Potok

Potok is a fluid gradients plugin for After Effects. Gradients can be controlled and animated in many ways including other layers.

Learn about license types
  • Free Trial
Description



Potok

Potok is a fluid gradients plugin for After Effects. It generates noise and colorizes it with a gradient ramp. Gradients can be set from UI Gradient Control or from any Layer. Noise can be masked with any layer.


Gradient from custom Layer for this sample.

Features

Noise

Potok plugin has a built-in noise generator with four noise types. Noise animation can be seamlessly looped. Also, noise can be multiplied with any layer to be masked or layer can be added to noise for precise control.

base_noise

Gradient

The gradient ramp allows you to set any color control points and three interpolation modes. Gradients can be set from any layer which allows for unlimited animation and transparency possibilities. The gradient can be also be offset, scaled, and looped.

noise_gradient

noise_gradient_2

Color points interpolation: Linear, Sine, and Hard.



Colorize Mode

There are four Colorize Modes: Gradient, Gradient from Layer, Reflection from Layer and Refraction from Layer.



Gradient

Gradient from Layer



Refraction from Layer



Reflection from Layer

Lines

Draws isolines over generated noise as height with given steps, gradient with many randomizing and animation features.






Lines Alpha Noise

Make contours open by Noise Threshold. Noise can be randomized for each isoline.

Randomize

Randomize Lines Width, Offset, and Gradient.


Layers Maps

Gradient from Layer

Potok can map gradient over noise from any layer or composition. This allows for complex gradients driven by animation or alpha channel.


Fluid Noise

gradient_map Gradient from Layer

Result

Masking Noise with Layer

Potok provides two layers to affect base noise. First layer multiples with noise in each pixel. Second layer adds to noise in each pixel.


Fluid Gradient

height_map Height_map (Layer Add)

Result with island

height_map_ui
Layer Add

Reflection from Layer

In this mode gradient maps over noise using normals in each pixel. It converts Base Noise brightness to Normal Map and then uses these normals as vectors pointing to sphere projects colors from Spherical Map.


noise_mask Layer Add, Noise Contrast 0

normal_map Normal map (Reflection from Layer
mode with no layer selected)


spherical_map Spherical Map.
Layer for reflection


reflect_result
Result

Refraction from Layer

In this mode Potok displace pixels from a map using noise brightness as a distance to displace. Displaced maps can be looped.


noise_mask Layer Add, Noise Contrast 0

spherical_map Layer for reflection

refract_result
Result

User's Guide

Potok user interface description and samples are available here: irrealix.com/documentation.

Discussions

Want to talk about it?

Head over to r/aescripts to chat with fellow users about this product.

Need Support?

Please open a support ticket to be connected directly with the author of this product

Version History

1.1.8 -

Feb 11, 2026

- updated license framework

1.1.4 -

Aug 16, 2022

- Updated License Framework

1.1.3 -

Apr 29, 2022

- Fix Floating license bug

1.1.2 -

Apr 4, 2022

- Updated Licensing Framework

1.1.1 -

Mar 14, 2022

- Added Apple Silicon support for Mac

- Fixed 16 bit lines alpha blending issue

1.1 -

Jan 28, 2022

- Added Gradient Cut by noise height.

- Added Lines Cut by noise height.

- Fixed lines blending problem

1.0 -

Jan 17, 2022

-Release

Compatibility

After Effects

2026, 2025, 2024, 2023, 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014

EULA

END USER LICENSE AGREEMENT

This software ("the Software Product") and accompanying documentation is licensed and not sold. This Software Product is protected by copyright laws and treaties, as well as laws and treaties related to other forms of intellectual property. The author owns intellectual property rights in the Software Product. The Licensee's ("you" or "your") license to download, use, copy, or change the Software Product is subject to these rights and to all the terms and conditions of this End User License Agreement ("Agreement").

Acceptance
YOU ACCEPT AND AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT BY SELECTING THE "ACCEPT" OPTION AND DOWNLOADING THE SOFTWARE PRODUCT OR BY INSTALLING, USING, OR COPYING THE SOFTWARE PRODUCT. YOU MUST AGREE TO ALL OF THE TERMS OF THIS AGREEMENT BEFORE YOU WILL BE ALLOWED TO DOWNLOAD THE SOFTWARE PRODUCT. IF YOU DO NOT AGREE TO ALL OF THE TERMS OF THIS AGREEMENT, YOU MUST SELECT "DECLINE" AND YOU MUST NOT INSTALL, USE, OR COPY THE SOFTWARE PRODUCT.

License Grant
This Agreement entitles you to install and use one copy of the Software Product. In addition, you may make one archival copy of the Software Product. The archival copy must be on a storage medium other than a hard drive, and may only be used for the reinstallation of the Software Product. This Agreement does not permit the installation or use of multiple copies of the Software Product, or the installation of the Software Product on more than one computer at any given time, on a system that allows shared used of applications, on a multi-user network, or on any configuration or system of computers that allows multiple users. Multiple copy use or installation is only allowed if you obtain an appropriate licensing agreement for each user and each copy of the Software Product.

