• Compatibility After Effects
    Please check exact version compatibility under the "COMPATIBILITY" tab below

Author: Superluminal

License terms

Quick Overview

Stardust is a modular 3D particle system for After Effects. It has an easy to use node-based user interface and ships with a ton of presets to create stunning effects quickly and easily.

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A new version of Stardust - a modular particle system for Adobe After Effects, has been released.

This is another free update to all current customers.

3D models can now cast shadows on other models. Additive render mode for 3D models. Environment lighting can be affected by the lights and shadows in the scene.

Simplified work with 3D models, click and drag a Model Node to add a 3D model to your comp in seconds. With a click of a button create a controlling 3D Null, automatically attached to a model.

Easily create video walls with multiple source videos using the new ‘Layer set’ in the Source Node.

All this adds to the already powerful particle system that ranges from the simplest 2D setups to complex particles systems that combines 2D and 3D particles in one tool, in a shared 3D space.


Foremost, Stardust will be able to use 3D models as particle instances, opening up a whole new realm of possibilities ... Most importantly, everything is in one shared space. This makes Stardust the ultimate tool for After Effects where 3D and 2D particles can work within the same space...
- Stardust review on


Modular 3D particle system for After Effects.
Node based interface to easily build complex systems in a single 3D space.
Add or replace smart presets in one click.
Replica, a unique tool to replicate particles in many exciting ways.
Countless particle effects for both 3D and 2D looks.

Emitters, Particles, Replica, Forces, Auxiliary Emitters, 3D Models, Text & Mask and Maps.
Space deformers, Sphere, Box, 3d Models, Bend, Twist, Maps, Black Hole.
Splines, animatable as paths and emitters.
Containers to enclose and/or emit particles in a sphere, box or 3D model.

Render 3D Models

Take your particles to a whole new dimension. Render 3D models from OBJ Files, Primitives and Extruded shapes as particles, add some Image Based Lighting, Ambient Occlusion and you got super awesomeness.


One Tool, in a single 3D space, all on one layer with endless possibilities. It is a full featured particle system with forces, fields, motion blur, DOF and much more.

3D Model Deformers

3D object can now be manipulated using deformers ranging from a simple bend and twist to creating terrains.


A breakthrough, easy-to-use, node based interface. Start with a preset or create your own nodes. Many emitters, particles and forces can be added, and have them all work in a single 3D space on one layer. This makes it super easy to create simple or complex particle systems to achieve new and exciting results.


Rethink what a particle system can do! Create beautiful motion graphics by replicating particles in many ways. With Replica you can create unique  designs: organic, techy, the options are limitless.

Space Deformers

Spheres, boxes, 3d models, displacement maps and more can be used to push, pull, enclose, color and move particles around. Black hole nodes can be used to attract particles over time.

Smart Presets

The easy-to-use smart preset browser allows you to load an entire setup, node or single parameter with a single click. There are loads of stunning presets to choose from. Presets can now be searched using any keyword or phrase as well as browsed. You can also replace your existing node tree with a preset in one click.

Emit from 3D Models

Particles can be emitted or enclosed along a 3D model's vertices or volume.


With Stardust's unique and easy-to-use modular workflow grids can be used as a starting point for endless options and dazzling results.


Defined using After Effect's lights, create 3D lines or particle emitting 3D paths to create looks not easily achieved otherwise.

Text & Mask

Particles can be emitted from live text and masks, either from their volume or edges. Paths can then be trimmed, offset and controlled in many ways to create never seen before effects.

All in One Tool

Because of Stardust's ground-breaking node system, you don't need to use a second layer to achieve complex effects. You can add as many nodes and parameters as you need to a single instance on one layer.

Single 3D space

There are countless benefits to having everything in a single 3D space. Focus on creating!


(many more included, click on thumbnail to preview)


(many more tutorials are found under the VIDEOS tab above)

System Requirements

After Effects CC2015 and later , GPU with OpenGL 3.3 and later is required to render 3D models. 1 GB of RAM, 100 MB of hard drive space.



After Effects CC 2018, CC 2017, CC 2015.3