Great explainer created using PQ Grit Kit, Joysticks 'n Sliders, Ease Copy, Explode Shape Layers, Rift, Lazy, RenderHogs, KBar, Quick Delete & Reset and more in After Effects by Fortnight Post
Tools used
- PQ Grit Kit
- Joysticks 'n Sliders
- Ease Copy
- Explode Shape Layers
- Rift
- Lazy
- RenderHogs
- KBar
- Quick Delete & Reset
Author Notes
We used:
PQ Grit Kit for textures
Joysticks n Sliders for the characters
EaseCopy throughout, but especially to quickly make the machine parts work in harmony by matching eases
ExplodeShapeLayers 3 to break apart the design boards
KBar to save presets of common machine animations
Rift, to randomize machine part start and end times (layers & keyframes)
Lazy, to disperse machine parts animations in a more controlled way
RenderHogs to enable and disable layers in some of the huge comps with all of the wires
Quick Delete & Reset when an animation just wasn’t looking right and for batch disabling expressions
These tools are invaluable. I can’t imagine doing this project without them. Thanks for doing what you do!
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Inside every game is a hidden machine.
Directed by Nolan James
Produced by Fortnight Post
Design, Script, & Animation: Nolan James
Narration & Additional Script Help: Erica Hernandez
Animation & Sound: Trevor Walker
Music: Marc Torch / Epidemic Sound
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