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Realbook 3 for Cinema 4D

  • Compatibility Cinema 4d
    Please check exact version compatibility under the "COMPATIBILITY" tab below

Author: Gianni Lorusso

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Price:
$119.00
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Quick Overview

Book preset for Cinema 4D (requires Mograph). Create your book with all the pages you need, adjust the size, the animation, rotate the base, flip through a page one at a time, and much more.

What is Realbook 3?

The Realbook 3 is a preset for Cinema 4D with which you can create your personalized and animatable 3D book in just a few steps.
You can choose the size (including the thickness of the page), the number of pages, you can activate or not the hardcover, choose his thickness and much more.
So you can assign the textures and with a few sliders you can open the book and animate it automatically. You can also choose to manually animate every single page.
Other controls allow you to change the way the page moves, how it is laid when it is closed and open, and how all the pages are distributed over one another.
 
Realbook 3 render 1

Main features

Customizable dimensions
Pages with tickness
Quick System for Inserting and Deleting pages
Multi-shader effect to add many texture with one gesture
Realistic Random Distribution System
Editable Torsion Force and Rotation for pages animation
Parametric Hardcover
Parametric Headband
Fast Cover Textures System
Bending Spine 
Automatic or manual pages animation
Global Scale Function

 

User data controls

In this preset there are two places where you can make modifications.
 
Object Manager
 
If you click on the main Real Book object you can see the first main place where you can make modification on the Attribute Manager.
Here you find the user data tabs.
  
Dimension Tab
 

Dimension Tab

  Main Dimension
   Book Depth: it is the distance between the first and the last page.
   Page Height: sets the height of the page
   Page Width: sets the width of the page
   Page Thickness: sets the thickness of the page and of the spine that appears when the hardcover is disabled)
  Page Subdivision
   Width Segments: sets the width segments of the page
   Height Segments: sets the height segments of the page, spine and headbend
  Spine Subdivision
   Spine/Headband Segments: sets the width segments of the spine and of the headbend
  Scale The Entire Realbook
   Scale: scale the entire book with extremely simplicity
  Change the Number of Pages: click the button to change the number of pages
 
Control Tab


Control Tab

  Base Control
   Base Turn 1: rotate the base edge 1 between 0 and 90 sessadecimal degrees
   Base Turn 2: rotate the base edge 2 between 0 and 90 sessadecimal degrees
   Bending Base Dimension: sets the average length of radius bend when the page rotates
   Incremental Bending Base: sets the variation amount of the Bending Base Dimension along the base from the first to the last page
   Book or Magazine Bend: You can choose the direction of the Bending, the Book mode or the Magazine mode
   Bending Spine: sets the amount of the spine bending
   Starting Angle Offset: sets the starting angle of the pages when the book is opened (divergent pages)
  Realistic Distribution Settings (Starting Angle Offset needs to be > 0)
   Random Inclination: sets the amount of starting angle offset on which to introduce uniform or realistic random distribution
   Distribution Type: 0 for uniform distribution - 1 or greater for realistic random distribution (high values amplify the differences)
   Seed: sets the seed of the Realistic Random Distribution System
  Landing Of The Pages
   Landing Closed: sets the pose position when the page is not turned and  BaseTurn1=100% and BaseTurn2=0.
   Landing Opened: sets the pose position when the page is turned and  BaseTurn1=100% and BaseTurn2=0.
  Torsion
   Torsion Force: sets the maximum force of the second animation bend
   Torsion Rotation: sets the rotation of the second animation bend
  Torsion Distribution
   Torsion Force Distribution: the spline defines the variation of Torsion Force during the page rotation
   Torsion Rotation Distribution: the spline defines the variation of Torsion Rotation during the page rotation
 
Hardcover Tab
 

Hardcover Tab

  Hardcover
   Hardcover = on/off hardcover
   Cover Thickness: sets the thickness of the hardcover
   Cover Overhang: sets the hardcover overhang
   Cover Fillet Radius
   Fillet Subdivision
  Segments
   Width Segments of Hardcover: sets the width segments of the front and back cover
   Depth Segments of Hardcover: sets the width segments of the base cover
   Height Segments of Hardcover: sets the height segments of the front,back and base cover
   Thickness Segments of Hardcover: sets the thickness segments of the front,back and base cover
  Cover Bend Dimension: sets the fold size when the book is open
  Front Cover Landing: sets the front cover landing when the book is open
  Back Cover Landing: sets the back cover landing when the book is open
  Headband
   Headband = on/off headbend
   Headband Thickness
   Headband Overhang (height)
   Headband Overhang (width)
   Headband Position
   Headband Fillet
   Headband Fillet Radius
   Headband Fillet Subdivision
  Starting position of the pages: sets the starting position of the pages (very useful to avoid intersection of the pages with the hardcover)
  
Animation Tab
 

Animation Tab

  Enable Automatic Animation: enables the automatic animation mode
  Animation: sets the grow of the total animation
  Overlap: sets the amount of overlap between the animations of consecutive pages
  Enable Add Overlap Variation: enables the add overlap variation
  Add Overlap Variation: the spline defines an additional positive Overlap during the Animation. Be careful because it's easy to introduce intersection between pages
 

Manual page controls

Another Tab for the single page control is visible when you click the Page object that you need to modify.

Page Control
 

Page Control

  Turn = turn the page between 0 and 180 sessadecimal degrees.
  Fine Adjustment Landing Closed: sets a cumulative value of Landing Closed
  Fine Adjustment Landing Opened: sets a cumulative value of Landing Opened
  Torsion Force: sets a cumulative value of torsion force for the single page
  Torsion Rotation: sets a cumulative value of torsion rotation for the single page
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Upgrade Notice

If you own Realbook 2 you can upgrade to Realbook 3 for $40. Please open a support request to request an upgrade code.
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Installation

The Realbook 3 is a preset that comes as standard .c4d files, which means it can be opened like a regular project file and copied to your own scene. The most convenient method is to install a preset directly in the Content Browser:

1.Open the Content Browser ( Window > Content Browser... )
2.Create a new preset library ( File > New Preset Library... ) and give it a name
3.Drag the .c4d preset file from the product folder into that new preset library
4.Optional: Right-click to define a thumbnail ( Set Preview... ) or to rename the preset.
5.The preset is now saved in the Content Browser. Just drag it into your project from there.
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Pay Attention:

  • Because of how the multishader works if you choose to have N pages (N even and N odd) you need to put N textures in each multishader material to avoid repetitions.
  • The algorithm of the Realistic Random Distribution System of the pages is computationally heavy, so I recommend to disable it while editing other independent parameters or during animation in the Viewport. It is also recommended to keep the number of polygons per page as low as possible and to increase them only before rendering.

Tutorials

Cinema 4D 2025, 2024, 2023, S26, R25, S24, R23, S22, R21, R20, R19, R18, R17, R16
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