Mantra V2

Step into AR Content Creation in After Effects and Premiere Pro. Includes 360/VR VFX to stlylize footage

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  $229.00
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Description

Mantra V2 adds the following functionality to Adobe After Effects and Premiere Pro:

Please note: We have simplified the Mantra name, removing “VR”, as we broaden the toolset into VR, AR and XR capabilities.

  • New: Mantra ObjX– Import popular 3D formats (alembic, fbx, obj, glTF, USDZ), modify the materials and export them in AR-supported formats USDZ and glTF, supported by AR Players – Adobe Aero, and Apple Reality Composer.
  • Updated Mantra Spherify – Convert 360° stills or footage into 3D spheres (portals) for use in AR. Use a different image for front and backside of the spheres. Includes full RGBA support. Export in USDZ and glTF format, for use in AR players like Adobe Aero and Reality Composer. Create spheres to use as portals in the AR players.
  • Updated Mantra Graphix – Create geometry by extruding 2D graphics into 3D shapes, logos and text. Export in USDZ and glTF format, for use in AR players like Adobe Aero and Reality Composer.
  • New: Mettle 3DNA – our own proprietary 3D Rendering Engine that enables advanced, volumetric workflows.


 

Mantra VR Features

  • Spherify. Transform your layer into a Sphere. 

  • Drag-and-drop effects directly onto footage and interpolate from 0%-100%, keyframeable, fully customisable.

  • Add a "Virtual Dolly" and "Virtual Jib" to stationary 360° footage with Mantra > Mobius Transform effect.

  • Create 360° Wormholes and Little Planets with your 360° Footage.

  • Built-in "Mantra Node Panel" lets you stack and layer Mantra effects intuitively and quickly, takes care of scripting automatically.

  • Built-in "Globe Preview Panel" let you work in 360°Mono and Stereo, to preview the 360° sphere and HMD POV

  • Audio reactive features - link the VFX to your audio - Ideal for 360 music videos.

  • Supports Formats: Rectilinear (Flat), Monoscopic, Stereoscopic (over/under)

  • Create Procedural textures for use in 3D programs 

  • After Effects and Premiere Pro, Mac and WIN. 



How to Create an X-Ray Effect in After Effects with Flux and Mantra V2

Download After Effects Project File

{{video type="vimeo" video_id="422535033"}}


{{video type="vimeo" video_id="248187136"}}

V1.20 includes Flat video support.



Buy it in the Mettle Suite and Save



Customer Testimonials

{{image label="Daniel Bury" centered="true"}}
“Like Skybox, Mettle Mantra VR is essential for 360 degree video post production. Mobius Zoom allows for simulated camera zooms and movements which add production value to static shots. The creative applications of Mantra range from practical to psychedelic, and they empower storytellers to enhance 360º videos in creative ways that were not possible until now.”
Daniel Bury, Chasing the World VR
{{image label="Chris Holmes" centered="true"}}
“I love the Mantra VR plugin. The effects are a godsend. I love the ease of working with them in [Adobe] Premiere. It was so incredibly straightforward and easy.”
Chris Holmes
{{image label="Dan White" centered="true"}}
“Mantra VR is an incredible new tool from Mettle which unlocks a world of possibilities for manipulating 360˚ video. The first time I used it, I was in awe of what it allowed me to do. There are so many parameters to play with and it’s genuinely fun to experiment with each new effect — so much so, that it’s easy to get sucked down the rabbit hole. It opens up new ways to create unique transitions and video effects within a spherical environment. Suddenly, 360˚ footage becomes a fluid, almost liquid-like substance, that you can pull, shape and mold, like an alchemist, to create surreal worlds, dreamscapes and alternate realities.”
Dan White, Director of Technology, Rapid VR

Customer Showcase

{{video type="youtube" video_id=TYQvh5wKQCA"}}

Los Angeles-based electronic composer Piers Baron's Music Video for "Majesty". Directed by Ty Evans, and part of "The Flat Earth" project. All VFX with Adobe Premiere Pro and Mantra VR.


 

{{video type="youtube" video_id=dAlXuT3C7rQ"}}

Director Ty Evans shot his Skate Film "The Flat Earth" with both traditional and 360° cameras, framing 4K in Post. He used the Mettle Mantra plugin extensively in Post for all the innovative effects.


 

{{video type="youtube" video_id=ERiwsNS_ifQ"}}

World Surf League teamed up with the Jeep brand and world-renowned production company Rapid VR, to pioneer new frontiers in digital storytelling. Mettle Mantra was used in Post for stylization and Virtual Dollies (adding depth camera movement in Post).


 

Customer Samples

{{vidgallery gallery_id="mantra-customer-showcase" autoplay="1" thumbnail_width="200" video_width="1280" videos="vimeo|237166586,vimeo|237187854,vimeo|237156665,vimeo|270161825,vimeo|237076328,vimeo|237303184,vimeo|237395808,vimeo|225836226,vimeo| 232729689 ,vimeo|225732559"}}

 

