools and Duik, but works particularly well with Rubberhose and Limber because of the stretch.