sParticular

Version: 1.0 Sign up to be notified by email when a new version of this script is posted
sParticular is a script that helps you with 3D integration when using Trapcode Particular.
If you apply particular on a layer, you will see that the particules are 3D aware if you have a camera. But if you have layers in your 3D space, the particules won’t intersect with them. Particules are always “in front of” the 3D layers that are below the particules layer in the layer stack.
But, Particular have a visibility option, where you can set a range where your particules are visible or not, let’s say from 0px to 200px in Z space from the camera.
What the script does is sorting your layers in your comp so that the 3D layers stacks on the composition regarding to their Z position, and then duplicate your particule layer between every 3D layers. All thoses instances have their visibility option expressioned to fill the Z range between the front and behind 3D object. Like that your particules are intersecting with your layers.
It’s not a true intersection, it rather an automation of a workaround, but it works great. Plus there are some options if you want to update your particule layer so that every instance get updated too.
Supports Particular v1.5 and 2.0, and works fine with multiple Particular effects on the same layer.
- sParticular UI










This is an excellent script. Just what i’ve been looking for.
Merci Sébastien!
Does it work with Particular 2 ?
Sure, it totally supports Particular 2.0
Hope you’ll like it.
Thanks Sebastien.
I created a two-minute overview tutorial of sParticular here:
http://vimeo.com/7443688
Your overview was great but I just wanted to add a quick and dirty overview.
You have officially “gone viral.”
stop me if i m wrong, but the function “Obscuration Layer” and “Also Obscure with” (tested with P2.0) does exactly the same. You won’t need the plugin, right?
@b0kaJ: “Obscuration Layer” & “Also Obscure with” only allows you to use 2 layers (or 2 precompositions), and with hard edges, so it’s not an ideal solution, it’s some kind of built-in workaround. sParticular is also a workaround, so in the end it really depends on what you need. If you have a 3D word with tens of layers, you might want to use sParticular. If you only have a couple of layers to obscure with, maybe yu’ll use the built-in option.
Also beware, because if you use a mask on a layer used as an obscuration layer, you won’t see the particules through it.
k, you have a point there. thanks!
dude there is no link here to download
i always try to download this scripts but i con’t
help to download free
sami783@rediffmail.com
Hi Sami,
to download it you have to click on the “add to cart” option, then on “checkout” replace the 5.00 amount with 0.00 and you’ll be able to download it for free.
More info on the download procedure here: http://aescripts.com/faq/how-to-download-scripts/
Hope that helps,
Seb
thanks for ur fast reply i like u dude nice haire style really
and i already experiment and i got the same proses. ok nice work dude
i have on quary you how to create these tuts i meen ur talent…
can u share ur talent with me i need that
thank u very much for ur reply
Sounds like you have landed there sir judging from the last coment. )
Hey nice plugin very well put together.
regards to the man
Kevin
Swansea UK