-
After Effects
-
Blender
BlenderAe2
Seamlessly transfer 3D data and objects between Blender and After Effects in both directions. Save time and streamline your workflow by effortlessly integrating your Blender creations into After Effects!
Unlock special upgrade price
Please log in to see if you qualify for upgrade pricing (see upgrade notice below).
-
Trial
-
EULAEND USER LICENSE AGREEMENT
This software ("the Software Product") and accompanying documentation is licensed and not sold. This Software Product is protected by copyright laws and treaties, as well as laws and treaties related to other forms of intellectual property. The author owns intellectual property rights in the Software Product. The Licensee's ("you" or "your") license to download, use, copy, or change the Software Product is subject to these rights and to all the terms and conditions of this End User License Agreement ("Agreement").
Acceptance
YOU ACCEPT AND AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT BY SELECTING THE "ACCEPT" OPTION AND DOWNLOADING THE SOFTWARE PRODUCT OR BY INSTALLING, USING, OR COPYING THE SOFTWARE PRODUCT. YOU MUST AGREE TO ALL OF THE TERMS OF THIS AGREEMENT BEFORE YOU WILL BE ALLOWED TO DOWNLOAD THE SOFTWARE PRODUCT. IF YOU DO NOT AGREE TO ALL OF THE TERMS OF THIS AGREEMENT, YOU MUST SELECT "DECLINE" AND YOU MUST NOT INSTALL, USE, OR COPY THE SOFTWARE PRODUCT.License Grant
This Agreement entitles you to install and use one copy of the Software Product. In addition, you may make one archival copy of the Software Product. The archival copy must be on a storage medium other than a hard drive, and may only be used for the reinstallation of the Software Product. This Agreement does not permit the installation or use of multiple copies of the Software Product, or the installation of the Software Product on more than one computer at any given time, on a system that allows shared used of applications, on a multi-user network, or on any configuration or system of computers that allows multiple users. Multiple copy use or installation is only allowed if you obtain an appropriate licensing agreement for each user and each copy of the Software Product.Restrictions on Transfer
Without first obtaining the express written consent of the author, you may not assign your rights and obligations under this Agreement, or redistribute, encumber, sell, rent, lease, sublicense, or otherwise transfer your rights to the Software Product.Restrictions on Use
You may not use, copy, or install the Software Product on any system with more than one computer, or permit the use, copying, or installation of the Software Product by more than one user or on more than one computer. If you hold multiple, validly licensed copies, you may not use, copy, or install the Software Product on any system with more than the number of computers permitted by license, or permit the use, copying, or installation by more users, or on more computers than the number permitted by license.You may not decompile, "reverse-engineer", disassemble, or otherwise attempt to derive the source code for the Software Product.
Restrictions on Alteration
You may not modify the Software Product or create any derivative work of the Software Product or its accompanying documentation. Derivative works include but are not limited to translations. You may not alter any files or libraries in any portion of the Software Product.Restrictions on Copying
You may not copy any part of the Software Product except to the extent that licensed use inherently demands the creation of a temporary copy stored in computer memory and not permanently affixed on storage medium. You may make one archival copy which must be stored on a medium other than a computer hard drive.Disclaimer of Warranties and Limitation of Liability
UNLESS OTHERWISE EXPLICITLY AGREED TO IN WRITING BY THE AUTHOR, THE AUTHOR MAKES NO OTHER WARRANTIES, EXPRESS OR IMPLIED, IN FACT OR IN LAW, INCLUDING, BUT NOT LIMITED TO, ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE OTHER THAN AS SET FORTH IN THIS AGREEMENT OR IN THE LIMITED WARRANTY DOCUMENTS PROVIDED WITH THE SOFTWARE PRODUCT.The author makes no warranty that the Software Product will meet your requirements or operate under your specific conditions of use. The author makes no warranty that operation of the Software Product will be secure, error free, or free from interruption. YOU MUST DETERMINE WHETHER THE SOFTWARE PRODUCT SUFFICIENTLY MEETS YOUR REQUIREMENTS FOR SECURITY AND UNINTERRUPTABILITY. YOU BEAR SOLE RESPONSIBILITY AND ALL LIABILITY FOR ANY LOSS INCURRED DUE TO FAILURE OF THE SOFTWARE PRODUCT TO MEET YOUR REQUIREMENTS. THE AUTHOR WILL NOT, UNDER ANY CIRCUMSTANCES, BE RESPONSIBLE OR LIABLE FOR THE LOSS OF DATA ON ANY COMPUTER OR INFORMATION STORAGE DEVICE.