Restrictions on Transfer
Without first obtaining the express written consent of the author, you may not assign your rights and obligations under this Agreement, or redistribute, encumber, sell, rent, lease, sublicense, or otherwise transfer your rights to the Software Product.

Restrictions on Use
You may not use, copy, or install the Software Product on any system with more than one computer, or permit the use, copying, or installation of the Software Product by more than one user or on more than one computer. If you hold multiple, validly licensed copies, you may not use, copy, or install the Software Product on any system with more than the number of computers permitted by license, or permit the use, copying, or installation by more users, or on more computers than the number permitted by license.

You may not decompile, "reverse-engineer", disassemble, or otherwise attempt to derive the source code for the Software Product.

Restrictions on Alteration
You may not modify the Software Product or create any derivative work of the Software Product or its accompanying documentation. Derivative works include but are not limited to translations. You may not alter any files or libraries in any portion of the Software Product.

Restrictions on Copying
You may not copy any part of the Software Product except to the extent that licensed use inherently demands the creation of a temporary copy stored in computer memory and not permanently affixed on storage medium. You may make one archival copy which must be stored on a medium other than a computer hard drive.

Disclaimer of Warranties and Limitation of Liability
UNLESS OTHERWISE EXPLICITLY AGREED TO IN WRITING BY THE AUTHOR, THE AUTHOR MAKES NO OTHER WARRANTIES, EXPRESS OR IMPLIED, IN FACT OR IN LAW, INCLUDING, BUT NOT LIMITED TO, ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE OTHER THAN AS SET FORTH IN THIS AGREEMENT OR IN THE LIMITED WARRANTY DOCUMENTS PROVIDED WITH THE SOFTWARE PRODUCT.

The author makes no warranty that the Software Product will meet your requirements or operate under your specific conditions of use. The author makes no warranty that operation of the Software Product will be secure, error free, or free from interruption. YOU MUST DETERMINE WHETHER THE SOFTWARE PRODUCT SUFFICIENTLY MEETS YOUR REQUIREMENTS FOR SECURITY AND UNINTERRUPTABILITY. YOU BEAR SOLE RESPONSIBILITY AND ALL LIABILITY FOR ANY LOSS INCURRED DUE TO FAILURE OF THE SOFTWARE PRODUCT TO MEET YOUR REQUIREMENTS. THE AUTHOR WILL NOT, UNDER ANY CIRCUMSTANCES, BE RESPONSIBLE OR LIABLE FOR THE LOSS OF DATA ON ANY COMPUTER OR INFORMATION STORAGE DEVICE.

UNDER NO CIRCUMSTANCES SHALL THE AUTHOR, ITS DIRECTORS, OFFICERS, EMPLOYEES OR AGENTS BE LIABLE TO YOU OR ANY OTHER PARTY FOR INDIRECT, CONSEQUENTIAL, SPECIAL, INCIDENTAL, PUNITIVE, OR EXEMPLARY DAMAGES OF ANY KIND INCLUDING LOST REVENUES OR PROFITS OR LOSS OF BUSINESS) RESULTING FROM THIS AGREEMENT, OR FROM THE FURNISHING, PERFORMANCE, INSTALLATION, OR USE OF THE SOFTWARE PRODUCT, WHETHER DUE TO A BREACH OF CONTRACT, BREACH OF WARRANTY, OR THE NEGLIGENCE OF THE AUTHOR OR ANY OTHER PARTY, EVEN IF THE AUTHOR IS ADVISED BEFOREHAND OF THE POSSIBILITY OF SUCH DAMAGES. TO THE EXTENT THAT THE APPLICABLE JURISDICTION LIMITS THE AUTHOR'S ABILITY TO DISCLAIM ANY IMPLIED WARRANTIES, THIS DISCLAIMER SHALL BE EFFECTIVE TO THE MAXIMUM EXTENT PERMITTED.

Limitation of Remedies and Damages
Any claim must be made within the applicable warranty period. All warranties cover only defects arising under normal use and do not include malfunctions or failure resulting from misuse, abuse, neglect, alteration, problems with electrical power, acts of nature, unusual temperatures or humidity, improper installation, or damage determined by the author to have been caused by you. All limited warranties on the Software Product are granted only to you and are non-transferable. You agree to indemnify and hold the author harmless from all claims, judgments, liabilities, expenses, or costs arising from your breach of this Agreement and/or acts or omissions.

Governing Law, Jurisdiction and Costs
This Agreement is governed by the laws of New York, without regard to New York's conflict or choice of law provisions.

Severability
If any provision of this Agreement shall be held to be invalid or unenforceable, the remainder of this Agreement shall remain in full force and effect. To the extent any express or implied restrictions are not permitted by applicable laws, these express or implied restrictions shall remain in force and effect to the maximum extent permitted by such applicable laws.

Updated: Oct 21, 2025 1:35 AM