Gaussian Splatting

Import, manipulate and render 3D Gaussian Splatting (.ply) files inside After Effects in real-time with GPU.

Learn about license types
  • Trial
  • EULA
Description

Gaussian Splatting

Import, manipulate and render 3D Gaussian Splatting (.ply) files inside After Effects in real-time with GPU.

Import Splats (.ply)

trained with any software

Features

  • Import .ply files in After Effects.
  • Crop with Spherical or Box shape.
  • Crop with Y Plane.
  • Combine up to 10 models in the scene.
  • Colorize with Ramp using Spherical or Box shape.
  • Reveal model with Opacity Ramp.
  • Animate Splat Scale with Spherical or Box shape.
  • Each model can be distorted with Noise.
  • Render Depth Pass for 3D compose.
  • Real-time with GPU
  • Color Grading for each model
  • Export Scene to .ply

Align Model

Align the model to the center of the scene, and orient it horizontally.

Crop

Crop scene with Sphere or Box and Y Plane.

Noise

Use Noise to distort models to reveal effects.

noise_ui

Effects

Animate your scene with built-in tools.

colorize_ui

Colorize Splats

Colorise with Ramp over spherical map.

Splats Scale

Animate Splats size with Ramp And Spherical or Box map to make spectacular reveals.

scale_ui
opacity_ui

Splats Opacity

Set Opacity to Splats with Ramp.

Splats Displacement

Animate Splats size with Ramp And Spherical or Box map to make spectacular reveals.

displace_ui

Combine multiple ply scans

Use up to 10 models in scene.

FAQ


What is Gaussian Splatting?

+

Gaussian Splatting is a rasterization technique that allows real-time rendering of photorealistic scenes from small samples of images.


How to create Gaussian Splats?

+

You can create Splats from recorded video with your phone or camera. Turn on video recording, walk around the object or scene from different heights and angles.

1Create a Gaussian splatting by using a mobile app like Polycam or Luma.

2Create a Gaussian splatting in your PC on GPU with PostShot or NerfStudio.

3Create a Gaussian splatting on device with Lidar using the app Scaniverse.


How to create and export Splats with LumaAI from desktop

+

You can create Splats from recorded video with your phone or camera. Turn on video recording, walk around the object or scene from different heights and angles.

  • Open lumalabs.ai
  • Go to Captures and click on create
  • Upload your recorded video and wait about 30 minutes until training is done.
  • After the training process is over, open your scan and click on the “Download” icon.
  • In the dialog menu choose “Gaussian Splat”.
luma_export

Note:

  • You can either upload a normal/fisheye/equirectangular video or a zip of videos
  • You can upload images in zip file.
  • Maximum the size of the video or zip file can be 5 gigabytes

Discussions

Want to talk about it?

Head over to r/aescripts to chat with fellow users about this product.

Need Support?

Please open a support ticket to be connected directly with the author of this product

Version History

1.6.10a -

Feb 9, 2026

- add support for AE2026

1.6.10 -

Feb 9, 2026

- add support for AE2026

1.6.9 -

Feb 2, 2026

- added support 2d layers to render in GS environment
- improved loading of large models and rendering massive numbers of splats

1.6.8 -

Jan 2, 2026

- fixed support ml-sharp .ply files

1.6.6 -

Aug 26, 2025

-fixed .ply export issue

1.6.5 -

Aug 23, 2025

-fixed crashes under windows

1.6.4 -

Aug 21, 2025

-added crop shape rotation option

-improved gizmo visibility

1.5.2 -

Feb 24, 2025

- added HDR render support

1.5.0 -

Feb 7, 2025

-enhanced render quality

-fixed bug with export to ply

1.4.1 -

Jan 11, 2025

- added .ply sequences support

- added Global Transform

1.3.5a -

Nov 17, 2024

- updated license framework

1.3.5 -

Nov 15, 2024

- updated license framework

1.3.3 -

Oct 28, 2024

- add Max Spherical Harmonics

- add Compressed Ply support

1.3.2a -

Oct 6, 2024

- fixed 8bit rendering issue

- fixed disable rendering gizmos to final render

- fixed color issue when Align Rotation is applied

1.3.2 -

Oct 5, 2024

- fixed 8bit rendering issue

- fixed disable rendering gizmos to final render

- fixed color issue when Align Rotation is applied

1.2 -

Jul 1, 2024

- Fixed huge models support

- Added Color Grading features for each model

- Increased to 10 models in one scene

- Added Export Feature

1.1.1 -

May 17, 2024

- fixed issue new Polycam models

- added colorise with AE Lights

1.1 -

Apr 29, 2024

- fixed issue with mac on Vega GPU

- added Z Depth output

1.0.2 -

Apr 20, 2024

- fixed issue with intel based macs

1.0.1 -

Apr 17, 2024

- added macOS version

- fixed error messages if .ply files does not contains splats

1.0 -

Apr 16, 2024

- Initial release windows only version

Compatibility

After Effects

2026, 2025, 2024, 2023, 2022