Mobo Motion Bundle
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Compatibility After Effects Please check exact version compatibility under the "COMPATIBILITY" tab below
Mobo Motion Bundle - Save over 20% - regular price $368
A collection of powerful and creative tools
Newton3
The 2D physics engine for Adobe After Effects. Regular price $250
Pastiche
Produce and animate creative layer collages easily! Regular price $89
LayerGenerators
A collection of 3 tools for After Effects to automate the creation of layers. Regular price $29
After Effects | 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC |
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Newton
3.3 (Current version) - Sep 2, 2020
- Recompiled GUI libraries to create self-contained plug-in (this should
fix installation problems where dependencies are not found by the system)
fix installation problems where dependencies are not found by the system)
3.2 - Jan 22, 2020
- Updated licensing framework
3.1 - Nov 13, 2019
- Removed preview's refresh rate limitation (was tied to comp fps) when the
simulation is rerun during the export phase
- Fixed minor bugs in our internal shape triangulator
- Added the simulation end frame under the preview (this end frame can be
modified using the End Frame parameter of the Export panel)
- Added a warning message in the Export panel of the Trial version to
indicate the export restriction
- Updated GUI library from Qt 5.8 to Qt 5.12
- Updated licensing framework
Mac OS X
--------
- Notarized the plug-in to satisfy macOS Catalina (10.15) requirements
simulation is rerun during the export phase
- Fixed minor bugs in our internal shape triangulator
- Added the simulation end frame under the preview (this end frame can be
modified using the End Frame parameter of the Export panel)
- Added a warning message in the Export panel of the Trial version to
indicate the export restriction
- Updated GUI library from Qt 5.8 to Qt 5.12
- Updated licensing framework
Mac OS X
--------
- Notarized the plug-in to satisfy macOS Catalina (10.15) requirements
3.0 - Jun 6, 2018
****************************************************************************
* General Changes *
****************************************************************************
- Added animation module (animate almost every physical properties over time)
- Added 2 new joint types: Wheel (for vehicles, with suspension), and Blob
(deformable object)
- Added new body property "Export Contacts" to create a contact keyframe at
each contact when exporting simulation to AE (useful for syncing events)
- Added 2 buttons under the preview to automatically create either an infinite
floor or a static frame around comp bounds
- UI has been revamped to better match AE's interface. This includes the new
"scrubby slider" to rapidly edit property value by dragging the value itself
- Improved support of shape layers
- Changed registration system (we now use aescripts licensing framework)
- Changed loop mode: when it is activated, the simulation restarts and plays
when arriving at the end of the animation (which is controlled by the
EndFrame parameter in the Export panel)
- Changed EndFrame parameter: it now controls the simulation duration
- Added support for file paths (settings files) containing unicode strings
- Updated GUI library from Qt 5.6 to Qt 5.8
****************************************************************************
* Platform Specific Changes *
****************************************************************************
Mac OS X
--------
- Improved performances when user interacts with the scene (e.g., moving
bodies with the mouse is much more responsive compared to previous versions)
Windows
-------
- Improved installation system (better dependencies loading system, no
installer required)
* General Changes *
****************************************************************************
- Added animation module (animate almost every physical properties over time)
- Added 2 new joint types: Wheel (for vehicles, with suspension), and Blob
(deformable object)
- Added new body property "Export Contacts" to create a contact keyframe at
each contact when exporting simulation to AE (useful for syncing events)
- Added 2 buttons under the preview to automatically create either an infinite
floor or a static frame around comp bounds
- UI has been revamped to better match AE's interface. This includes the new
"scrubby slider" to rapidly edit property value by dragging the value itself
- Improved support of shape layers
- Changed registration system (we now use aescripts licensing framework)
- Changed loop mode: when it is activated, the simulation restarts and plays
when arriving at the end of the animation (which is controlled by the
EndFrame parameter in the Export panel)
- Changed EndFrame parameter: it now controls the simulation duration
- Added support for file paths (settings files) containing unicode strings
- Updated GUI library from Qt 5.6 to Qt 5.8
****************************************************************************
* Platform Specific Changes *
****************************************************************************
Mac OS X
--------
- Improved performances when user interacts with the scene (e.g., moving
bodies with the mouse is much more responsive compared to previous versions)
Windows
-------
- Improved installation system (better dependencies loading system, no
installer required)
Pastiche
2.0 (Current version) - Jan 13, 2021
Initial Release
LayerGenerators
1.4 (Current version) - Sep 3, 2020
Updated licensing framework to last version.
1.3 - Nov 13, 2019
Updated licensing framework to work with macOS Catalina 10.15
1.2 - Mar 8, 2018
. Updated Font Awesome icons
. Added Themify Icons set
. Added Themify Icons set
1.1 - Apr 19, 2016
Added CS6 compatibility
1.0 - Apr 13, 2016
Initial release