ft-Toolbar Demo Video This script has a dockable UI, click for an installation video tutorial

Gives the ability to make your own custom toolbar with Effects, presets or any commands you use the most often.

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ft-Toolbar Compatible with After Effects CS3Compatible with After Effects CS4Compatible with After Effects CS5

Version: 1.27   Sign up to be notified by email when a new version is posted

This script gives the ability to make your own custom toolbar with Effects, presets or any commands you use the most often.

Toolbar’s features :

* Edit UI : add, delete, order, config buttons of your toolbar.
* 5 kind of buttons:
  • EFFECT : set the name of the effect you want to use (See usage details below).
  • ANIMATION PRESET : select an animation preset file (ffx) to apply.
  • SCRIPT LAUNCHER : select an script file (.jsx or .jsxbin) to launch.
  • MENU : set the exact name of any menu item you want to call. For example : Time-Reverse Keyframes.
  • JAVASCRIPT : type any javascript that AE understands. More advanced, but you can do some crazy macro command with it.  You can find javascript snippets here: http://www.smipple.net/tag/ft-toolbar (feel free to add your own, simply tag it: ft-Toolbar)
  • OS : Any Operating System command you can run into your terminal can be set here. For example calc (on Windows) or open -a Calculator (on Mac) would start the calculator.

Get Effect Name : The EFFECT mode requires the effect matchname. If you don’t know or are not sure about the effect matchname, apply the effect on a layer, select it, and click on this button. It will set the ‘MatchName’ for you. Matchname ares unique name that AE uses to identify specific effects even if they have the same name.

* Buttons Icon : You can assign a custom image icon to each button. You can create your own icons or download a free icon pack below. All icons will be downloaded and saved into the config file. When you export the config file (xml) for use on another machine all the icons will be included so no need to keep the .png files.  The buttons size can be set to any size you like, but it is a good idea for it to match the size of your icons.
* Import/Export : you can import and export the config file to set the same configuration on several computer or for making backups
* Configuration file path (xml) : you can set the path of the saved config file (xml) anywhere you want. (ie. to a dropbox folder to keep all your computer sync with the same config). The config file will include encoded versions of any custom icons.

Multiple Toolbars: New

If you want to have more than one toolbar, duplicate and rename the ft-Toolbar.jsxbin file. For example: ft-Toolbar Animation.jsxbin and ft-Toolbar Compositing.jsxbin
Check out this cool demo video by Kiril Ivanov KAGPID showing how to use multiple toolbars in a character animation workflow. The buttons in this demo use this javascript snippet to set the property value at the current time.

Important Update Notice: To allow for multiple toolbars, the config file is now named after the name of the script file so if you suddenly find yourself with a default toolbar, click on the import button and import your old config xml file.

Free Icon Packs:

Download: Roberto Brambila Aether Icon Pack (http://www.robmonstro.com)

Download: Jørgen Håland icon pack (http://jhaland.com/,http://vimeo.com/jhaland)

Version History:

  • 1.27 – Added support for multiple toolbars (Mar 2011)
  • 1.26 – fix “browse Animation Presets” btn (Feb 2011)
  • 1.25 – (Feb 2011)
    • fix xml generator typo
    • updated registration display
    • added link to javascript snippet sharing site
  • 1.15 – fix buttons size for CS3 & CS4 on Mac (Feb 2011)
  • 1.1 – (Feb 2011)
    • fix about panel in CS3
    • fix Import/Export buttons
    • fix “Allow Scripts to Write Files” Error
    • fix change config path on mac
    • resized EditUI buttons for CS4 on mac
    • added new default button “launch Aescripts website”
  • 1.0 – Initial Release (Feb 2011)

Last updated March 7th, 2011
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About the author

TD Artist for a video game company during day, Matchmover / VFX Freelance Artist by night. I started creating scripts & Pixel Bender shaders for myself for research and to help my everyday workflow.

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