UNDER NO CIRCUMSTANCES SHALL THE AUTHOR, ITS DIRECTORS, OFFICERS, EMPLOYEES OR AGENTS BE LIABLE TO YOU OR ANY OTHER PARTY FOR INDIRECT, CONSEQUENTIAL, SPECIAL, INCIDENTAL, PUNITIVE, OR EXEMPLARY DAMAGES OF ANY KIND INCLUDING LOST REVENUES OR PROFITS OR LOSS OF BUSINESS) RESULTING FROM THIS AGREEMENT, OR FROM THE FURNISHING, PERFORMANCE, INSTALLATION, OR USE OF THE SOFTWARE PRODUCT, WHETHER DUE TO A BREACH OF CONTRACT, BREACH OF WARRANTY, OR THE NEGLIGENCE OF THE AUTHOR OR ANY OTHER PARTY, EVEN IF THE AUTHOR IS ADVISED BEFOREHAND OF THE POSSIBILITY OF SUCH DAMAGES. TO THE EXTENT THAT THE APPLICABLE JURISDICTION LIMITS THE AUTHOR'S ABILITY TO DISCLAIM ANY IMPLIED WARRANTIES, THIS DISCLAIMER SHALL BE EFFECTIVE TO THE MAXIMUM EXTENT PERMITTED.
Limitation of Remedies and Damages
Any claim must be made within the applicable warranty period. All warranties cover only defects arising under normal use and do not include malfunctions or failure resulting from misuse, abuse, neglect, alteration, problems with electrical power, acts of nature, unusual temperatures or humidity, improper installation, or damage determined by the author to have been caused by you. All limited warranties on the Software Product are granted only to you and are non-transferable. You agree to indemnify and hold the author harmless from all claims, judgments, liabilities, expenses, or costs arising from your breach of this Agreement and/or acts or omissions.Governing Law, Jurisdiction and Costs
This Agreement is governed by the laws of New York, without regard to New York's conflict or choice of law provisions.Severability
If any provision of this Agreement shall be held to be invalid or unenforceable, the remainder of this Agreement shall remain in full force and effect. To the extent any express or implied restrictions are not permitted by applicable laws, these express or implied restrictions shall remain in force and effect to the maximum extent permitted by such applicable laws.Updated: Oct 21, 2025 1:35 AM
Ready to combine the power of Blender and After Effects?
Key Features
BlenderAe2 is a bridge between Blender and After Effects! Transfer data, objects, layers, 3D physics and simulations! The possibilities are endless!
Export from Blender to After Effects:
- Cameras
- Lights
- Objects
- Vertices
- Faces
- Bones
Import from After Effects to Blender:
- Solids
- Nulls
- Cameras
- 3D layer transforms
New features in BlenderAe2
- glb (glTF) quick exporter (After Effects 23.0 and above)
- Layer synchronization
- Vertex support for physics simulations (eg. Cloth, ocean, soft & rigid bodies)
- Vertex normal rotations
- Auto-connect
- Blender camera shift x,y support
- New UI
- Extension compatible (in Blender 4.2 and above)
- Fixed bugs and code enhancements
How It Works
- Install BlenderAe (as an extension in Blender 4.2 and above, or an addon in Blender 3.6 LTS to 4.2 versions)
- Export objects and data from Blender to After Effects
- Import layers and data from After Effects to Blender
System Requirements
- Blender 3.6 LTS or later
- Adobe After Effects 23 or higher
- Supported operating systems:
- MacOS 10.15 to 15
- Windows 10 and 11
Note for MacOS users: Add and enable After Effects in 'Privacy & Security > Full Disk Access'
Tutorials
Notes and Known Issues
- Some modifiers can affect exporting of data.
