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Items 1 to 12 of 15 total
The ultimate anchor point adjustment tool! Adjust anchors (or positions) to layer, composition, or parent area. Works with precomps + masks + track mattes + expressions + more.
Create quick and easy advanced secondary character animations for, hair, clothes, fur, ears, tongues, + many more
Build, Save, and Share custom animation templates extracted from your characters to be used with any character regardless of size or dimensions. Open the door to the future because this is it
Limber is the new shape-layer IK system for After Effects character animation.
Pose-based rigging system for After Effects with limitless applications.
Modular based animation rigging & Parent rigging, with unlimited possibilities.
Create quick, and easy advance wave based motion on any layer in 2D or 3D. For, anything that needs to move.
Rig a layer to 2 different parents in After Effects. It will create a "joint" between them and distort accordingly.
Allows you to make walk and run animations with a few clicks. Works with Rubberhose, Limber, PuppetTools and Duik, but works particularly well with Rubberhose and Limber because of the stretch.