Tutorials

{{ytvideo video_id="0yk9ufkEXgI,u8qgqfqiSqg,V3MDcjJS10I,HxOcx8RE3x4,rNr9i3SwiRg,qFqlWYt7R-k,JmheMR8KPXM,4AbNaF1kQl8,t-Y43Lv-m8I,PHpzOQvI8dA,Kl76D5FbJTo,SOI02z8QuT4,0zXUqTfZsG0,2sD5jR4PU28,eb0JY95pmmc,UZhYVBVAQQE,Qw-vTiWDSPw,-BMYfoCWNvo,QzSmpjhvhSQ" player_index="1" width="853" height="480"}}
{{ytchapter player_index="1" playlist_index="0" chapter_title="Full Overview" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="1" chapter_title="How to use the Node Panel" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="2" chapter_title="Globe Preview" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="3" chapter_title="Circular Waves" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="4" chapter_title="Graphix Effect" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="5" chapter_title="Escher Droste" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="6" chapter_title="Hyperbolix" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="7" chapter_title="Magnifying Glass" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="8" chapter_title="Mobius Rotate" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="9" chapter_title="Meridian Waves" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="10" chapter_title="Repeater" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="11" chapter_title="Primitivz" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="12" chapter_title="Twirl" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="13" chapter_title="Mobius Raw" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="14" chapter_title="Stretcher" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="15" chapter_title="Mirrors" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="16" chapter_title="Turbulence" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="17" chapter_title="Mobius Transform - Virtual Dolly" chapter_time="0:00"}}
{{ytchapter player_index="1" playlist_index="18" chapter_title="Chrome Spheres Effects" chapter_time="0:00"}}

Discussions

Want to talk about it?

Head over to r/aescripts to chat with fellow users about this product.

Need Support?

Please open a support ticket to be connected directly with the author of this product

Version History

2.25.3 -

Dec 24, 2024

* Added 2024 Compatibility

2.25.1 -

Nov 28, 2022

* Fix macOS installer signature

* No change on Windows

2.25 -

Oct 31, 2022

* Added 2023 Compatibility

2.24 -

Aug 16, 2022

* Native Apple Silicon support

* Bug fixes

2.23.2 -

Dec 14, 2021

* Multi-frame rendering support

2.23.1 -

Nov 2, 2021

* Added 2022 compatibility

2.23 -

Jun 21, 2021

* Fix CC 2021 compatibility for Mantra Panel & Globe Preview

2.22 -

Mar 18, 2021

* Added 2021 compatibility

2.21 -

Jan 11, 2021

* Fixes for Big Sur compatibility

2.20 -

Nov 23, 2020

* Integrated 3DNA ray tracing engine

* Opacity map support in USDZ exports

* Improved anti aliasing in Graphix

* Fixed Graphix issues related to alpha handling

2.13 -

Aug 4, 2020

* Improved antialiasing in Chrome Spheres effect

2.12 -

May 27, 2020

* Fixed Mantra Panel initialization in CC 2020

2.1 -

Mar 20, 2020

* Improved anti aliasing

* Bug fixes

2.0 -

Dec 4, 2019

Please note:  We have simplified the Mantra name, removing “VR”, as we broaden the toolset into VR, AR and XR capabilities.



  • New: Mantra ObjX– Import popular 3D formats (alembic, fbx, obj, glTF, USDZ), modify the materials and export them in AR-supported formats USDZ and glTF, supported by AR Players – Adobe Aero, and Apple Reality Composer.

  • Updated Mantra Spherify – Convert 360° stills or footage into 3D spheres (portals) for use in AR. Use a different image for front and backside of the spheres. Includes full RGBA support. Export in USDZ and glTF format, for use in AR players like Adobe Aero and Reality Composer. Create spheres to use as portals in the AR players.

  • Updated Mantra Graphix – Create geometry by extruding 2D graphics into 3D shapes, logos and text. Export in USDZ and glTF format, for use in AR players like Adobe Aero and Reality Composer.

  • New: Mettle 3DNA – our own proprietary 3D Rendering Engine that enables advanced, volumetric workflows.

1.27 -

Oct 22, 2018

* Adobe CC 2019 compatibility

1.26 -

Oct 5, 2018

* Improved performance on dual NVIDIA GPU setups

* Overall performance optimization

1.25 -

Jun 27, 2018

* Includes Mettle Toolbox Manager v1.12

1.24 -

May 30, 2018

* New effect: Spherify

* Licensing system UX improvements

1.23 -

Mar 20, 2018

* Render-only license type support

* 'Side by Side’ frame layout support

* Proper alpha handling in Hyperbolix

1.22 -

Feb 20, 2018

What's new:

* New Feather Mode param for Escher Droste (Cross Dissolve, Interpolation);

* Blending Modes in Graphix;

* Fixed Turbulence rendering on Quadro systems;

* Fixed compatibility with native Immersive Video effects

1.21 -

Jan 2, 2018

* Improved support for macOS/CUDA configuration

* Allowed scale above 180 degrees for Graphix

1.20 -

Dec 15, 2017

* Rectilinear (Flat) format support (now all Mantra VR effects can be applied on flat footage)

* Enhanced audio reactivity (new algorithm + Falloff controls)

* Environment light support in Graphix

* Faster effect initialization

* Blending modes for Turbulence & Hyperbolix

* Bug fixes

1.10 -

Nov 20, 2017

* Globe Preview output quality improved

* Independent north/south pole blurring for Stretcher

* Master interpolation & audio reactivity are now supported in AE GPU mode

* Mantra VR panel localization issues fixed

* Apple Metal GPU Renderer support added

* Fixes for all known bugs

1.08 -

Oct 18, 2017

Initial release on aescripts.com

Compatibility

After Effects

2026, 2025, 2024, 2023, 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3

Premiere Pro

2023, 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC

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Updated: Oct 21, 2025 1:35 AM