- Non-planar Faces (in Edit Mode) and non-planar Planes (in Object Mode) are not currently supported.
- If the 'Ae Path' field contains a correct path but After Effects is not open, After Effects will open and close without saving.
- A large number of selections, or long frame duration can take a long time to process (particularly for face selections); you can press 'esc' to abort the import process.
Upgrade Notice
If you purchased BlenderAe v1 on aescripts.com after Aug 1, 2024, you can upgrade for free. Otherwise, the upgrade is $34 (please note the price of v2 is higher than v1 as it is more full-featured). Simply login to the same account and the upgrade pricing will be automatically shown.
Did you purchase BlenderAe v1 on Blender Market and want to upgrade your license?
No problem! click here for details on how to transfer your data and upgrade your license.
If you need assistance please open a support ticket.
Discussions
Want to talk about it?
Head over to r/aescripts to chat with fellow users about this product.
Need Support?
Please open a support ticket to be connected directly with the author of this product
Version History
2.1.2 -
Dec 12, 2025
- After Effects layers with expression based animation now import correctly into Blender.
2.1.1 -
Nov 26, 2025
- Sync layers now searches all compositions for matching layer names.
- After Effects data imports into the active composition if the resolution matches, regardless of the comp name. If the resolution does not match a new composition will be created.
- Fixed a bug where importing layers from After Effects in multi-scene projects would pull objects from other scene collections named 'ae_collection' into the active scene.
- Updated aescripts license framework to v4.4.2 with fix for online activation connection issues.
Improved
- Improved active viewer and composition checks when exporting objects from Blender to After Effects.
- Removed deprecated manual text file method to specify After Effects application path.
2.1.0 -
May 22, 2025
- Fixed MacOS bug that caused very slow import from After Effects to Blender on some systems.
- Portrait cameras imported from After Effects to Blender now switch the sensor to Horizontal fit to match After Effects cameras.
- Updated and separated _'Export Data > Align World Origin to Ae Comp Center'_ and _'Import Layers > Align Ae Comp Center to World Origin'_ to more accurately describe their function.
- Removed duplicate file that was causing an installation bug from the aescripts+aeplugins manager.
Added
- Added popup warning when importing data from After Effects to Blender if there is a mismatch in resolution or frame rate.
- Added _'Include Anchor Point Offset'_ in Import Layers to include the layers anchor point position when calculating layer position (including anchor point animation).
2.0.3 -
Feb 14, 2025
- Fixed trial version only bug when After Effects composition frame rate was a float number (eg. 29.97fps) and importing data to Blender.
- Updated aescripts license framework to v4.3.2 with fix for empty error on startup.
Improved
- Enhanced rotation data handling to prevent sudden flips in animation. Rotation keyframes now maintain better continuity when exporting from Blender to After Effects, resulting in smoother animations.
2.0.2 -
Dec 5, 2024
- Updated to the latest aescripts license system.
2.0.1 -
Nov 20, 2024
- Fixed compatibility with Blender 4.2.4 LTS and 4.3.0 release.
- Fixed issue with Blender freezing occasionally when exporting and importing data.
- Fixed data error in trial version when importing layers from After Effects to Blender.
- Increased default timeout when importing layers from After Effects to Blender.
- Updated dependencies to the latest version.
- Updated and clarified console messages.
- Updated extension labels to BlenderAe2.
- Updated manifest for installing via aescripts + aeplugins manager app.
2.0.0 -
Oct 30, 2024
Added
- 3D object glb (glTF) quick exporter from Blender to After Effects
- Layer synchronization: Objects, verts, faces, lights, and cameras can be synced with no need to create new layers in After Effects.
- Option to choose Orientation or x,y,z rotation
- Vertex support for simulations (such as rigid-body, cloth, soft-body and ocean modifiers)
- Vertex normal rotations supported
- Auto-connect to After Effects
- Blender camera shift x,y support
- New UI
- Extension compatible in Blender 4.2 or above
Fixed
- Dependency installation system policy issue
- Multiple bugs and features
Compatibility
After Effects
2026, 2025, 2024, 2023, 2022, 2021, 2020
Blender
5.0, 4.5, 4.4, 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0