In this tutorial, I'm going to give you a quick jumpstart into Limber. I'll show you the basics of making and styling new limbs, how to rig them to a character, how to use FK, and how to scale limbs within the finished rig.

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Author Notes

In this tutorial, I'm going to show you Limber’s new Rig & Pose functions which allow you to add your own artwork to limbs as well as a method for setting limb properties based on reference layers.

Watch the first video in the training series where I show you the basics of making and styling new limbs and rigging them in a simple character.

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