Ray Dynamic Texture

Ray Dynamic Texture is your solution to tedious texture work.

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Description

Ray Dynamic Texture Demo

Ray Dynamic Texture:

Ray Dynamic Texture is your solution to tedious texture work. This tool conveniently stores textures, including their layer settings, applied effects, keyframes, expressions and layer styles. It’s simplicity is key: After you’ve set it up you can apply it directly as a texture to any selected layer. In addition to this, the tool can store your most used Effects, Shapes and Expressions—all with one click.

Features:

  • Store textures in a library “palette” including their layer settings.
  • Apply textures to selected layers, Alpha Matte and Luma supported.
  • Makes the Set Matte Effect usable to texture with.
  • Texture Multiple objects at once.
  • Build your own texture palettes.
  • Add textures, effects, shapes and expressions from timeline to palette.
  • Create Master controller for any property.
  • Invert Mattes.
  • Create excact clone of any layer.
  • Replace textures with one click.
  • Compact, responsive user interface

Resources:

resources

Watch Tutorials, download free Texture Palettes and more.

Texture Pack Highlights: Download: Default Texture Assets Download: Blink My Brain - Ariel Costa

Shortcuts: Shift + Click the Texture Swatch to parent the texture to selected layer. Alt + Click the Texture Swatch to replace selected layer for different texture. Alt + Shift + Click the Texture Swatch to remove swatch from palette. Alt + Click on Alpha Mode Button to invert the Track Matte.

Custom values in effects are currently not supported. Some examples of custom values are: Histogram in Levels, Curves Graph, Hue Saturation Channel Range and Particular Size over Life. All other values in the effects are supported. We are working to find a workaround for this limitation.

Get Started - Manual (14 min):

W3Schools

FAQ:

What happens if I send my project to someone who doesn’t have Ray installed?

That's fine, everything will still work. Ray Dynamic Texture just helps you set up your textures using After Effects.

Can I use Ray on existing projects?

For sure! You can start creating a texture palette out of the existing textures, effects, shapes and expressions. Then you can apply those quickly in your project using the buttons.

How do I collaborate with people on the same project using the same textures?

You can share the same texture palette that you are using. Save it in a separate AE project and then share it with the people on your team.

People say:

Discussions

Want to talk about it?

Head over to r/aescripts to chat with fellow users about this product.

Need Support?

Please open a support ticket to be connected directly with the author of this product

Version History

1.5.8 -

- Updated license framework
- Fixed macOS compatibility issues

1.5.7 -

- Fixed 'unable to execute script' error on some windows systems

1.5.6 -

- Updated license framework

1.5.5 -

- Fixed effect reference to make it compatible with new expressions engine in CC2019

1.5.4 -

- Updated label color prefs detection for non-english systems

1.5.3 -

- Licensing update

1.5.2 -

- Fixed selection issue with texture comps nested inside folders. Thanks Adam M for reporting this!

1.5.1 -

- Fixed "text.replace function is undefined" error

1.5 -

- Updated UI: New loading bar and making it more clear what buttons can be can be used with different settings.
- Improved refreshing palettes, Ray will aim to remember last palette used.
- Ability to turn ON / OFF error messages in the settings.
- Better default names for palettes.
- Swap button can now swap any two color properties you select in the timeline. (excluding properties with keyframes)
- Clone button integration with Kbar tool.

1.1.1 -

- Fixed Set Matte broken expressions issue with non-english AE versions

1.1 -

- Added support for Layer Styles
- Fixed Shape Layer positioning
- Fixed multiple layer texturing issue
- Fixed scaled and rotated texture issue

1.0.2 -

- Additional fix to "writeln" issue
- Added pref to not rename effects for Duik compatibility
- Added additional code credit

1.0.1 -

- Fixed "writeln" issue

1.0 -

Initial release

1.0.3 -

- Added support for foreign language versions of AE

Compatibility

After Effects

2023, 2022, 2021, 2020, CC 2019, CC 2018, CC 2017