EFX Render Elements Plugin Suite



Version: 1.0.3 Sign up to be notified by email when a new version is posted
Adobe dropped Pixel Bender support in After Effects CS6 so this plugin will not work in CS6.Working with CG render passes is never simple. Any experienced compositor will tell you that with every step you encounter new challenges. They also know that in this workflow lies an enormous power – you can completely change your shot without re-rendering, or achieve the same look in less time.
This suite has workflow tools developed over many years that incorporate many tricks and solutions that help in everyday compositing tasks.
Feature highlights:
- select objects based on ID, Velocity or ZDepth pass,
- remove artifacts on the edges of objects that are common in render passes workflows,
- fix the 1 pixel gap between objects and their shadows in the shadow pass,
- blur a layer but without crossing the boundary between two objects.
- composite two layers using their ZDepth passes as a guide,
- project a layer onto a CG rendering so that it deforms nicely,
- create a depth wipe through a scene from back to front or the other way.
Showcase
The suite includes 13 plugins:
- Alpha Streaks
- EFX ID Blur
- EFX ID Edge Blur
- EFX ID Select
- EFX ID-Z_Depth Blur
- EFX Shadow Fix
- EFX Velocity (Motion Vector) Select
- EFX Z-Depth Compose
- EFX Z-Depth Cut
- EFX Z-Depth Shadow
You can download the User Manual for details on individual plugins.
To check some of the plugins you can download the EFX Render Elements Free plugins here.
You can also buy just the Z-Depth plugins in the EFX Render Elements Z Depth Tools
Upgrade offer: If you already purchased ZDepth Tools and want to upgrade to the full Render Elements suite you can request a discount code equal to the full purchase price of the ZDepth Tools: here.
Quick Fun Scene Demo
Full Tutorial
Version History
- 1.0.3 (May 2012)
- Velocity Select:
- added formats for VRay and MentalRay
- ZDepth Cut:
- added an option for inverting the depth map
- ZDepth Compose:
- added an option for inverting the depth maps
- added a Fade parameter for softening the intersection between the two layers
- Manual: fixed the Tip for non-AntiAliased ZDepth map – it was unnecessary all along
- Caution: new installation folder structure – see manual
- 1.0.2 – ID Select color swatches can now be used in any order (Jan 2012)
- 1.0.1 – Fixed crashing issue with Z-Depth Cut (Dec 2011)
- 1.0 – Initial Release (Oct 2011)
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