ft-UVPass Bundle

With this bundle you will be able to re-texture your 3D objects and create 3D masks directly in After Effects by using AOVs such as UV pass (or ST map) and Position Map (or PPass).

Learn about license types
  • Trial
  • EULA
Description

ft-UVPass Pro

Directly re-texture your objects in After Effects using a "UV pass" (or ST map) rendered from your 3D package

Features:

  • New: replaced Adobe's buggy subsampling function (caused extreme slowdowns) with own
  • New: subsampling can be toggled on and off with a new parameter (only for testing at the moment)
  • New: MFR and Apple Silicon compatibility
  • select a texture
  • tile texture
  • repeat texture
  • offset texture
  • keep uv pass alpha

ft-PPass2Matte

Creates mattes that are attached to objects in 3D renders by using a PPass (also called point pass, position pass or position point pass or world position pass). This will allow you to create custom mattes in After Effects without having to go back to the 3D program to generate them.

Until now this functionality was only available in Nuke, so we are very excited to bring this tool to After Effects.

New Features:

  • new parameter to directly display the point pass for sampling the relevant point
  • MFR and Apple Silicon compatibility

**Please note that this is no audio on the video.

How to export a world position point pass (WPP) from:

Discussions

Want to talk about it?

Head over to r/aescripts to chat with fellow users about this product.

Need Support?

Please open a support ticket to be connected directly with the author of this product

Version History

6.1.0 -

Aug 16, 2023

- Added option to license plugin directly in effect panel

- Change version numbering to match development version

- bugfix for Premiere Pro

- now includes legacy ftUVPass Basic plugin for compatibility with older projects

1.0a -

Jul 22, 2023

- Added ft-UVPass plugin for legacy projects. This plugin will load projects made with the old version of the plugin but cannot be added to new projects. New projects should use ft-UVPass Pro.

1.0 -

Jul 6, 2023

ftUVPass Pro:

- replaced Adobe's buggy subsampling function (caused extreme slowdowns) with own

- subsampling can be toggled on and off with a new parameter (only for testing at the moment)

- AE 2023, MFR and Apple Silicon compatibility



ftPPass2Matte:

- new parameter to directly display the point pass for sampling the relevant point

- AE 2023, MFR and Apple Silicon compatibility



Compatibility

After Effects

2026, 2025, 2024, 2023, 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC, CS6